Yawgnor Posted July 9, 2015 Posted July 9, 2015 Thank you for the help. This labor of love, and I'm sure at times hate, is pretty darn awesome. Thanks for the time and effort to put it together for the rest of us.
GrantSP Posted July 10, 2015 Posted July 10, 2015 Guys you may like to revisit the stance on fomod installers just to check. There were some great additions made to the fomod code by another user and the 'quirks' may have been ironed out.
TechAngel85 Posted July 10, 2015 Posted July 10, 2015 Yeah, we should at least time that for this mod.
DOHstep2013 Posted July 23, 2015 Posted July 23, 2015 Is it alright to leave this mod out of the STEP installation completely? Will it cause any other conflicts?
t3h0th3r Posted July 30, 2015 Posted July 30, 2015 I think the requirements need to be updated (and therefore also the STEP recommendation regarding skeleton): From the requirements on the mod's page: XP32 Maximum Skeleton Extended (Highly Recommended)
TechAngel85 Posted July 30, 2015 Posted July 30, 2015 We're already considering switching to the extended version for more compatibility down the road with other mods.
t3h0th3r Posted July 30, 2015 Posted July 30, 2015 (edited) ahh good to hear. you'll also be pleased to note that XPMSE now has it's own SFW download page on the nexus. Edited July 30, 2015 by t3h0th3r 1
GrantSP Posted August 4, 2015 Posted August 4, 2015 hmm... I've just now updated DSR, including the hotfix, and now I'm getting a 'Java Virtual Machine Error' dialogue with the text: "A Java exception has occurred." Never had those before, any ideas? Happens regardless of the method of calling the *.jar, either directly or via the batch files.
Neovalen Posted August 4, 2015 Author Posted August 4, 2015 hmm... I've just now updated DSR, including the hotfix, and now I'm getting a 'Java Virtual Machine Error' dialogue with the text: "A Java exception has occurred." Never had those before, any ideas? Happens regardless of the method of calling the *.jar, either directly or via the batch files.Update your java to the latest. Then correct your java paths in MO executables.
Neovalen Posted November 7, 2015 Author Posted November 7, 2015 Updated to 1.7.3* Merged Hotfix Into The Main Mod* Added Campfire Support
Crimson13 Posted November 11, 2015 Posted November 11, 2015 Is anyone else getting an error from Java saying: failed to inject dll into "javaw.exe": failed to access thread context. Please note that Mod Organizer does not support 64bit binaries! (The parameter is incorrect. [87]) I can't run DSR or SUM because the error pops up.
Neovalen Posted November 11, 2015 Author Posted November 11, 2015 Is anyone else getting an error from Java saying: failed to inject dll into "javaw.exe": failed to access thread context. Please note that Mod Organizer does not support 64bit binaries! (The parameter is incorrect. [87]) I can't run DSR or SUM because the error pops up. You need to install 32-bit java, not 64-bit. :)
Crimson13 Posted November 11, 2015 Posted November 11, 2015 If it makes it work, fine. Wouldn't using 64bit be better though use wise? Or is it something it can't compute?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now