-
Posts
14,559 -
Joined
-
Last visited
Everything posted by TechAngel85
-
Black screen with ambient sounds after starting a new game
TechAngel85 replied to Dovahkiin's question in General Skyrim LE Support
Does MO show all the plugins listed when you run it? If not, you've messed up somewhere. I'm also assuming you're using MO and not MO2. MO2 does not support the 32-bit game. -
This is done by MO's use of a virtual file system (VFS) rather than placing the files directly into the game's Data folder like other mod managers do. The VFS allows one to create several different profiles with different mods installed in each profile without messing with anything in the actual game's folder structure. The VFS is presented to the game at launch and only the "winning" files are presented. Therefore, if you have two mods which both provide file "xyz.dds", only the file with the higher priority (lower on the mod list in the left pane) will be presented to the game at runtime. Yes, but doing so on the same save will still present issues just like it would with any other mod manager or manual installation. Each MO profile should have it's own, separate save (you can prevent cross contamination of saves by turning on "local savegames" so you will only see the saves for that profile). However, one way around this is to create a "vanilla" save. That vanilla save can be used across all profiles (keep "local savegames" off for this). For example, start a new game with only the mods stalled that would be basic to all your profiles which you would never uninstall (such as SKSE, USLEEP, UHRP, etc). Then play through the Helgen intro and save after the cave exit. This save would be able to be used on all profiles. I think this is getting to the root of what you're asking. When testing out a new mod on a play-through, you will create a new save before installing the mod. Then exit the game and install the new mod for testing. After installation, load the game up and play for a while to test the new mod. I wouldn't recommend doing anything that you will regret losing and causing you to play through an area again because if you decide you don't want to use the mod, then you'll lose all that work. If you decide you don't want to keep the mod you're testing, uninstall it and reload the save you created just before installing the new mod. This keeps your saves clean so you can continue playing as normal (it'll be like you never installed the mod). Keep in mind, this is only necessary for mods which have plugins and scripts. Mods only containing meshes and/or textures can be installed and uninstalled at any time without doing any harm to your saves.
-
SKYRIMLE Realistic Animation Project - Movement (by FeuerTin)
TechAngel85 replied to TorNyan's topic in Skyrim LE Mods
They look really good, imo. -
Thanks for the update!
-
Added
-
Dual Sheath Redux Patcher says Skyrim.esm, Update.esm missing
TechAngel85 replied to dragonshardz's question in General Skyrim LE Support
MO2 should not be used for classic Skyrim. -
ACCEPTED Cutting Room Floor (by Arthmoor)
TechAngel85 replied to torminater's topic in Skyrim LE Mods
That will not work because it's part of a leveled list. -
ACCEPTED Modern Brawl Bug Fix (by Enai Siaion)
TechAngel85 replied to Greg's topic in Skyrim LE Mods
Just install it in section N of the Guide or somewhere after EBT. You should be good after that. The plugin is just a dummy for using the archive. -
ACCEPTED Cutting Room Floor (by Arthmoor)
TechAngel85 replied to torminater's topic in Skyrim LE Mods
Yes, the same. CRF "restores" a sleeved version of that armor which has some issues with the opening scene. I don't suppose Arthmoor thought it a big enough issue to cut it again, but the issue is still present on his bug tracker too. I think the only place this has been reported is during the intro so it's not too big a deal. It was likely cut from the game before it was finished so Arthmoor has re-added an unfinished armor into the game. Not like him to make a mistake like that. :: -
ACCEPTED Modern Brawl Bug Fix (by Enai Siaion)
TechAngel85 replied to Greg's topic in Skyrim LE Mods
Accepted for next release. -
Windows 10 - Overall Review and Modding
TechAngel85 replied to TechAngel85's topic in Step Banter Inn
Funny thing is that I said, "Microsoft is now trying to force users to upgrade" before I even watched that video. I totally agree with that guy. Windows 7 is such a great OS that users simply don't want or need to upgrade. I'll do it only when I have no other choice but to upgrade. I'm currently still running on a Haswell i5 K series that I have yet to find a reason to overclock so I'll likely have Windows 7 until the Extended Support ends in 2020. I am upgrading my video card, though. I just purchased a GTX 1060 which will arrive in a couple days. -
STEP v2.2.9.2 Official Bug Reports
TechAngel85 replied to TechAngel85's topic in Step Skyrim LE Guide
I will have to check to see if Ess included it in that patch or not when I get home. -
ACCEPTED Modern Brawl Bug Fix (by Enai Siaion)
TechAngel85 replied to Greg's topic in Skyrim LE Mods
I've been using this without issue. Anyone else? -
Need to test this one against Vivid Clouds and Fog.
-
Dropping this from testing. I've been playing with SRO and nothing compares to the quality while still staying in the realm of vanilla. SRO will be added back into STEP on the next release.
-
LOOT in Mod organizer - blank screen
TechAngel85 replied to tertan's question in Other Utilities Support
https://wiki.step-project.com/LOOT You need to add the "--single-process" argument. -
Step CORE or Patches installation questions/concerns
TechAngel85 replied to Ellilea's topic in Step Skyrim LE Guide
What is required for the STEP Patches is listed here in the the first post: https://forum.step-project.com/topic/9370-step-compilation/ -
Yep, already in the list of mods for a STEP SSE. Lets make the testing official.
-
I already have this on the list for STEP for SSE. Lets make the testing official.
-
Only on two sets to of the eyes. The first and third one in the picture you posted, to be specific. If you prefer the alternative version, by all means feel free to install it.
-
Yes, it's intended. I've never used the alternative version, just the main version.
-
DROPPED NARC - No Animals Report Crimes (by Pharros)
TechAngel85 replied to EssArrBee's topic in Skyrim LE Mods
No, NARC is not part of the STEP Patches: https://forum.step-project.com/topic/9370-step-compilation/ -
It probably would be, but with the upcoming development the two Guides (Core and Extended) will be entirely separated so it's not something that will be updated due to it be pointless in a few months.
-
It's more of the server in need of upgrade. I've experienced the same over the last week.
-
Mods are listed in the installer, if I'm not mistaken.

