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Greg

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Everything posted by Greg

  1. My biggest concern at the moment remains with Windows Update in that I can't find a way to actually choose which updates I want to install. I made a few tweaks (one in group policy and one in the registry) that lets me view details of each update but it doesn't allow me to reject updates. I know Microsoft has in the past attempted to push crap like Bing Desktop down the Windows Update pipeline and I've been able to reject and hide these with Windows 7. I'm currently downloading the Windows 10 Professional 10130 update so we'll see if anything changes.
  2. You'll probably want to use Steam to move Skyrim to the new SSD. If you do move Skyrim to the SSD, back up all your ENB files in the Skyrim folder first so you can restore them to the new SSD. Also be sure to run the Skyrim Launcher once so it sets itself up properly. As for Mod Organizer, you can reinstall Mod Organizer to the new SSD and then copy over the downloads, mods, overwrite, plugins, and profiles folders to the new Mod Organizer folder. I usually back up the entire Mod Organizer folder to an external drive or network folder to make sure I have a good copy before shutting down to make sure I have one good copy in a safe place, but I tend to be a bit obsessive-compulsive with data. ;-)
  3. It will help if you can answer each of the questions. So far all we know is that the mouse doesn't work in Skyrim. 1. Is this a recent change; if so, what is different with your setup? 1a. Which mouse is this? 1b. Is it a new mouse you just installed? 2. Have you checked the drivers? 3. Is this a heavily modded game or does it also not work with just a 'vanilla' game? 3a. Does the mouse work with vanilla Skyrim (without any mods installed)? All of these questions attempt to narrow down the problem to an issue with the mouse itself or something perhaps in Skyrim's settings or perhaps a compatibility issue with the mouse (e.g. Skyrim doesn't like your mouse for some reason).
  4. Yeah, you can add and remove apps from the Start panel. I think you can change the size from large to small (and vice versa) as well.
  5. Some of the information can be found on Guide:The STEP Wiki.
  6. Hopefully this will help... I started a new vanilla profile and took these screenshots using Farmhouse Chimneys 2.2, Optional Stacks, and Clay Stacks.
  7. Not directly, but Microsoft is providing tools to enable developers to port iOS and Android apps to Windows 10 with *ahem* minimal effort. Of course, this involves a bit more effort than just dropping your code onto a Windows machine and recompiling due to differences in the user interfaces and controls available on each platform.
  8. This is a benign issue that you can safely ignore. As I recall, the Dremora standing in the lake goes away after you clear the Oblivion Gate.
  9. If you want a deep dive into the TES5 mod file format, you can find it documented at Tes5Mod: Mod File Format. This isn't for the faint of heart, and I mention it only because I personally get a much better understanding of things by poking around the raw data to learn how to take it apart and put it back together. Unfortunately, some of the records (notably NAVM) haven't been documented anywhere to my knowledge and some of the information may still be a bit confusing. I've edited some of it to hopefully try to clarify what I found when breaking it apart. I still need to finish going through this to finish correlating the raw data with what's shown in the Creation Kit, but I need to find some time to get back to it.
  10. Put the long lists between [ spoiler ] and [ /spoiler ] tags. Alternatively click the third icon at the top of the editor (the one just before Font dropdown), select Spoiler in the BBCode dropdown, and paste your list in the big text box.
  11. Here are a few more to consider adding. BFSE - Burn Freeze Shock Effects CRF - Cutting Room Floor CWO - Civil War Overhaul DSI - Deadly Spell Impacts EBT - Enhanced Blood Textures SRLE - Skyrim Revisited : Legendary Edition TCIY - The Choice is Yours
  12. BCF is a Bain Conversion File and is used with Wrye Bash. STEP uses Mod Organizer so ignore the BCF files.
  13. Yeah, I see others saying that apparently the Group Policy settings either haven't been implemented yet or were removed from Windows 10. I think Microsoft has an incentive to send all searches to Bing because they use it to provide targeted advertising in web searches, Store applications, and other places. I'm not a big fan of Store applications either because these are primarily used to target advertising, to collect targeted advertising information, and to collect who knows what other kind of data these apps can find. I did find one workaround that neuters Bing searches in the Start thingie. Open Control Panel, open Windows Firewall, click Advanced Settings. After this opens, click Outbound Rules, search for and double click on Search, select Block the connection, and click OK. Take this one with a grain of salt because this may prevent Search from searching network devices.
  14. I didn't do an extensive comparison either, but it looks about the same with the addition of the deployment service for Windows Store apps, the XBox service, and a few others. One really disappointing aspect is that I opened the start menu, typed services.msc and the only results it shows are Bing search results. A similar search on Windows 7 opens the Services MMC snap-in. I'm not a big fan of having Bing or Google searches in the start menu anyway.
  15. The May 1 blog post on the Microsoft Edge Dev Blog states the plugin model is still a work in progress and I haven't seen any mention of progress in this area on the blog so far.
  16. VideoMemorySizeMb is in megabytes so according to this users with >= 8MB system RAM and 4GB VRAM will use 4096-170 or VideoMemorySizeMb=3926 (assuming my math is correct).
  17. You can ignore the the potential mod order alert. Mod Organizer uses an algorithm to detect potential issues with mod order, but it isn't perfect and STEP staff have already confirmed the mod order is correct.
  18. This post from Arthmoor states that the default is 256MB and this changes it 4MB, so this seems to be some evidence that this setting may be in kilobytes instead of bytes.
  19. Off the top of my head, I think you should be able to edit the Actor record for the character and in AI Data set Aggression to Unaggressive, Confidence to Cowardly, and Assistance to Helps Nobody. Edit: The above is in Creation Kit...
  20. I'm more curious what happens when you set bAllowHavokGrabTheLiving, but you may want to save this one for last. If the game turns you into an NPC, I'm sure someone here will organize a rescue party... won't they?
  21. Setting bDoRadialBlur=1 and iRadialBlurLevel=n (where n is not zero) causes Skyrim to crash (with or without fRenderDepthMaxDepth set) when activating an enchanter's table. At this point I was going to give up thinking this is a lost cause when I just happened to notice that the candles on the enchanter's table were blurry. I was curious so I experimented with these settings: [Imagespace] bDoRadialBlur=0|1 iRadialBlurLevel=0 The first screenshot is taken with bDoRadialBlur=0 and you can see the candles are in focus. The second screenshot is taken with bDoRadialBlur=1 and you can see the candles are blurred. It is rather interesting that setting iRadialBlurLevel to something other than zero causes Skyrim to crash, though. To be completely honest, the only values of iRadialBlur I used were 0, 1, and 2.
  22. A few others you might consider adding: AI - Artificial Intelligence AMOT - A Matter of Time AOS - Audio Overhaul for Skyrim AOS2 - Audio Overhaul for Skyrim 2 DB - Dragonborn DG - Dawnguard DLC - Downloadable Content? HF - Hearthfire HQ - High Quality HRDLC - High Resolution DLC? HUD - heads-up display? IHUD - Immersive HUD? LAL - Live Another Life LO - Load Order MCM - Mod Configuration Menu UI - user interface
  23. Windows may be using some of the memory to cache the mods/meshes/textures that are most used in an attempt to balance performance. Having said this, 4GB doesn't leave a lot of breathing room with Skyrim, Windows, and a disk cache all active. I also doubt that Sheson's memory tweaks are all that effective with 4GB given that there isn't any real memory left over to move those meshes/textures out of the Skyrim workspace. I don't recommend using partitions (especially on the system disk) because it can be detrimental to drive performance. In a nutshell, you've forced all the mods, meshes, and textures off towards the end of the drive so the drive has to work harder (e.g. seek a lot further) to get back to the page file and system files near the beginning of the disk. You'll actually get significantly better performance using two physical drives. If you want 1TB split into equal partitions, buy two 512GB drives instead. It would have been significantly better if Bethesda logged something somewhere indicating why it's crashing instead of exiting blindly without giving even a remote possibility of a hint. Imagine how much easier this would be if it logged something like "Invalid formid xx123456" or "error processing hugejigglyboobs.nif" (or even "error processing mesh for formid xx123456").
  24. I initially used Mod Organizer to download and install mods from Nexus, but I decided I didn't like the way Mod Organizer dumps everything into one folder without any real choice. When I setup a new computer last year, I used Firefox to download the mods into a nice hierarchy based on the Nexus category. A disadvantage of doing it this way is that Mod Organizer doesn't link to the mod on Nexus and doesn't flag mods that have been updated, but the versioning in Mod Organizer doesn't really work that well anyway because of the way mods are structured on Nexus. I mean it complains that Static Mesh Improvement Mod 1.77 is newer than Static Mesh Improvement Mod 1.76 or an optional I've installed is older than the main mod because I'm not using the main mod. This is because it gets the version from the main mod and doesn't really know the version numbers of the optionals and patches. In other words, I never really paid any attention to the version indicators in Mod Organizer after figuring out that most of them are just wrong anyway. This really isn't Mod Organizer's fault... it 's more a lack of version control in the mods overall combined with the way Nexus dumps everything into one id. I use the Nexus Tracker for the most part to find updates, but even this isn't inflatable since I've found mods that were allegedly updated yesterday even though all the files in the Files tab were dated two years ago. The biggest advantage to me is that when I setup for a new play-through, I already have most of the mods I need nicely organized so I don't need to hit Nexus that much.
  25. Install the wrapper version and use it. Use the injector version only if you can't get the wrapper version to work with your setup.
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