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D1Z4STR

SkyrimSE Curator
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Everything posted by D1Z4STR

  1. Discussion topic: Vibrant Weapons EAE by jg1 Wiki Link
  2. Discussion topic: Equip Enchantment Fix by SlavicPotato Wiki Link
  3. Discussion topic: SSS-CT - Slaughterfish Stay Submerged - Collision Tweak by Reyvyn Nightveil Wiki Link
  4. Discussion topic: Enchantment Art Extender by SeaSparrow Wiki Link
  5. Yes, this is not relevant to STEP. I also read the description wrong and there is no way I have LL near that number of entries. Thanks for chiming in on this for me to check again. I will drop this as not needed from TRA.
  6. What else are you adding on top Scarcity? If you are running Scarcity, you need a patch for sure with STEP. I have made a handmade patch yesterday on my patch page. Not only that there is another option with Skypatcher if interested. Scarcity SE - Less Loot Mod - SkyPatcher
  7. Oh, okay so it does show multiple weapons out the box, I was thinking you had to turn the nodes on along with other misc. items. Berit looks like a cool character.
  8. Discussion topic: Upgraded Items in World Spaces and Interiors by Yeti Wiki Link I felt like 13-gameplay-immersion was the best tag for this. Mod creates chances for upgraded/tempered items to spawn in the world.
  9. Discussion topic: LeveledList Crash Fix by SeaSparrow Wiki Link Uneeded - dropped for TRA 1.0
  10. @Mercury71what Preset have you been using? Have you still been using Mura's or a different one? STEP does not include any so nothing is set to work outside of the framework being there. Thanks.
  11. Discussion topic: Scarcity SE - Less Loot Mod by Syclonix & RealPuPpEt Wiki Link adding this to TRA to help with overabundance of loot. I have a STEP CR patch hosted on my patch page on Nexus.
  12. Discussion topic: Lightning VFX Edit by Kittytail Wiki Link Going to look into this one to see how it plays with ENB light
  13. Discussion topic: Survival Control Panel by Parapets & Colinswrath Wiki Link
  14. Adding this to TRA 1.0
  15. Discussion topic: Knotwork by Jelidity & SeaSparrow Wiki Link Quest Journal Fixes implemented
  16. Discussion topic: D1Z4STR's Patch Hub by D1Z4STR Wiki Link for D.E.A.D. - Ghosts Mechanics and Shaders patch and Scarcity - STEP CR patch (Scarcity patched for BCS - CACO - CCOR - CRF - USSEP - Vokrii - WACCF)
  17. Discussion topic: T.I.T.S. U.P. - Default Face NPCs Fixed - Patch Collection by AllstaRawR & ChickenMike Wiki Link Silly title for the acronym they use. Page is SFW.
  18. Discussion topic: Sharpen Other Swords - Better-Shaped Weapons Patch by MelwenMods Wiki Link
  19. You are welcome, if you see that again, first find the texture and try to reinstall it, if it's not a texture (the graphic) then it could be a mesh (the frame) issue. Nothing else it can be outside of those two. Glad its working!
  20. No, the command to teleport to riverwood would not cause that. Now that we have tried the lowest level fix, try redownloading and re-installing Fixed Mesh Lighting and following its instructions again on the STEP page Can you also look at the object and open the console with the tilde (`) key and click on it and take a screenshot
  21. Discussion topic: Autorun by Ryan & Umgak Wiki Link
  22. Discussion topic: Show NPC Disposition Relationship Rank by wSkeever Wiki Link
  23. Try reinstalling Cathedral - Plants and Hybrids ORIGINAL HD Plants and Herbs Retexture according to the directions/steps in the guide on what to hide. Sometimes when installing mods, textures can get corrupted. The issue is not related to CACO. If the texture was corrupt to start with, then LOD's will have to be regenerated to my knowledge.
  24. Discussion topic: Show Mount Carry Weight by wSkeever & Edryu Wiki Link
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