DoubleYou Posted November 19, 2021 Posted November 19, 2021 Discussion topic: powerofthree's Tweaks by powerofthree Wiki Link Required by SPID. Some of the tweaks sound like very welcome additions as well and will require testing.
Mousetick Posted November 19, 2021 Posted November 19, 2021 I've had it in my modlist (previous 1.3.3 version) for a while without noticeable issues. IMHO all the Fixes (enabled by default in the INI optional file) are desirable, while the Tweaks (disabled by default) are not so much, except 'Faction Stealing' and perhaps 'Load Door Activate Prompt'. I've enabled 'Faction Stealing', based on a recommendation found somewhere else, and it seems to work as intended, though I can't say if it doesn't break something else. I haven't tried 'Load Door Activate Prompt'.
Mousetick Posted November 19, 2021 Posted November 19, 2021 Correction: according to Skyrim Landscape and Water Fixes, the 'Faction Stealing' tweak breaks its crops harvesting permission mechanic (FavorJobsGatherWheat quest).
Mousetick Posted December 9, 2021 Posted December 9, 2021 Has been updated for both SE and AE. Note that some features have been "disabled" because they're buggy and/or can cause performance issues, but it's unclear from the changelog (and the outdated mod description) if they are still implemented and off by default, or entirely removed. Out of precaution I have set 'GetEquipped Fix' to false in the INI. Refer to changelog, bug reports and comments for more details.
Eliian Posted December 9, 2021 Posted December 9, 2021 I have been using this as well in order to play with AE. No problems on my end. I also disabled "Get Equipped Fix". Hopefully the mod page or changelog will be updated to reflect what is working and what is not/disabled.
TechAngel85 Posted January 20, 2022 Posted January 20, 2022 SPID is approved and this has since become a hard requirement, thus I've marked it accepted.
Mercury71 Posted March 18, 2022 Posted March 18, 2022 Mod updated on Nexus... Version 1.6.0 Fixes : Added Jumping Bonus Fix Tweaks : Added Silent Sneak Power Attack Fixes [Skinned Decal Delete] : Fixed crash on death, re-enabled fix Fixes [Queued Ref Crash] : Renamed to Distant Ref Load Crash Added papyrus function to get installed tweaks
z929669 Posted July 18, 2022 Posted July 18, 2022 On 7/18/2022 at 6:56 PM, CorpCord said: +1 for this. Expand It's been "Accepted" as denoted by the Topic tag. You can always create new mod topics using the ▲ editor tool. Then we could tag the topic for testing and ultimately accept or not.
CorneliusC Posted September 1, 2022 Posted September 1, 2022 (edited) Updated to 1.7.0 Reveal hidden contents Version 1.7.0 Fixes : Added Toggle Global AI Fix Fixes : Added Use Furniture In Combat Fixes : Added Offensive Spell AI Fixes : Added Flag Stolen Produce Tweaks [Grabbing is Stealing] : Fix bug where containers and other non carryable items could trigger stealing alarms Exposed GetEditorID function for SKSE plugin developers Anybody had any experiences with the new functions/fixes yet? (For lack of better understanding these i'm inclined to stay with version 1.6.0) Edited September 1, 2022 by CorneliusC
Greg Posted September 1, 2022 Posted September 1, 2022 I just merged the changelog with the description further down to make this easier to see what's new. Fixes: Added Toggle Global AI Fix TAI console command/Debug.ToggleAI() function disables/enables all loaded NPC AI Fixes: Added Use Furniture In Combat Use furniture in combat and prevent getting forced out of furniture when attacked. Default is player only Fixes: Added Offensive Spell AI Check spell condition validity before NPCs equip offensive spells (mages won't keep spamming sun spells against non-undead) Fixes: Added Flag Stolen Produce Mark flora and tree items as stolen, when pulled from leveled lists Tweaks [Grabbing is Stealing]: Fix bug where containers and other non carryable items could trigger stealing alarms Grabbing owned items counts as stealing Exposed GetEditorID function for SKSE plugin developers
Kattmandu Posted February 17, 2023 Posted February 17, 2023 Looks like after the update, there's no longer an optional file to merge (as per the Step install instructions).
z929669 Posted February 17, 2023 Posted February 17, 2023 On 2/17/2023 at 2:03 PM, Kattmandu said: Looks like after the update, there's no longer an optional file to merge (as per the Step install instructions). Expand Thanks. Mod page updated to reflect.
CorneliusC Posted August 4, 2024 Posted August 4, 2024 Setting a custom path for a screenshot directory via BethINI Pie is sadly not recognized by this mod, specificially by the default enabled fix 'Validate Screenshot Location' (while looking for a specific setting in Skyrim INI) which then resets the path to the Skyrim root directory. Setting 'Validate Screenshot Location' to 'false' enables the initially and individually set custom path again. This is also mentioned on the Nexus forums a few times.
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