Search results

From Step Mods | Change The Game
  • ...mpiled fixes for Fallout 3 (Compatible with the Unofficial patch)|Compiled fixes for Fallout 3 (Compatible with the Unofficial patch)]] *# Added [[#Simply Uncut|Simply Uncut]], adds cut NPCs, weapons, armor, schemtics
    459 KB (70,987 words) - 03:15, April 19, 2023
  • ...that would be used in Mod Organizer. The first set of mods are the ''Core Fixes'', the first set of mods in MO priority order (left pane). These are mods t ...sets as mentioned above. There should be a new profile added after the key fixes and UI mods have been installed, as mentioned below. There should also be a
    416 KB (64,187 words) - 03:16, April 19, 2023
  • ...owever we would suggest NOT extracting ANY BSA before you get to the OTHER FIXES section. ==== <span style="color:Cyan">[Bethesda Performance Textures - Armor - Clothes - Weapons]</span> ====
    747 KB (98,544 words) - 19:25, September 17, 2021
  • ==== <span style="color:Cyan">[Bethesda Performance Textures - Armor - Clothes - Weapons]</span> ==== ...ps://www.nexusmods.com/skyrim/mods/42360/? Bethesda Performance Textures - Armor - Clothes - Weapons] - 3.0 - by Gamwich
    730 KB (95,925 words) - 00:18, February 17, 2021
  • Author's Notes: This mod Fixes a bug that causes weapon enchantments to drain more charges, and increase drastically in price after === <span style="color:Cyan">[SSE Engine Fixes (skse64 plugin)]</span> ===
    748 KB (96,231 words) - 00:22, February 17, 2021
  • ...mods that spice up the visuals, as well as grabbing as many lore friendly weapon and armour mods as I can fit into a load order.<br/><br/> ==== Armor and Weapon Keywords Community Resource (AWKCR) ====
    204 KB (31,713 words) - 03:15, April 19, 2023
  • ...mods that spice up the visuals, as well as grabbing as many lore friendly weapon and armour mods as I can fit into a load order.<br/><br/> ==== Armor and Weapon Keywords Community Resource (AWKCR) ====
    191 KB (29,711 words) - 21:07, January 3, 2022
  • ''This fixes all known bugs to date. Also carries over offered improvements like meshes ''This mod fixes children to no longer look like cabbage patch dolls.''
    220 KB (31,482 words) - 20:51, July 25, 2021
  • == Other fixes == {{Fc|Cyan|Please note this mod is included in the Typo Fixes Merged - SRLE Extended later on this this guide.}}
    135 KB (20,141 words) - 21:13, July 25, 2021
  • ==== <span style="color:Cyan">[Bethesda Performance Textures - Armor - Clothes - Weapons]</span> ==== ...ps://www.nexusmods.com/skyrim/mods/42360/? Bethesda Performance Textures - Armor - Clothes - Weapons] - 3.0 - by Gamwich
    440 KB (57,631 words) - 00:15, February 17, 2021
  • ===== Armor and Weapon Keywords Community Resource (AWKCR) ===== |Armor and Weapon Keywords Community Resource (AWKCR)|https://www.nexusmods.com/fallout4/mods
    100 KB (13,488 words) - 00:18, February 17, 2021
  • ...fication and selection of the data folder in an archive manually, allowing fixes of path problems at install time. ==== <span style="color:Cyan">[Bethesda Performance Textures - Armor - Clothes - Weapons]</span> ====
    295 KB (43,795 words) - 21:11, July 25, 2021
  • * <span style="color:Green">Main Guide - New Weapons and Armours - Scout Armor SE - Meshes Fix</span> ...yle="color:Gold">Removed cos mod now requires Containers and Leveled Lists Fixes - Complete Loot Overhaul to be installed as well and I don't want to instal
    386 KB (62,893 words) - 21:12, July 25, 2021
  • ...fication and selection of the data folder in an archive manually, allowing fixes of path problems at install time.<br> This tweak fixes the shadow flickering caused by updating sun shadows.
    281 KB (41,511 words) - 21:13, July 25, 2021
  • ...fication and selection of the data folder in an archive manually, allowing fixes of path problems at install time.<br> spINI fixes your INI files and lets you tweak your INI files to improve performance and
    279 KB (41,215 words) - 20:43, July 25, 2021
  • ===== Armor and Weapon Keywords Community Resource (AWKCR) ===== |Armor and Weapon Keywords Community Resource (AWKCR)|https://www.nexusmods.com/fallout4/mods
    166 KB (23,773 words) - 03:16, April 19, 2023
  • *# Added [[#Unofficial Patch Plus|Unofficial Patch Plus]] to Fixes section. *# Removed ''Reload Speed Game Start Fix'' from Fixes section. Included in [[#Unofficial Patch Plus|Unofficial Patch Plus]].
    208 KB (31,415 words) - 03:15, April 19, 2023
  • ...rable flashlight equipment to the wasteland. Each piece occupies different armor slots, has different stats and bonuses, and some allow mods to be applied. ...tion under "UTILITY". Different bulbs and armor mods can be crafted at any armor workbench.
    193 KB (29,251 words) - 03:15, April 19, 2023
  • ===== Armor and Weapon Keywords Community Resource (AWKCR) ===== |Armor and Weapon Keywords Community Resource (AWKCR)|https://www.nexusmods.com/fallout4/mods
    116 KB (16,089 words) - 03:15, April 19, 2023
  • == Fixes == ...fixes will not be used in this guide. Other than that, there are few other fixes and some excellent utilities to increase stability and performance.
    174 KB (26,352 words) - 03:15, April 19, 2023
  • *# Added Dead Money Fireworks Fix to Fixes. == Fixes ==
    187 KB (28,133 words) - 03:16, April 19, 2023
  • === Conflicts and Fixes === ==== Armor ====
    89 KB (12,232 words) - 20:52, July 25, 2021
  • ==== '''[Bethesda Performance Textures - Armor - Clothes - Weapons]''' ==== ...ps://www.nexusmods.com/skyrim/mods/42360/? Bethesda Performance Textures - Armor - Clothes - Weapons] - 3.0 - by Gamwich
    386 KB (50,631 words) - 20:43, July 25, 2021
  • ==== '''[Bethesda Performance Textures - Armor - Clothes - Weapons]''' ==== ...ps://www.nexusmods.com/skyrim/mods/42360/? Bethesda Performance Textures - Armor - Clothes - Weapons] - 3.0 - by Gamwich
    386 KB (50,631 words) - 21:05, July 25, 2021
  • ===== Armor and Weapon Keywords Community Resource (AWKCR) ===== |Armor and Weapon Keywords Community Resource (AWKCR)|https://www.nexusmods.com/fallout4/mods
    68 KB (9,287 words) - 03:15, April 19, 2023
  • ===== ''Armor and Weapons Keyword Community Resource (AWKCR)'' ===== : Main File: [https://www.nexusmods.com/fallout4/mods/6091 Armor and Weapon Keywords Community Resource v7.1]<br>
    102 KB (14,269 words) - 06:26, November 2, 2020
  • ===== [https://www.nexusmods.com/newvegas/mods/39997/? FPS Weapon Wheel] ===== Transform the mouse scroll wheel into a weapon selector, just like a real FPS.
    90 KB (13,726 words) - 21:57, July 25, 2021
  • ...fication and selection of the data folder in an archive manually, allowing fixes of path problems at install time. ...ow, and download the latest version (2.9.4b currently), as well as any hot fixes. Instructions are included as part of this guide so no need to use the ones
    131 KB (20,654 words) - 03:15, April 19, 2023
  • ...e appropriate, instructions will be provided to merge the unofficial patch fixes into conflicting mods using TES5Edit. === Other Fixes ===
    166 KB (23,974 words) - 20:39, July 25, 2021
  • ...nimation Motion Revolution}}, {{Fc|Red|Base Object Swapper}}, {{Fc|Red|Bug Fixes}}, {{Fc|Red|Experience}}, {{Fc|Red|Incremental Injuries}}, {{Fc|Red|KID}}, ==== {{Fc|Green|Bug Fixes SSE}} ====
    130 KB (17,508 words) - 14:18, January 18, 2024
  • ...mpiled fixes for Fallout 3 (Compatible with the Unofficial patch)|Compiled fixes for Fallout 3 (Compatible with the Unofficial patch)]] *# Added [[#Simply Uncut|Simply Uncut]], adds cut NPCs, weapons, armor, schamatics
    92 KB (13,095 words) - 03:15, April 19, 2023
  • Until the Creation Kit Fixes mod is updated to the newest CK release, download and replace the CreationK ==== {{Fc|Red|SSE CreationKit Fixes}} ====
    94 KB (12,862 words) - 19:44, April 14, 2023
  • ...ho would wear that. In the case of something like hothtropper44's Warchief armor I saw that and immediately decided I needed a vicious Orc, so Tza of the Wu ...HD, Heroic Stormcloak Armor, Nordic Hunter Light Armor, and Apotheus Light Armor.
    30 KB (4,853 words) - 20:42, July 25, 2021
  • == <span style="color: cyan">Other fixes</span> == Mod Notes: This mod fixes the issue in Skyrim where an item is marked stolen even if no-one saw you t
    233 KB (32,228 words) - 21:13, July 25, 2021
  • - I-C-02 - Weapon Speed Fix: Removed ESL tag - Typo fixes
    89 KB (13,685 words) - 19:54, April 14, 2023
  • == Base Game Fixes == : This mod fixes the bug where dead dragon corpses follow you around or fall out of the sky,
    127 KB (17,526 words) - 15:05, March 30, 2023
  • == Base Game Fixes == : This mod fixes the bug where dead dragon corpses follow you around or fall out of the sky,
    143 KB (20,624 words) - 15:21, March 30, 2023
  • ...in different, logical places. Ebony is very rare. Only one set of daedric armor remains in skyrim and it is spread out. Adds artifacts from previous games. * Load Morrowloot.esp after Weapons & Armor Fixes_Remade.esp<br>
    92 KB (13,899 words) - 02:59, April 19, 2023
  • - I-03-B - Weapon Speed Fix - Dlizzio's Mesh Fixes >> 2.3
    85 KB (13,078 words) - 23:28, August 7, 2022
  • ===== Armor and Weapon Keywords Community Resource (AWKCR) ===== |Armor and Weapon Keywords Community Resource (AWKCR)|https://www.nexusmods.com/fallout4/mods
    57 KB (7,976 words) - 03:15, April 19, 2023
  • === Other Fixes === * Bug Fixes
    32 KB (4,876 words) - 21:11, July 25, 2021
  • ==Fixes== ===== TTW Fixes ([https://taleoftwowastelands.com/content/ttw-fixes-219-official-bugfix-pack-ttw TTW]) =====
    62 KB (8,444 words) - 03:15, April 19, 2023
  • *# Removed [[#Weapon Mods Expanded|Weapon Mods Expanded's]] Modern Weapons plugin. ...Mono's Updated ADAM Package]] instructions to include the ''Prototype Riot Armor Hotfix''.
    51 KB (6,982 words) - 06:30, November 2, 2020
  • This also fix some multi-threading issues with shaders, but fixes aren't necessarily noticeable on all configurations.<br> ===== Armor and Weapon Keywords Community Resource (AWKCR) =====
    92 KB (13,339 words) - 03:15, April 19, 2023
  • This also fix some multi-threading issues with shaders, but fixes aren't necessarily noticeable on all configurations.<br> ===== Armor and Weapon Keywords Community Resource (AWKCR) =====
    93 KB (13,424 words) - 16:29, October 23, 2023
  • ...ww.nexusmods.com/skyrimspecialedition/mods/17230/? {{Fc|#ff7878|SSE Engine Fixes (skse64 plugin)}}] ==== {{Fc|White|MAIN FILE:}} '' (Part 1) Engine Fixes 4.4 for SSE 1.5.73 - skse64 plugin''<br />
    110 KB (14,322 words) - 18:01, September 17, 2021
  • ...6|#669999|#A8C9A7|Core&nbsp;}} are required as they are bug or performance fixes. All those labeled optional may be used to enhance certain graphical settin ==Fixes==
    68 KB (8,873 words) - 03:16, April 19, 2023
  • ...6|#669999|#A8C9A7|Core&nbsp;}} are required as they are bug or performance fixes. All those labeled optional may be used to enhance certain graphical settin ==Armor {{Indicator|8|16|#996633|#FF9900|#E0D1C2|Graphics&nbsp;}}==
    53 KB (6,676 words) - 03:16, April 19, 2023
  • == <span style="color: cyan">Fixes</span> == *- Mesh Fixes - Mesh Fixes
    234 KB (29,766 words) - 06:31, November 2, 2020
  • |name=FalloutNV:Ultimate Edition ESM Fixes |name=FalloutNV:Asterras Many Fixes
    25 KB (2,600 words) - 08:47, January 20, 2023
  • Power Armor Animation Changes - 1.0 - by somberX Armor and Weapon Keywords Community Resource (AWKCR) by Gambit77 and Valdacil
    38 KB (5,585 words) - 03:15, April 19, 2023
  • * <span style="color:Green">Bethesda Performance Textures - Armor - Clothes - Weapons</span> === Other Fixes ===
    35 KB (5,247 words) - 21:12, July 25, 2021
  • * {{Fc|Gold|Bethesda Performance Textures - Armor - Clothes - Weapons}} === Other Fixes ===
    35 KB (5,273 words) - 21:10, July 25, 2021
  • ==== {{Fc|Blue|Distinct Interiors - Fixes}} ==== {{ui|MAIN}} ''Distinct Interiors - Fixes 1.3.2''
    97 KB (13,015 words) - 19:41, April 14, 2023
  • ==== {{Fc|Blue|Distinct Interiors - Fixes}} ==== {{ui|MAIN}} ''Distinct Interiors - Fixes 1.3.2''
    97 KB (13,074 words) - 19:50, June 11, 2023
  • {{Fallout4Mod| Weapon Debris Crash Fix|https://www.nexusmods.com/fallout4/mods/48078? |1.2|Tag1=c |MainFiles = Weapon Debris Crash Fix
    47 KB (6,696 words) - 05:16, February 14, 2021
  • |name=FalloutNV:Asterras Many Fixes |name=FalloutNV:Weapon Mesh Improvement Mod
    23 KB (2,342 words) - 07:58, September 2, 2022
  • ...be installed with Mod Organizer (MO) as all other mods would be after the Fixes section. == Fixes ==
    41 KB (6,295 words) - 21:13, July 25, 2021
  • ''This mod Fixes a bug that causes weapon enchantments to drain more charges, and increase drastically in price after ==== <span style="color: cyan">[SSE Engine Fixes (skse64 plugin)]</span> ====
    230 KB (33,173 words) - 20:57, July 25, 2021
  • ...console commanded in.) You can tell if an item is "Broken" if you go to a weapon bench and its either invisible or Mods are missing. ...e mods have been removed so the only LM2 options is hard or survival)..... Weapon balance makes the weapons more deadly if you get attacked buy a Mini Nuke R
    14 KB (2,006 words) - 03:15, April 19, 2023
  • ==== <span style="color:Cyan">Landscape Fixes For Grass Patches Merged</span> ==== | Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp
    51 KB (7,656 words) - 20:52, July 25, 2021
  • ===== <span style="color:Gold">Landscape Fixes For Grass Patches Merged</span> ===== ...- Cutting Room Floor Locations.esp - <span style="color:Green">(Landscape Fixes For Grass Mods - Cutting Room Floor)</span>
    57 KB (8,987 words) - 20:57, July 25, 2021
  • |name=FalloutNV:Asterras Many Fixes |name=FalloutNV:B42 Weapon Inertia
    23 KB (2,311 words) - 07:58, September 2, 2022
  • ::- <code>0001AFD0 - SkillSmithing3</code> - Light Armor Forging ::- <code>0001AFD2 - SkillSmithing5</code> - Heavy Armor Forging
    66 KB (10,011 words) - 21:08, January 3, 2022
  • |name=SkyrimSE:SSE Engine Fixes |name=SkyrimSE:Grass Cache Fixes
    30 KB (3,206 words) - 23:13, April 10, 2024
  • {{ModGroup-09-Fixes |modOrder={{ModGroupMods-09-Fixes
    17 KB (1,714 words) - 14:19, November 23, 2021
  • |name=SkyrimSE:SSE Engine Fixes |name=SkyrimSE:Grass Cache Fixes
    30 KB (3,188 words) - 15:40, March 30, 2023
  • |name=Fallout4:Enhanced Vanilla Armor and Clothing |name=Fallout4:Far Harbor Marine Armor Boots Fix
    16 KB (1,660 words) - 22:50, October 13, 2023
  • {{ModGroup-09-Fixes |modOrder={{ModGroupMods-09-Fixes
    16 KB (1,533 words) - 14:19, November 23, 2021
  • {{ModGroup-09-Fixes |modOrder={{ModGroupMods-09-Fixes
    17 KB (1,660 words) - 14:19, November 23, 2021
  • |name=SkyrimSE:SSE Engine Fixes |name=SkyrimSE:Grass Cache Fixes
    29 KB (3,018 words) - 15:45, March 30, 2023
  • ===== D - {{#show:Category:ModGroup_09-Fixes|?ModGroupDescription}} ===== *[[Clothing and Clutter Fixes]]
    28 KB (3,675 words) - 15:26, March 30, 2023
  • {{ModGroup-09-Fixes |modOrder={{ModGroupMods-09-Fixes
    17 KB (1,618 words) - 14:19, November 23, 2021
  • {{ModGroup-09-Fixes |modOrder={{ModGroupMods-09-Fixes
    17 KB (1,671 words) - 14:19, November 23, 2021
  • |name=SkyrimSE:SSE Engine Fixes |name=SkyrimSE:Grass Cache Fixes
    26 KB (2,745 words) - 15:09, March 30, 2023
  • ===== 09-Fixes - {{#show:Category:ModGroup_09-Fixes|?ModGroupDescription}} ===== *[[Clothing and Clutter Fixes]]
    25 KB (3,217 words) - 15:56, March 30, 2023
  • {{ModGroup-09-Fixes |modOrder={{ModGroupMods-09-Fixes
    17 KB (1,646 words) - 14:19, November 23, 2021
  • ::* Patch Version 1.2.2 - released in January 2022. Fixes Biped slot entries on "Spice of Life" armors. Adds a mesh fix for NCR Goggl ::* Patch Version 1.2.1 - released in January 2022. Fixes visual gliches on Brahmin corpses.
    21 KB (2,936 words) - 15:58, March 30, 2023
  • |name=SkyrimLE:Animated Weapon Enchants |name=SkyrimLE:Improved Weapon Impact Effects
    18 KB (1,773 words) - 14:19, November 23, 2021
  • {{ModGroup-09-Fixes |modOrder={{ModGroupMods-09-Fixes
    17 KB (1,655 words) - 14:19, November 23, 2021
  • # Name it ''Game Fixes'' and hit {{ui|Enter}} to accept it. : The Unofficial Patch provides a vast array of fixes for bugs left in the vanilla game.
    148 KB (20,758 words) - 00:20, February 17, 2021
  • ==Fixes== <b>Mod Notes:</b> Fixes the stuttuer bug, as well as many more advanced things. Check the readme fo
    26 KB (4,014 words) - 00:22, February 17, 2021
  • ==== {{Fc|Blue|Landscape Fixes For Grass Mods}} ==== {{ui|MAIN}} ''Landscape Fixes For Grass Mods''
    52 KB (7,169 words) - 19:41, April 14, 2023
  • ==== {{Fc|Blue|Landscape Fixes For Grass Mods}} ==== {{ui|MAIN}} ''Landscape Fixes For Grass Mods''
    52 KB (7,169 words) - 19:41, March 25, 2023
  • {{ModGroup-09-Fixes |modOrder={{ModGroupMods-09-Fixes
    17 KB (1,596 words) - 14:19, November 23, 2021
  • |name=SkyrimSE:SSE Engine Fixes |name=SkyrimSE:Skyrim Landscape and Water Fixes
    21 KB (2,179 words) - 16:23, March 30, 2023
  • {{ModGroup-09-Fixes |modOrder={{ModGroupMods-09-Fixes
    16 KB (1,526 words) - 14:19, November 23, 2021
  • {{ModGroup-09-Fixes |modOrder={{ModGroupMods-09-Fixes
    16 KB (1,555 words) - 14:19, November 23, 2021
  • {{ModGroup-09-Fixes |modOrder={{ModGroupMods-09-Fixes
    16 KB (1,549 words) - 14:19, November 23, 2021
  • {{ModGroup-09-Fixes |modOrder={{ModGroupMods-09-Fixes
    17 KB (1,583 words) - 14:19, November 23, 2021
  • == [[Ancient Nord Armor Fix]] == ...s mod can be properly uninstalled by stopping the quest in question and it fixes a glaring hole. Additionally, we do not advise users to install/uninstall m
    32 KB (4,421 words) - 05:13, February 14, 2021
  • * Lore weapon expansion * Weapons and armor fixes (works for both True orcish or deadric weapons AND complete version)
    23 KB (3,587 words) - 02:58, April 19, 2023
  • |name=SkyrimSE:SSE Engine Fixes |name=SkyrimSE:Armor and Clothing Extension
    21 KB (2,106 words) - 21:16, December 1, 2021
  • |name=SkyrimLE:Armor Mesh Fixes |name=SkyrimLE:RUSTIC ARMOR and WEAPONS
    20 KB (1,976 words) - 15:42, March 30, 2023
  • === 2.D Fixes === * {{SSE|10547|SSE Fixes}} - Author's replacement. Requires {{SSE|10546|DLL Plugin Loader}}.
    31 KB (4,822 words) - 21:11, July 25, 2021
  • CL's Ebony Weapon Replacer Wiseman303's Flora Fixes
    24 KB (3,578 words) - 21:11, July 25, 2021
  • ..., select {{ui|Know Your Enemy's Armor Patcher}}. Change {{Fc|#e6b69e|Patch armor descriptions?}} to {{ui|false}}. ...the following steps for each patcher in this order: {{Fc|#e6b69e|Know Your Armor Patcher}}, {{Fc|#e6b69e|Know Your Enemy Patcher}}, {{Fc|#e6b69e|Curse of th
    29 KB (4,049 words) - 21:13, July 25, 2021
  • == SECTION D - Fixes == *Ancient Nord Armor Fix
    11 KB (1,505 words) - 15:22, July 26, 2021
  • * Animated Weapon Enchants If you use TTRSO Light armor, some patches may need to be manually fixed because of renumbering during t
    44 KB (6,472 words) - 21:13, July 25, 2021
  • **Removed link to [[Complete Crafting Overhaul Remade]]-[[Weapons and Armor Fixes]] LOOT rule, as LOOT now sorts it correctly. *[[Weapons and Armor Fixes]]
    22 KB (2,907 words) - 15:22, March 30, 2023
  • === {{Fc|#CCFF66|Tweaks and Fixes}} === This simple mod changes the duration that armour and weapon improvements last to more realistic, not exaggerated values. Both improveme
    56 KB (8,613 words) - 03:15, April 19, 2023
  • === {{Fc|#CCFF66|Tweaks and Fixes}} === This simple mod changes the duration that armour and weapon improvements last to more realistic, not exaggerated values. Both improveme
    56 KB (8,613 words) - 03:16, April 19, 2023
  • - Added compatibility for Clothing and Clutter Fixes ...d Closedface Helmets plugins. Use the Legendary patch provided by Weapon & Armor
    11 KB (1,638 words) - 22:36, November 12, 2020
  • ...tches are integrated in my own General Patch (Altar Descriptions, Improved Weapon Impacts, No Spinning Death Animation and a few more). ======= 2.D. Fixes =======
    16 KB (2,392 words) - 05:14, February 14, 2021
  • ===== D - {{#show:Category:ModGroup_09-Fixes|?ModGroupDescription}} ===== :* [[Weapons and Armor Fixes]]
    10 KB (1,228 words) - 15:56, March 30, 2023
  • ...yle="background-color: #35383b"|{{fc|green|Bethesda Performance Textures - Armor - Clothes - Weapons}} === Other Fixes ===
    75 KB (8,558 words) - 21:13, July 25, 2021
  • ...d Normal Maps for Vanilla for Really Textured Normal Maps - Updated. Added Weapon Drop Fix and VWD Ships.<br>12/20/20 - Added J3 Atlassed VWD. | [https://www.nexusmods.com/oblivion/mods/47085 EngineBugFixes] || Fixes bugs, as you may have guessed from the name. || Extract main file to Oblivi
    51 KB (7,735 words) - 17:46, September 22, 2021
  • :* Requires Wiseman303’s Flora Fixes ...for ‘Weapons & Armor_TrueWeaponsLvlLists.esp’ included in Weapons & Armor fixes.
    13 KB (1,706 words) - 00:18, February 17, 2021
  • ===== D - {{#show:Category:ModGroup_09-Fixes|?ModGroupDescription}} ===== ...- The mod is for the black elven armor; whereas, Core uses the gold elven armor.
    10 KB (1,327 words) - 15:26, March 30, 2023
  • * Several bug fixes are also included from various mods with open permissions. ::* [[{{NAMESPACE}}:Armor Mesh Fixes|Armor Mesh Fixes]]
    18 KB (2,237 words) - 15:58, March 30, 2023
  • :* [https://www.nexusmods.com/newvegas/mods/49892/? JIP Realistic Weapon Overheating] ''(6)'' (6) JIP Weapon Overheating: Hide "/menus/main/hud_main_menu.xml"
    16 KB (2,214 words) - 13:51, November 18, 2021
  • {{ModGroup-09-Fixes |modOrder={{ModGroupMods-09-Fixes
    13 KB (1,198 words) - 14:19, November 23, 2021
  • ; Fixes the Ignore DT/DR effect (mostly found in some melee/unarmed weapons), which ; Fixes an engine bug where weapons which fire projectiles that explode upon impact
    8 KB (1,020 words) - 05:32, February 14, 2021
  • ...ects in a players inventory, as discussed in the '''Q: My hair's gone?! My armor's gone?! My weapons are gone?! My face is gone?!?!WHAAATTTT?!!!?!''' questi ...handles record types for leveled items, leveled NPC, Names, Item Stats for armor and weapons, and a very small set of game settings (GMST). The only game se
    24 KB (4,028 words) - 19:01, February 14, 2022
  • ====Fixes==== * Clothing Fixes by Request: included in SMIM
    3 KB (424 words) - 18:28, June 23, 2021
  • == {{#show:Category:ModGroup_09-Fixes|?ModGroupName}} == :{{fc|#E6B69E|{{#show:Category:ModGroup_09-Fixes|?ModGroupDescription}} }}
    65 KB (9,239 words) - 13:47, March 31, 2024
  • ...l shields when used with the current Amidianborn textures (including ebony armor). So little of the mod is used at this point that it makes more sense to re == [[Daedric Armor & Weapons]] ==
    15 KB (1,970 words) - 04:58, February 14, 2021
  • :* [[Guard Dialogue Overhaul]] moved to Section D - Fixes. :* Removed [[Ancient Nord Armor Fix]], since it is now incorporated into the USP.
    5 KB (656 words) - 15:46, March 30, 2023
  • * '''Armor''' ** <code>0007836E - MS14PowerArmorMorphine</code> - Prototype Medic Power Armor
    11 KB (1,754 words) - 05:38, February 16, 2016
  • * Added All Weapon Sounds Overhaul - Various Patches * Added NAWEMO - NPCs use Ammo Variants and Weapon Mods
    14 KB (2,232 words) - 14:23, September 30, 2018
  • |name=AMidianBorn Blades Armor SSE Patch |name=Animated Weapon Enchants (SE)
    17 KB (1,639 words) - 20:28, September 15, 2021
  • <ul>Weapon Armor Fixes Remade</ul> <ul>Clothing Clutter Fixes</ul>
    2 KB (264 words) - 18:22, January 3, 2023
  • ...er:Adonis_VII/TTW#Throwing_melee_weapon_retexture_.28FNV.29|Throwing melee weapon retexture]] *# Removed OWB Sonic Emitter Projectile Fix and REPCONN Test Site Fixes as they are incorporated in the next TTWFixes.
    12 KB (1,675 words) - 03:15, April 19, 2023
  • === Other Fixes === | style="background-color: #35383b"|{{fc|green|Bug Fixes}}
    81 KB (9,100 words) - 20:46, July 25, 2021
  • ===== D - {{#show:Category:ModGroup_09-Fixes|?ModGroupDescription}} ===== ...s some things outside the scope of the Unofficial Patch and combines other fixes from other mods into one.
    16 KB (2,372 words) - 16:00, March 30, 2023
  • :* [[Armor and Clothing Extension]] {{CustomTag|color=added|tag=added}} :* [[Improved Weapon Impact EFFECTS Correct Metal SE]] {{CustomTag|color=added|tag=added}}
    14 KB (1,990 words) - 16:00, March 30, 2023
  • * Armor progression Overhaul - Light Edition. * UNP Rogue Armor HD (Included with APO - Light Edition)
    10 KB (1,350 words) - 21:11, July 25, 2021
  • ...acters, with amazing and spectacular look of Geralt's jackets- New Witcher armor- New cutscenes with Dandelion- New skyboxes == Bug Fixes ==
    18 KB (2,821 words) - 03:33, April 19, 2023
  • ::* [[Animated Weapon Enchants (SE)]] === Fixes ===
    17 KB (2,377 words) - 15:50, March 30, 2023
  • ===== D - {{#show:Category:ModGroup_09-Fixes|?ModGroupDescription}} ===== *[[Wiseman303s Critter Fixes]]
    18 KB (2,335 words) - 15:51, March 30, 2023
  • ==== [https://www.nexusmods.com/newvegas/mods/42530 Merchants Repair Any Armor] ==== - Now merchants will repair any armor you have
    12 KB (1,765 words) - 21:08, July 25, 2021
  • ...doesn't only edit the meshes - he flags the stuff differently and changes weapon-status on some of the tools. Which makes it incompatible with 'Harvest Flor ...</span> [https://www.nexusmods.com/oblivion/mods/45367/? Elz - No Floating Weapon] =====
    29 KB (4,471 words) - 20:48, June 19, 2021
  • : {{icon|type=yes}} Fixes the awkward pauses between lines [[User:Techangel85|Techangel85]] ([[User t == [[Better Weapon Swings]] ==
    17 KB (2,244 words) - 05:05, February 14, 2021
  • Adds a matching helmet to the power armor from Lonesome Road if you bomb the NCR. Patches the position fixes of the fungus throughout FNV caves.
    16 KB (2,320 words) - 03:15, April 19, 2023
  • ...is includes users that only want a "fixed" game that includes improvements/fixes and also to account for users that want to see how many extras mods can off |Ready Weapon
    47 KB (6,649 words) - 21:11, July 25, 2021
  • ...tools and INIs, cleaning masters, and base game mods including interface, fixes, and animation mods. * Z indicates minor changes: Note fixes, mods moved to different section or reordered, non-intrusive and minor mod
    30 KB (5,062 words) - 16:15, April 14, 2023
  • ...tools and INIs, cleaning masters, and base game mods including interface, fixes, and animation mods. * Z indicates minor changes: Note fixes, mods moved to different section or reordered, non-intrusive and minor mod
    30 KB (5,030 words) - 11:50, December 7, 2023
  • | Keld-Nar.esp || Load After Landscape Fixes For Grass Patches Merged.esp | Landscape Fixes For Grass Patches Merged.esp || Load After Dragon Bridge.esp and Shor's Sto
    24 KB (3,705 words) - 00:21, February 17, 2021
  • | Keld-Nar.esp || Load After Landscape Fixes For Grass Patches Merged.esp | Landscape Fixes For Grass Patches Merged.esp || Load After Dragon Bridge.esp and Shor's Sto
    20 KB (3,097 words) - 21:11, July 25, 2021
  • ...ianBorn Content Addon]] for more interesting and vanilla-friendly weapon & armor variation ...|DynDOLOD DLL NG]] for automatic fixes to applicable large reference bugs (fixes some distant object flicker)
    85 KB (12,102 words) - 03:56, April 19, 2024
  • ...ianBorn Content Addon]] for more interesting and vanilla-friendly weapon & armor variation ...|DynDOLOD DLL NG]] for automatic fixes to applicable large reference bugs (fixes some distant object flicker)
    80 KB (11,469 words) - 03:40, May 3, 2024
  • ...ttps://www.nexusmods.com/newvegas/mods/49061/? PN Extra Options MCM Script Fixes] ===== ===== [https://taleoftwowastelands.com/content/ttw-wmx Weapon Mods Expanded (WMX)] =====
    11 KB (1,551 words) - 21:12, July 25, 2021
  • * Animated Weapon Enchants If you use TTRSO Light armor, some patches may need to be manually fixed because of renumbering during t
    19 KB (3,130 words) - 21:07, July 25, 2021
  • * [https://www.nexusmods.com/skyrim/mods/43053 Clothing and Clutter Fixes] * [https://www.nexusmods.com/skyrim/mods/34093 Weapons and Armor Fixes]
    10 KB (1,460 words) - 04:14, February 14, 2021
  • ...lmontx">'''''This mod makes large, non-vanilla changes to armor, item, and weapon stats!'''''</span><br> {{Fomod|file=Weapons Armor Clothing and Clutter Fixes|
    1 KB (165 words) - 18:30, January 3, 2023
  • ...lmontx">'''''This mod makes large, non-vanilla changes to armor, item, and weapon stats!'''''</span><br> {{Fomod|file=Weapons Armor Clothing and Clutter Fixes|
    1 KB (166 words) - 18:25, January 3, 2023
  • ==== D - Fixes ==== :* [[Daedric Armor & Weapons]]
    3 KB (428 words) - 18:24, June 23, 2021
  • ...ild; stand-alone or autistic install; a basic technical competancy for bug fixes, base-game improvements, and post-build capabilities, as per site traditio ...pt for detecting and dynamically assigning UI icons to your ''user added'' armor and weapons. It is compatible with AWKCR. The script, a processor, will b
    52 KB (8,020 words) - 10:10, November 22, 2021
  • * Armor Conversions Section * Bethesda Performance Textures - Armor - Clothes - Weapons
    20 KB (2,722 words) - 20:55, July 25, 2021
  • * Clothing & Clutter_3DNPC_Patch.esp - {{Fc|Green|(Clothing and Clutter Fixes - Interesting NPC Patch)}} * DSAMG - Miraak Music Fixes.esp - {{Fc|Green|(【DSAMG】Dragon Soul Absorb More Glorious)}}
    28 KB (4,161 words) - 21:07, July 25, 2021
  • | style="border-bottom: 1px solid #666C71" | Animated Weapon Enchants | style="border-bottom: 1px solid #666C71" | Clothing & Clutter Fixes
    6 KB (815 words) - 16:25, February 19, 2021