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DoubleYou

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Everything posted by DoubleYou

  1. It runs for me in Mod Organizer, but I can tell right away that I won't be using it. You have to enable Aero, and I always disable it when I play Skyrim so as to have more VRAM available. Also the borderless thing pixelates. And I don't want to load Skyrim through 5 different loaders!
  2. Shouldn't that depend of personal choice though? I mean, vanilla traps are pretty much just for looks as it is.I suppose you're right, but in the spirit in which this mod was accepted, the Traps Make Noise version would be the obvious choice. Whether we would want to change to the dangerous one, I have no idea.
  3. I didn't realize we dropped or added mods to the working guide. I certainly don't object, as I already have it in my setup.
  4. Boy! I hadn't even noticed this mod! It's too bad my playstyle is never to use followers.
  5. Are you using SKSE 1.7 alpha?
  6. It is entirely impossible to make anything out in that photo.
  7. The warning system is a relatively new feature, and you can safely ignore it most of the time. I just always have found a way to be able to get it to work without a warning ;)
  8. I agree with Z on this one. Ren's is better suited in Extended, and HD Shrines is still a great texture improvement for Core.
  9. I said to update your install of Realistic Water Two NOT because the mod updated, but because the instructions were updated. BTW, with the new Unofficial Patch update, the warning icon will be there in present order. If you really want to remove that warning now, you will have to move Run For Your Lives after Traps Make Noise. I really don't understand why this set off the MO warning.
  10. Yes, but only into your werewolf option (see my post above).
  11. You probably should ;) I guess we ought to mention it.
  12. Vigilants confiscate daedric artifacts!!! I'll kill 'um all first!
  13. Included in Unofficial Skyrim Patch 2.01, so we can probably remove this one now.
  14. Couple Observations @Wolverine: You need to update your Realistic Water Two install (but that isn't going to fix the problem here) https://wiki.step-project.com/Realistic_Water_Two Also update Follower Trap Safety to 1.2 (also not going to fix the problem) (Brawl Bug plugin version no longer needed) Skyrim Distant Detail Hearthfire Edition isn't in STEP that I'm aware of, but shouldn't be a problem. Dragons Shout With Voice is missing the Dragons Shout with Voice from location optional. You forgot to activate Moss Rocks Dragonborn, but not an issue. If you haven't already done so, Unofficial High Resolution Patch doesn't need an esp with either extracted or checked BSA. You won't need the HighResTexturePack0X.esp plugins either if you check BSAs. Update.esm needs cleaning. I don't think any of this will fix it, but I have to go. The reason for that is the leftover scripts/ski_playerloadgamealias.pex in Thieves Guild Requirements that must be removed. Edit: Oh wait, sorry, forget that. I thought you meant beta version of Thieves Guild Requirements, not Unofficial Patches ;)
  15. Ok, updating to the BETA of Thieves Guild Requirements will require you to either hide or delete the scripts/ski_playerloadgamealias.pex else you won't be able to remove the warning. That is why your conflict warning increased when you switched. Will look at the rest a little more thoroughly to ascertain what's up.
  16. Most of the time when it's just an esp I merge it in. If it has additional resources, I normally install it with a modified name.
  17. Looks good. I was wondering when someone would make a pack that had most of the new quest/dungeon/land mods in it. If I were you, I would split this into two packs: I and II to overhaul existing places, and III and IV to add new places. Then people could simply use both packs together.
  18. You seem to have two different Brawl Bugs Patch installs...
  19. Well then, I'm not sure. Maybe it is the Skyrim - Textures.bsa? I thought I used MO on that one, but I'm not entirely certain. I know I used it at least on the DLC files.
  20. OK, I think I see what's up. It's Brawl Bug Plugin, if I'm right. You should extract the BSA and delete the dummy ESP, and that probably should be it.
  21. From first glance, take another look at Improved Closefaced helmets.
  22. I used Mod Organizer to extract everything but the HRDLC BSAs, and it worked fine. I used DDSopt to extract the HRDLC BSAs because I was multi-tasking, not because I thought Mod Organizer couldn't do it okay. I got no errors, so if there is an error somewhere, it would be in the HRDLC.
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