Jump to content

hishutup

VIP-Supporter
  • Posts

    2,679
  • Joined

  • Last visited

  • Days Won

    18

Everything posted by hishutup

  1. To start off xEdit's script system is not full pascal, it uses an interpreter. If you need a specific function that doesnt appear to work then you may have to make it. mteFunctions has many useful functions that people use, I have ran into several scenarios where I needed to make my own functions. If you want to know everything that is a available, check the TES5Edit Github and look at wbScriptAdapter.pas and wbScriptAdapterMisc.pas Also, for some reason not all of the wiki edits show up unless you are logged in. EDIT: You could use s := Copy(str, 1, i) instead of s := LeftStr(str, i)
  2. Skyrim landscape Overhaul is by far the best. Enhanced landscapes tends to hit the frames but the mountains part is awesome, to bad the standalone was removed. Last time I checked, one can use both.
  3. For how often mods get removed, I tend to collect all the downloads and stick them on one of my other hard drives.
  4. I can confirm that this is an issue. I'll inform mator.
  5. Please use alternate topic located here.
  6. You probably have an error in one or more of the plugins or you are lacking ENBoost.
  7. Since mo manages the bsas, you may need to drag the AI bsa to the top of the archives list.
  8. Why would one use this for Skyrim? Skyrim is significantly different from the older game engines which could cause more harm than potential good. Another point is why do you need any sort of anti-crash when Skyrim crashes are now known and fixable? Typically when I mess around with mods, I found that 100% of my crashes are from errors in a plugin, ENBlocal.ini disappeared and/or mem tweaks were maxed. All of which are easily resolvable by fixing the errors, reloading the ENB in ENBman or raising block1.
  9. I dont think there is a way to exceed 255 active plugins without editing the xEdit API. The ideal and possibly recommended scenario is to load ONLY the mods that you are merging and their required files, merge them, then disable/remove the merged plugins.
  10. I think that is because people prefer LOD biasing. If one used both LOD biasing and sharpening then the overall effect would be worse than using neither. sharpening is OK but in comparison to LOD biasing, sharpening doesn't add any detail, I believe it enhances the edges which will have a positive and negative effect. LOD biasing can provide more detail but can cause textures to appear sparkly. I forget the specifics of LOD biasing in Witcher 3 but I believe they blended it with the sharpening slider on high
  11. Oh that's crazy, I am almost curious enough to look at the records.
  12. EBQO patches merge fine in Bashed Patch.
  13. Um, yes it can but it is very restricted to certain signatures and can have some issues with certain plugins.
  14. Please don't make multiple topics on the same issue. Use this OP instead.
  15. Today, skyrim doesn't crash randomly, there is a fairly small list of possible culprits. I can tell you its not win10. Win10 is never mentioned because its typically irrelevant.
  16. it could be an error in some plugins, I know Bashed Patch can have some errors when merging some plugins. I think the errors are when the plugins reference themselves.
  17. I've been using MP since one of its first working dev builds and I never had defender(mse) flag it.
  18. Skyrim landscape Overhaul is easier on the fps and looks better in my opinion. One could use both if they wish, I didn't see any major issues.
  19. You could use a static DoF, look at the vividian installer for some really good DoF pictograms
  20. you probably still have some plugins activated in your lo that are missing masters which that error is suggesting
  21. Use copy.com, they advertise no bandwidth limit A script could be written to patch it, although it would take some effort, but the cfg file looks like an ini which would make patching it a little easier.
  22. RS doesnt contain any weathers that I need, manga will have to provide info on what he requires and then I'll have to write part of the script that works with RS_ weathers I would think that RS should come after Vivid snow, since it generates new weathers from the original.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.