Fallout4:Unofficial-fenris95-1.0.0p2
Fenris' Personal Mod Guide / Setup Part 2
Part 1 of this guide can be found here:
https://stepmodifications.org/wiki/User:Fenris95/FO4_-_Fenris%27_Mod_Guide_Part_1
Title: Mod it till it breaks.
Game
- Fallout 4 v1.9.4.0
DLC Required
- Wasteland Workshop
- Automatron
- Far Harbour
- Contraptions Workshop
- Vault-Tec Workshop
- Nuka-World
Characters
Caliente's Beautiful Bodies Enhancer -CBBE-
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
Description : These meshes have a total of over 21k vertices - compared to the vanilla body's modest 1750 - for optimal smoothness. In tests there have been no reports of these high-poly meshes causing any slow down, but may still be too much for weaker systems to use, so be warned. Included in the main installer are bodies, textures, all vanilla and DLC outfits, and BodySlide addons for the body and outfits. There are also morph files for the body and the outfits included, which are used for in-game morphing with LooksMenu or other script mods. Options : Please note that these shapes are what you get when the very centre of the weight/body morph triangle is selected. The shape will then morph according to where ever you select in the triangle, just as the vanilla body does.
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BodySlide and Outfit Studio
Files to download :
Description : Unprecedented flexibility coupled with marvelous ease of use allows you to have all the outfits and shapes you've ever dreamed of. For the latest updates, known issues and more, check out the sticky comment and the changes tab! Note: As of version 3.8 of BodySlide, this utility requires OpenGL 3.3. If your card does not support this (cards that meet the minimum system requirements for Skyrim should), you should not update BodySlide until you can get a better card. BodySlide
Outfit Studio
Physics
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Ponytail Hairstyles by Azar v2.5a
Files to download :
Description : |
Wasteland Salon - Hair Texture Improvement Mod
Files to download :
Description : So here is my mod to improve the contrast and variation of the vanilla hair textures. Now with optional brighter version!" |
Lots More Female Hairstyles
Files to download :
Description : |
XCE - Xenius Character Expansion
Files to download :
Description : Includes contents of the following mods, in one add-on:
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New Outfits / Accessories
Clothes
JC - Shirt and Jeans
Files to download :
Description : |
Proto Vault Suit
Files to download :
Description : |
Accessories
Rad-Ban Eyewear Inc.
Files to download :
Description : In the unforeseen event of *ahem* Total Atomic Annihilation, The Rad-Ban lenses employ a Nuka-Tech® radiation application that produces a small field around the user, minimizing the effects of radiation. WOW! SCIENCE!" |
Functional wedding rings
Files to download :
Description : Now I have an answer: keep them of course! They are useful. Player's ring grants +1 to Strength and Endurance to the wearer. |
Tomb Raider Accessories (AWKCR-AE)
Files to download :
Description : |
Tactical Flashlights
Files to download :
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Description : Each light has been added to armor vendors, or you can craft them at a chemistry station under "UTILITY". Different bulbs and armor mods can be crafted at any armor workbench. Each item has also been distributed to various factions across the wasteland! Atmosphere :
Customization :
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K-9 Harness -- Tactical Body Armor and Backpack for Dogmeat
Files to download :
Description : Side pouches, and a backpack can be added to give Dogmeat extra carrying capacity. For extra protection, Ballstic Weave can also be added. If you download the Armorsmith Extended version, more linings and options will be available.
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Survivalist Go-Bags
Files to download :
Description : |
Armour
The Mercenary - Pack
Files to download :
Description : The mercenary outfit designed to give the Gunners leaders the fearsome look, it comes with three variants (light, medium, Heavy) all could be upgraded through the work bench, you also could change the armor colors and customize it to your liking. all the armor pieces that fit on top of The Mercenary works as a layered armor, you could also use it on top of vanilla underarmor. The lower ranks of the Gunners have there own outfits and Gear too. and bare in mind that you could use vanilla layered armors with any of the above so you have better customization options. Wastelander outfits had been added to NPC's level list and you also could buy most of the outfits from commonwealth vendors. The Rebel old design have been updated with slightly better textures, rigging and proportions. also there are 3 more variants with head gears and scarf. B-90 and SNCR also had same updates. you can still craft them from Armorsmith Extended bench." |
Eli's Armour Compendium
Files to download :
Description : These items are (mostly) made by mashing up and recolouring vanilla items, so most of them are very lore-friendly and blend into the world well. General Infos :
Muffler, Scarf, Eyeglasses, most t-shirt based outfits, Armoured and Unarmoured Jumpsuit and the Institute Casual Outfit
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Raider Overhaul WIP
Files to download :
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Raider Overhaul - Valdacil's Item Sorting (VIS) - Compatibility Patch
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Description : |
Wasteland Sniper by Hothtrooper44
Files to download :
Description : I always loved the look of big hoods on armor - and for a sniper, one with some ghillie esque 3D camo attached. I went on to create camo patterns for the major terrain types present in the Commonwealth. The armor was given plenty of storage for lots of ammo and long nights, along with a few other sniper/spy type attachments. I put it all together with the new big hood and there you have it - The Wasteland Sniper suit was born! Features :
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Adventurer Outfit
Files to download :
Description : The female outfit is compatible with both Vanilla and CBBE textures.
It's a standalone outfit and doesn't replace any of the game files/outfits. You can use it on your character, any follower or settler." |
Randomized Diamond City Guard Outfits
Files to download :
Description : This adjusts the outfit for the Diamond City guards to use leveled lists for their Helmets, Left Arm Pieces, and Right Arm Pieces. They have a 1/3 chance of getting their default full helmet, 1/3 chance of getting the more open light helmets that were rarely used in the vanilla game, and a 1/3 chance of not having a helmet. They have a 1/4 chance of getting a full armor piece, 1/4 chance of getting just a shoulder piece, 1/4 chance of getting just a forearm piece, and 1/4 chance of not getting any arm equipment. Using this mod will make it clear why Bethesda gave all of the DC guards the same helmet, despite the variations existing. They have a very limited number of faces available, and the majority of the guards use the same face. It is a little bit disconcerting, so if things like that bother you, I wouldn't recommend the mod." |
Varied Diamond City Guards
Files to download :
Description : This will be the first of a series of mods that expand the faces for generic goons and soldiers, so stay tuned. I'm in the process of making one for raiders and gunners, and will then move on to the minutemen, railroad agents, coursers, etc. Since this mod only edits a lvlchar list, it is compatible with all mods that edit armor lists or change the stats of DC guards. This is purely cosmetic. You'll still want a mod that opens up their helmets, I recommend Randomized Diamond City Guard Outfits by darthbdaman." |
Sorting, Cleaning and Testing: Part 8
Sort with LOOT.
Run the game and make sure it still works.
Settlements
Sim Settlements
Files to download :
Description : This mod aims to completely change the way you think about settlements. You'll now be able to create detailed, living places with minimal effort. The ultimate goal: making every settlement a unique and awesome looking Fallout city, with perks and rewards that help you at every stage of the game. The Why One of the biggest problems with Fallout 4, is just how disconnected the Settlement system feels from the rest of the game. Settlements lack that Bethesda game feel of exploration and progression, and so there's not much incentive to actually use the system. It also feels bizarre that you have to micromanage all these people, and personally plant seeds and decide where people sleep - you're their leader, not their mother! You're supplying these people with security and tons of resources, why can't they kick in and help out with building up the city? The How In version 1.0, this mod adds the start of that vision by allowing you to place down zones (ala Sim City) that will make your settlers create buildings of the appropriate type in that zone. It includes a series of systems to help bring your settlements to life, and make them more dynamic and interesting to engage with. Randomization Buildings are chosen at random and filled with random things depending on how you zoned an area. Using the basic types of Agricultural (farms), Commercial (stores), Industrial (factories), and Residential (homes) - you create a basic outline for your settlement using the workshop system and the settlers will handle the rest. Version 1.0 includes a large selection of buildings with even more on the way! Upgrades Every building has multiple levels of upgrades that can be unlocked over time to keep you coming back to re-explore your own settlements and find out what's changed. Dynamic Needs [Optional]: To help make settlements more interesting, the basic needs of your settlers change over time, making keeping them happy more of a challenge, raids less predictable, and the upgrade unlocks feel like they were earned. Living Cities No longer will all of your settlers share the same boring life story, some of them will be flagged with interesting backgrounds, likes, hobbies, and quirks that play out in a visual story in their homes to make them stand out and feel like a unique and important person. Clutter throughout homes and some shops is chosen randomly both at creation and periodically when you visit them to really make them feel lived in. Furniture markers are placed throughout the homes and buildings so your settlers spend less time clumped up waiting for something to do and instead engage with your settlement. Rewards To make the system even more worth it beyond the visual reward of the above systems, a tax system is in place to ensure the settlements can have a huge impact on your gameplay. In a future patch, tons of unlocks will be added in the form of special buildings and settler inventions that you can use while you're out conquering the wasteland!" |
Working Food Planters
Files to download :
Description : This means you don't have to have dirt in your settlement to actually get some food. These can be placed on most even surfaces." |
OCDecorator - Static Loot
Files to download :
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Place Everywhere
Files to download :
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Brighter Settlement Lights
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Description : |
Functional Displays - Display Your Collection (The Original Display DLC)
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
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Description :
"Were you disappointed when you found out the gunboard in the opening menu, wasn't in game?
I was. So I did something about it.
Countless hours later, and days of my life lost, I brought much needed displays to the wasteland! Functional Displays allows you to display your collections of weapons, loot, armor, etc.
It originally started with crude gun racks, and evolved into a much larger mod all about displaying your collections.
I did my best to organize and sort what can go where, but ultimately, there's just way too much, so for some cases, it is generalized, so if you can fit it, you can display it." }}
Do It Yourshelf - clutter for shelves and bookcases
Files to download :
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Important Install Instructions :
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Snappable Junk Fences
Files to download :
Description : The following wall types have additionally snap nodes for floors:
This changes will affect all vanilla fences placed anywhere in the game (even those in raider camps). I don't think the 5% will have such a huge effect on them though, so you would probably not notice. All fences and guard towers that you have already placed in your settlements will automatically being updated." |
Increased Build Limit Enhanced 4K
Files to download :
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Visuals
Darker Nights
Files to download :
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Fr4nsson's Light Tweaks
Files to download :
Description : I've spent many hours tweaking for "correct" values in the lightning system so i hope it looks good in the whole game." |
Enhanced Lights and FX
Files to download :
Description : Features :
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Enhanced Flickering Firelight v2
Files to download :
Description : Fallout 4 features flickering light effects. However, the settings for many of the lights are too subtle and the flicker effect is hardly noticeable. This mod enhances commonly used vanilla flickering fire lighting, including the burning barrels and oil lamps, tweaking their radius, giving them a deeper orange color, and intensifies the flickering effect to make it more appealing. It also adds burning fire sound to some large fires that were silent. The exterior of Saugus Ironworks is a great place to see the enhancements that this mod makes. The vanilla burning rubbish piles were quite dull and had no sound despite their large size, while the vanilla burning metal barrels hardly flickered at all. This is a very simple mod. No scripts, no special installation or uninstallation instructions. Occasionally, some lights don't flicker as expected, due to game engine glitches - this also happens with vanilla, so it is not caused by my mod. Quitting to desktop and reloading the save usually fixes this." |
CROSS Crit Gore-verhaul
Files to download :
Purpose : "One of the hallmarks of the Fallout series is its over-the-top comedic violence. Fallout 4 has its fair share of violence, but I wanted to to see if I could take it a bit further. This mod adds several new special effects by default, and allows you to enable excessive use of crit special effects with a holotape. Out of the box : This mod overrides the default Fire, Laser, AlienLaser, and Plasma critical effects. Whenever a Human, Ghoul, Super Mutant, feral dogs or deathclaw dies to a crit from those elements instead of leaving behind a goo/ash pile or a lightly burnt corpse they will be reduced to skeletal remains. Other actors/creatures will use the default effects. Elemental Legendary weapons will not always crit with their element unless... In-game Holotape : Included with the mod is a simple settings Holotape ("[Settings] CROSS Crits Holotape") that allows you to turn on a "always crit Fx Mode". While enabled, enemies will always play critFx when they die as long as you are using a compatible weapon. This means, for example, if you have a legendary Incendiary gun your enemies will always burst into flames on death, or if you have a Plasma weapon they will be 'skeletonized' or turned to Goo 100% of the time (Adjustments are made to nuclear material drop rate). You'll get the holotape as soon as you start up the mod, or if you lose the tape you can re-make it at a chemlab." |
Shorter Flare Fuse and brighter light
Files to download :
Description :"Now it illuminates stuff, the shorter fuse and lowered speed of the projectile means it won't get as high as before. Meaning I didn't have to put the light that ridiculously high to get it to illuminate it's surrounding." |
Better Nuke Explosion Lighting
Files to download :
Description :"Doubles the light radius from nuke explosions, adds (optional) omnidirectional shadows and improves the flickering." |
Shadows for hostile spotlights
Files to download :
Description :"Those pesky little hostile spotlights that follow you and ring their alarms when you're in their sight. Well now their lighting casts shadows." |
FogOut
Files to download :
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Description :"FogOut removes the extra distance fog from Fallout 4!" |
Overhaul
Horizon v1.0
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
Important NoteIf you install this mod, disable or uninstall each of these mods in Nexus Mod Manager:
Also disable these mods in your plugin list:
Use Eli's AE patch by Rusey instead, it can be found under the Optional Files section of her Armour Compendium mod. Description"Horizon completely overhauls Fallout 4 in an effort to rebalance and expand the entire game. It contains thousands of changes and a large assortment of brand new additions. The goal is to make Fallout's gameplay more challenging, balanced, and interesting throughout your entire playthrough. Exploration, crafting, and survival, are key aspects of the Fallout games. Unfortunately they sometimes quickly fall to the wayside and become boring, uneventful, and lose their purpose after a few levels. Horizon attempts to reclaim these aspects, by making your entire playthrough more challenging and interesting. Horizon is created for and balanced around Survival Mode, but it can technically be played without it. I have included 4 optional difficulty modes so that Fallout players of all skill levels can enjoy survival mode and the changes Horizon introduces. FeaturesFirst, be aware that Horizon is meant to be an entire Fallout 4 replacement overhaul, and not a "drop in" mod. Horizon is designed to be played over an entire playthrough from start to finish, and not intended to be removed in the middle (or added to an existing save game.) The mod covers almost every aspect of gameplay, with a large assortment of features:
Health ManagementOne of the biggest features of Horizon is all of the healing and survival changes. Eliminating all the free/easy healing makes the game much more immersive and strategic. You can no longer be healed for free from sleeping, eating, and level-ups. In Horizon, the player's health pool is somewhat larger than normal, but enemies will wear you (and your supplies) down. The fact that it's much harder to regain that health back in Horizon, means you need to make better choices. All healing (except doctors) is now fixed-values, which means that the larger health pool won't be directly effecting heals themselves. This is what allows the healing system in Horizon to work so well. I believe this creates a much more intense survival experience. Instead of just getting "1-shot from full health and reloading your save game", you gain more time to re-evaluate your situation immediately, and respond to it.
Doctors are completely overhauled in Horizon. They offer a brand new menu-driven system, where you are now charged for exactly the amount of curing you need. The menu system also allows you to cure EVERTHING at once, or specific conditions if you wish. A full report of your Doctor's Bill is given beforehand, so you can see the prices of everything. The full list of all documented changes are contained in the Health Management article. SurvivalAlthough it can be used in any difficulty, Horizon is built for Survival Mode. It makes many adjustments to smooth out your survival experience, as well as makes some things more challenging. New methods of curing individual illnesses are added to the game, giving you more flexibility.
Radiation is also more difficult to remove, so avoiding it is best. Doctors will be a primary source of curing large amounts of radiation, but you can still use items such as RadAway for curing smaller amounts when you're out in the field. Poison damage is overhauled in Horizon. The duration of poisons are greatly extended, but it will no longer kill you quickly. Antidotes can be purchased or crafted, and doctors can also cure poisons. Poison resist is much smaller now, but these smaller amounts can be very effective. Fire and Cryo damage is also changed. Fire-based weapons usually do real "Fire" damage now, with separate Fire resistances. These resists are also in very small amounts, but can be very effective. Horizon also reduces some annoyances, like making you eat and drink so frequently. Instead, eating 1-3 cooked meals for the day (like a big dinner), and you'll be good to go until tomorrow. However, gaining nourishing food and water takes much more effort now. Most pre-war food and crops will have high radiation and little nutritional value. Ideally you want to aim for real cooked meals. If you lack the skills to hunt and cook your own food, you can always try buying some, or relying on what you find from exploring. Because healing and radiation are more difficulty now, I also remove some needless annoyances such as chems/stims making you thirsty or hungry. These types of things are just unnecessary when the rest of the game is balanced better. As you can see from the banner, all icons are also color coded specifically to help you identify buffs and debuffs better. Horizon's UI colors are best viewed if you use a pale colored UI theme (or something close to white.) TrainingThe leveling progression is much different in Horizon. Reaching level 30 is roughly like reaching level 60 in vanilla FO4. However, everything is rescaled around this. Try not to compare it directly to vanilla FO4, because the entire system works differently. Even though you are getting half the levels for your time spent, you will get bonus perk points every 5 levels to help customize your character just as much as before. Every 5 levels you can invest in a new rank of the VANS perk to receive 5 bonus points for training. Almost every perk is tweaked, balanced, or overhauled in one way or another. My goal is to make so many perks actually feel useful, that you almost have trouble deciding what to take. Which is exactly the type of thing you want in a perk system for any game. Some perks are completely redesigned to offer a new purpose:
Weapons perks are overhauled to provide a better system of customizing your combat training. While each perk is focused on specific weapons, many of these perks have benefits that can be used for a wider range of weaponry. Rank 3 of each of these weapon perks, unlocks the corresponding Focused Specialization.
Focused Specializations are a new system that allows you to focus on one particular area of combat. Once you choose a specialization, you can untrain it, but it has a high cost.
EconomyHorizon's loot system is very detailed, and covers a large array of containers and NPCs. Many new items are added to the game to increase the feel that you're in a living world. Containers often contain more appropriate loot. Locked containers also give more appropriate bonus loot based on the type of container (safes, ammo boxes, etc.) Horizon also gives purpose to some crafting ingredients that weren't widely used before, adding more diversity to hunting down materials. Certain junk items are even converted into real crafting ingredients (such as tools), instead of just being scrap. The economy of the Commonwealth actually feels more like a real thing now. Caps are much more valuable than they were in vanilla Fallout 4. Many items and services (such as doctors) are more expensive, and you will often find yourself actually needing to use them occasionally now. You may even need to buy cooked food and water, something that probably was rarely ever done before. Ammo is very expensive, and more difficult to find. You will most likely find yourself buying ammo wherever and whenever you can. You may want to consider a wider range of weaponry to make use of different ammo. Ammo crafting is now available in Horizon too. CombatThe first thing you need to understand with Horizon is that combat is rebuilt from the ground up. I started with player damage at a standard 1.0x multiplier, and rebalanced the entire game around it to create smoother and more fluid gameplay from level 1 to 40+. One of the main goals with Horizon is to reduce (or eliminate) any bloated scaling from leveling and buffs/perks (for both NPC and player.) In Horizon, many NPCs scale with your level, and should be more challenging throughout your entire playthrough. The problem is, simply changing NPCs to match your level is not a real method to scale NPCs. Horizon has a custom scaling system that actually adjusts the resistances and damage of NPCs dynamically based on your level. Humans and humanoids are the primary users of this scaling system (not every type of NPC uses it though.) The reason Horizon does this, is to attempt to eliminate the problem of having low level NPCs in zones lingering around and becoming WAY too easy later on. My custom scaling system will allow these NPCs to at least attempt to put up a fight regardless of how many levels you have on them. Because of the fact that health is more difficult to regain, NPCs should sometimes be dealt with cautiously.
NPC vulnerabilities are more drastic and varied in some cases now (i.e. Headshots on humans deal more damage, etc.) Some enemies also have brand new vulnerabilities. For example, a Protectron has a heavily armored torso that absorbs a high amount of damage, but it's flimsy legs and combat inhibitor are it's weak points. Deathclaws are another example, where their armored parts are even more armored now, but their weak points take extra damage. This puts more emphasis on aiming well and using tactics. Critical damage is completely overhauled. Critical damage is much lower, but can still be built up with perks and bonuses. Critical hits can also occur outside of VATS now, depending on the perks you invest in. Sneak attacks are also greatly reduced, mainly because of targeted vulnerabilities adding more damage. Overall, they are much more reasonable, without completely unbalancing combat. In vanilla FO4, ridiculously high sneak attacks were possible, but part of the problem was that NPCs also had bloated health (and the DLCs kept adding even MORE to that.) Horizon fixes both of these problems. Many NPCs are also given more variety in their loot drops. For example, Raiders (and raider-based loot containers) drop more appropriate loot that raiders might have. Raiders and synths have a chance to drop a damaged weapon instead of a functional weapon. Damaged weapons are junk items that can be scrapped for useful "weapon parts." Some creatures now drop new parts that can be scrapped into rare materials (ex: Deathclaws.) Aside from adding more immersive flavor to looting, these items also fill in gaps for giving rewards for creatures that normally felt like they weren't even worth the ammo. Keep in mind that while Horizon tries to add a lot of realistic elements to the Fallout world, it's not an "ultra realism" mod. I try to balance a good sense of realism with challenging gameplay. There's just some things that I believe don't work well if you try to make them too realistic. WeaponryMany weapons and weapon mods are rebalanced in Horizon. Weapon damage in Horizon is based on a slightly more realistic "damage per hit" rather than "damage per second", because of the fact that ammo is much harder to acquire now. Automatic receivers are now much closer in damage to semi-auto. Some weapons that felt underpowered (like Submachine Guns) were brought up to a usable status. Weapons like the .38 pipe gun, remain low damage at low levels, but higher level receivers will allow it to be upgraded much better now. Some weapons receivers are completely replaced.. bringing new options to fill gaps. I've specifically hand selected only certain weapons to have special receivers, to create variety and specific purposes for each weapon. Having too many ammo conversions on every weapons would make everything feel too stale and lack variety in weapons. Robotics LabThe Robotics Lab is a new crafting station, used to craft tools, parts, electronics, and settlement ingredients. Ideally, you will want one of these early on in your main settlement. A few useful items are:
Contracted Work There's a special category in the Robotics Lab (and Weapons Lab) called "CONTRACTED WORK." This category allows you to bypass the perk requirement for crafting certain objects. But it comes at a cost.. normally requiring caps and extra ingredients. The concept is that a skilled artisan makes the item for you (i.e. could be a settler, etc.) if you lack the skill to make it yourself. Weapons LabThe Weapons Lab is a new crafting station, used to construct/disassemble ammo and explosives, and build weapons. Horizon has it's own carefully balanced ammo crafting system. Everything is based on the average damage per shot of each round. Ultimately it should feel fair for any ammo type crafted, including explosives. The special ingredients required to make ammo can come from loot drops, vendors, scrapping junk, or scrapping other ammo.
Cargo BotsCargo Bots are a system I created to deal with transporting junk (or anything) back to your settlements remotely. You can call a Cargo Bot using a consumable device from any location. Simply interact with the Cargo Bot, and you can open it's inventory and have it send items back to your "Scrap Storage" container (which can be accessed from any settlement.) The Cargo Bot theme also extends to a new wearable piece of armor called an "Alpha Wrist Device." Each slot you upgrade, will add a stealthed Cargo Bot that increases your carry weight. Different slots require different perks and factions. This can be a great system for those who wish to extend their total carry weight, but want an immersive reason for doing so. Caravan TravelThe Caravan Travel system offers an immersive way to travel to other settlements. It consists of a "Supply" system, that needs to be restocked in order to travel. The system is very easy to use. The amount of supplies that are consumed, is based on the distance you travel. There are 2 objects you can craft for this: an outdoor hub, and an indoor radio console. SettlementsHorizon has an array of new settlement objects to expand your options. Resource Management Table
Water Purifiers
Command Mailbox
New defenses were added
I've created a few new decorated vendor meshes that I've always wanted to see
More settlement objects and information can be found in the Settlements and Crafting article. Settlement ProgressionThis new system is designed to make building and advancing settlements more interactive and goal-oriented. BETA NOTE: This particular system is still under construction Each level of progression grants new rewards and unlocks additional new settlement objects. One of the goals of this system, is to give builders extra materials they require to build up the elements that aren't directly gameplay related (such as walls, floors, etc.) Wood, concrete, and steel can be produced to continue building up your empire. I plan to continue to add quest objectives and side missions that are more interactive in future updates. NEW: The Command Table
NEW: Main progression quest line: "The Commonwealth United"
NEW: (Perk) Trailblazer
New resource production objects unlock as you gain ranks of Trailblazer:
More detailed info on the progression system is contained in the Crafting article. Is Horizon For Me?Horizon is aimed at players who enjoy the survival aspects of Fallout, however it can be enjoyed by players of all skill levels. I have included varying difficulty levels so that any player can enjoy Survival Mode and all the changes Horizon brings. There are 5 difficulty levels to choose from during installation:
Please note that this is NOT a "customize your own difficulty" mod. Everything is hardcoded to be balanced for a reason. The main customization of this mod will come from the difficulty settings, and a few addons. If you're looking for a more challenging survival feel.. this mod is for you. If you're not a hardcore player or heavily experienced with FO4, don't feel embarrassed to use "Novice" or "Wanderer" difficulty. It's still challenging. I want to have difficulty settings that allow everyone to enjoy all the changes I added with Horizon. If you're finding "Novice" difficulty to still be too hard, feel free to send me a message, and I'll try making adjustments to this difficulty mode. Survival Tips
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Sorting, Cleaning and Testing: Part 9
Sort with LOOT and run the game again.
NPCs
Better Settlers
Files to download :
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Description : |
Super Mutant Redux v1.1
Files to download :
Description : WARNING: |
Weapons
Unique Uniques - Unique Weapons Redone
Files to download :
Description : Unique Unique replaces all "unique" weapons (those weapons that are just renamed versions of normal weapons) in game with unique appearances and effects. Over 30 weapons are replaced with new models, textures, and effects! What's more, uniques now behave like Kremvh's Tooth. The actual "unique" part of the weapon is a mod that can be detatched and put on other weapons, similar to Kremvh's Tooth. Also included is a brief system that uniqueifies any weapons you haven't gotten yet, and places unique mods down for any unique weapons you already found. Features :
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The M2216 Standalone Assault Rifle
Files to download :
Description : With this weapon, we the Government and through us the People, will once again reclaim our old world." |
M3D - Sig Sauer P220
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Description : |
DOOMBASED Weapons Merged
Files to download :
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Sorting, Cleaning and Testing: Part 10
Time to sort your mods one last time before we move onto textures.
At this point I have 246 active plugins. Note that the maximum amount of active plugins is 255, so if you're nearing or over this amount just keep this in mind as we continue, and maybe remove a couple of the optional mods further up in this guide. Quest mods are simple enough to remove without causing problems. If you try to start your game with over 255 active mods, it will simply fail to launch.
Sorting your mods can also take a little while at this point, just let LOOT do it's thing.
At this point I advise you to start a new game and at least make sure that you can get to Sanctuary without crashing.
Textures
Now it's time to install the texture mods, the mods that will make you go ^ each time you load up the game.
Large Packs
Fallout 4 - Texture Optimization Project
Files to download :
Install Info : Manually download and add to Nexus Mod Manager, then install. Do not overwrite mods previously installed by this guide. Description : All of this is done manually, one texture at a time, to ensure that any buggy files are fixed and the end goal will be a MUCH BETTER playing game ESPECIALLY for people with a low to mid tier PC with only a MINOR loss in texture quality. Extra Info : Vanilla textures are HUGE: 2048x2048 ground textures, 2048x2048 plant textures, and 4096x2048 tree textures, so on and so forth. Most entry level gaming computers cannot handle this. Therefore, what I have done is fix that problem while retaining the vanilla art style all the while, reducing the texture size and using proper compression on textures. This leads to a VERY impressive micro-stutter fix and sometimes removal! The mod is a VERY good FPS boost for low to mid-grade computers with anywhere up to Overclocked i7-3770ks and Overclocked gtx770s seeing massive improvements! Also, it is the BEST fps boost you can get for the quality retained, without making the game look like complete garbage, which is PERFECT for low to mid-tier computers. Furthermore, it can even improve framerate stability, even on some higher end graphics cards!" |
GraFix Texture Overhaul 3a
Files to download :
Install Instructions : Do not overwrite :
Select 'No to Mod' for each of these. When installing the DLC pack overwrite 'All Bugs fixed TOP 0.19 with all DLC'. Description : |
Enhanced Archi-texture V2.0
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Install Instructions : Do not overwrite :
Description : |
FlaconOil's HD ReTexture Project in 4k 2k - Made from Scratch
Files to download :
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Description : The mod is clearly intended to be a vanilla friendly HD re-texture. It's made by proportion and visual judgment, so of course a huge object like a big machinery will not have the same maps resolution as a little trashcan. By the way, in this example, the machinery have a 4K set of maps and the trashcan have a 2K (while vanilla's one are respectively 1K for both)." |
OJO BUENO TEXTURE PACK for Fallout 4
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Langleys HD Textures Workshop
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Install Instructions : Overwrite :
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High Resolution Texture Pack - Valius - 2k and 4k
Files to download :
Install Instructions : Overwrite :
Description : My aim has been to create higher resolution textures to replace those in game whilst trying to maintain the original style. There are two versions of the mod: a 2K Version and 4K Version. I recommend the 2K Version to those with the recommended specs for Fallout 4, those with a beefier rig can try the 4K version and also the 4K Spec and Normals." |
Fallout 4 HD Reworked Project Revised
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Clothes
4k Black Suit and Tuxedo
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HD Bandanas
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Description :
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4K Silver Shroud outfit retexure
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Install Instructions : Overwrite :
Description : I made this retexture because I really liked the model of the outfit, but couldn't get used to the black/silver color sheme." |
Eyewear and mask retexture
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Install Instructions : Overwrite :
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Piper's Outfit Retexture
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Install Instructions : Overwrite :
Description : Both female and male textures included in case you want to equip it on your character. Some textures like the gloves are actually smaller and faster to process than vanilla textures." |
Fallout Texture Overhaul PipBoy (Pip-Boy) UHD 4K
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Armour
4K HD Textures - Power Armors
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Install Instructions : Overwrite :
Description : Power Armors :
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Fallout Texture Overhaul Power Armors UHD 4K
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Real Leather HD - Armor and Clothing
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
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Description : All finishes and makes of leather armor are covered, as well as longjohns, raider leather, the harness, and the road leathers. I've redone every single specular map to simulate the high gloss/low specular nature of real leather as well, and polished the metal bits somewhat. There are also black variants of the armor pieces and the harness. There are some nice leather mods on the Nexus but none of them seemed to fit together well. That was the idea behind this one, to make all of the leather in the game mix and match without looking weird." |
Leather Under Armor Retexture
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Robot Armor Retextured (4K and 2K)
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Mechanist Armor Retextured
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AS Synth Armor Redone
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Overwrite :
- GraFix Texture Overhaul
Description :
"This is a (I think) lore-friendly re-texture of the Synth armor.
The textures are a combination of handmade textures and various FO4 textures - usually sharpened with subtle shadows added.
The 1k normal maps were tweaked to reflect changes, along with a couple new pieces of "flair" added to the armor & helmet." }}
Eyes
Eye Normal Map Fix Fallout 4 Edition
Files to download :
Description : This will make the contrast between the sclera and iris a bit more dramatic. The changes will be subtle with 1b and slightly more enhanced with the high contrast version. And most importantly, it will also get rid of the contact lens halo caused by the vanilla textures on most custom eyes." |
Alternative Human Eyes
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Description : I figured I'd share these as alot of people have asked me about the custom eyes I use in my images. For variety reasons, some of these are not the same colors as the vanilla eyes they replace." |
Alternative Synth Eyes
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Install Instructions : Overwrite :
Description : (includes a redux of the Vanilla synth eyes with optional colors)" |
Ghastly - Ghoul Eyes Texture
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Live Action Mr. Handy - Lights added to Codsworth and all Handy model Robot eyes encountered or created- Includes Automatron DLC
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Description : Lights turn off while sneaking and during the day. It will take a moment for the lights to turn on after leaving the Robot Workbench and a moment to turn off when entering sneak." |
Weapons
All Weapons HD (A.W.H.D.)
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Install Instructions : Overwrite :
Don't overwrite :
Description : 907 textures upscaled. (Weapons are 4096x, Weapon mods are 2048x) Complete Weapon List Here Weapon modification textures have also been upscaled." |
Metal Sniper Scope Retexture
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The Fancy Fatman
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The Meritable Minigun
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Marvelous Missile Launcher
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The Fantastic Forty Four
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AS Institute Weapons Redone
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WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Install Instructions : Overwrite :
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ScratchMade - New Combat Shotgun and Rifle textures
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ScratchMade - New Double Barrel Shotgun textures
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Gauss Rifle Retexture
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Assault Rifle Retexture AR-51
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Fusion Core Retexture
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WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Install Instructions : Overwrite :
Description : Better fitting retexture for your portable nuclear device." |
HQ Sledgehammer Retexture
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Environment
Radiant Clouds and Fogs
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FAR - Faraway Area Reform
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Vivid Fallout - Trees
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Install Instructions : Overwrite :
Description : Don't worry if you still find some fuzzy driftwood it's getting improved soon, just keep the mod tracked ;) Maple woods and Blasted Forests are covered by now. It was a lot more work than expected and I'm still not confident with many alpha channels. We will see what I can do here... 'Best Choice' and '1k' offer improved performance as usual, '2k' is very close to original file size. 4k is mend for High End GPU's of course." |
Vivid Fallout - Landscapes - Textures in HD - ORIGINAL SIZE - LOWER RESOLUTION
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Install Instructions : Overwrite :
Description : Alternative archives in 2k(HD) and 1k for weeker systems are provided as well. Most wasteland grounds are available by now, I will add the rest by time and replace the ones I dislike. I just sharpened the textures somewhat, added new normal maps and a slight shadowing. However, the result looks quite good and..." |
Vivid Fallout - Roads and Bridges
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Install Instructions : Overwrite :
Don't Overwrite :
Description : It shouldn't just look good but give you a nice performance boost as well..." |
Vivid Fallout - Rocks - Textures in HD - ORIGINAL SIZE - LOWER RESOLUTION
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Install Instructions : Overwrite :
Description : I just sharpened them somewhat and added new normal maps." |
Fallout Texture Overhaul Stars
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Install Instructions : Overwrite :
Description : Overhauls the stars to 4K from 1K. Adds some big stars but most is small stars, Glimmers dynamically when moving around. You can chose between a mix of big and small stars or if you want the optional: only small stars" |
New Road Enhanced
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Tookie's Textures-Grass and Plants
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Delightful Ivy - HD Vine Retexture - a natural and realistic green and brown plant overhaul
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Install Instructions : Overwrite :
Description : Enjoy your HD vines and take many beautiful images of them, they are perfect as screenshot background! :)" |
GRASSLANDS - A Fallout 4 Grass Overhaul
Files to download :
Install Instructions : Overwrite :
'Disable Grasslands - Unhealthy.esp' and leave 'Grasslands - Unhealthy - Extreme.esp' active. Description : "Grasslands" is an overhaul which offers new grasses to the game including flowers. The flowers offer beautiful meadows (in my opinion) in some areas of the game such as in the forests, which now are a lot more alive. Not just forests have been modified however, the cities now have more life to them with grass growing out of the piles of rubbish and debris, the marshes have been modified, and could actually offer better performance than the original game! The beaches and other areas have also been changed to look better. There may be a performance hit, although from my testing it wasn't much of an impact. There are performance editions on offer, which lower the density and remove grasses underneath the water to improve fps. There are two versions of the mod. "Healthy" will look like most of the screenshots and videos and has flowers and meadows, "Unhealthy" is a more dead looking version, and doesn't have any flowers but may also have better performance." |
Water Enhanced
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No More Fake Puddles
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Description : I’ve used a very simple texture replacement to remove them all. It’s a hack really, but it works." |
Player / NPCs
Valentine REBORN - Nick Face Retexture - HD Synth Eyes and Teeth - Gen1 Metal Skeleton
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Install Instructions : Overwrite :
Description : Have fun with your much better looking REBORN Valentine and take many pretty screenshots of him, that's the main reason why I made this mod!" |
Immersive Mouth and Teeth
Files to download :
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Creatures
Wasteland Creatures Redone - Retexture Compilation
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Detailed Feral Ghouls
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Install Instructions : Overwrite :
Description : For me the Vanilla textures feel too fleshy and smooth- too much like regular humanoid ghouls,and they also lacked the detail that I was expecting when I saw them up close. With these new textures I wanted the ghouls to look more like they had been around for a very long time and their bodies were decaying and afflicted -turned necrotic by so many years of exposure to radiation." |
Delightful Dead Fish - HD Retextures for the Commonwealth and Far Harbor DLC
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Misc / Uncategorized
Enhanced Blood Textures
Files to download :
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Description : Basic version features:
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Bloody Mess - Enhanced Blood Textures Mod ADD-ON
Files to download :
Install Instructions : Overwrite :
Description : If you're looking for a vanilla game/standalone HD Blood texture replacer, you want: Bloody Realistic - HD Blood Textures There are no .esp's included, only graphics file changes, so no concerns and can easily be removed. Among many gruesomely awesome improvements; EBT replaces the single humanoid blood texture from vanilla, and provides 4 different patterns, randomly, in-game. So more variation to the blood you see. This EBT ADD-ON texture pack replaces the 4 random textures in EBT for HD highly detailed textures with true object lighting, volume, ripples & bubbles." |
Bobby Pin Box Retexture
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Better Ammo Boxes
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Institute Food Packet Retexture
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Telephone Retexture
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WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Install Instructions : Overwrite :
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Retextured First Aid Kits - Ephla's Unique First Aid
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Retextured Terminals - by Ben Ephla
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Retexture Fertilizer Bag - by Ben Ephla
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Better Crates
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Description :
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Duffle Bag Retexure
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Description : |
Better Ammo Can (Storage) Retexture
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Install Instructions : Overwrite :
Description : This mod retextures the ammo cans littered around the wastes. There is a 4K and 2K version as well as 2 color variants to choose from. (similar to my 5mm ammo retexture as asked) This mod also includes more realistic/detailed spec maps to give a better look in different lighting. Hope y'all enjoy!" |
Steamer Trunks Retextured
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Burnt Books are actually BURNT
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Install Instructions : Overwrite :
Description : "Hey, why not make them actually BE burnt - SHOW not tell." So I did. Your game will NEVER feel the same again." |
Burnt Magazines are actually BURNT
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Install Instructions : Overwrite :
Description : (by this we mean Burnt Book are actually BURNT ) Thrill as you actually spot magazines sitting in the junk and then pass on to blast a raider safe in the knowledge that you know exactly what litters the floor and can be ignored accordingly. Comes in 1k and 2k AND NOW 512 flavours; simulated Colour printing or just Plain old paper." |
Burnt Comics are actually BURNT
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Better Nuka-Cola Machine
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Radio Re-Done 4K
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Install Instructions : Overwrite :
Description : I made this 4K retexture to add immersion and a little bit of pretty to the Post-War world. I was careful to match the dimensions of the current radio with every curve and detail to match the model with perfection." |
Protectron HD - 2K and 4K
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Jesters Better Wooden Bridges
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Install Instructions : Overwrite :
Description : well now let your mind be at ease! this changes the blurred to hell wood textures on the wooden bridges to something that actually resembles wood." |
Better Bed Mattress Textures
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Doghouse Re-texture
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Proper Flyers and Posters
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Install Instructions : Overwrite :
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Street Signs Retexture
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Vaults of the Future (Retexture)
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Install Instructions : Overwrite :
Description : Also, a lot of vanilla textures are the exact same for the prewar and postwar versions. I am attempting to distinguish those more than originally done by making prewar textures look newer while leaving the aged look in the postwar versions. The photos I have uploaded are prewar, so don't say they don't fit in with the postwar 200 year old setting. The prewar textures should have been more pristine looking than they are because the vault is new. To be clear, this mod does cover some and will hopefully cover all prewar AND postwar vault textures. I also want to make it clear that postwar textures are not made clean looking like the prewar ones, they still fit in with the postwar environment." |
Prydwen 2K Textures
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Detailed Urban Food
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Install Instructions : Overwrite :
Description : It will enhance your food hunting experience making food items more visually appealing, detailed, and more realistic. Texture maps have been doubled in size from the originals.(1024x1024) Normal maps are in proper DX10 format." |
Really Red Rocket
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Install Instructions : Overwrite :
Description : Originally the design is by Evermarch in the Red Rocket Fresh Paint, but the texture was only 1K, which makes my GTX 980 think I don't appreciate her enough... So I made my own, as I wanted a really smooth concrete anyway." |
Better Quarry Sites
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Install Instructions : Overwrite :
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HQ Bathroom Stalls
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Install Instructions : Overwrite :
Description : All textures are scratch made, fixed wrong reflections and the normal actually has some depth and detail. I plan to improve it some more and maybe actually make the normal a bit blurrier because they look a bit out of place with the rest low quality textures." |
HQ Statues
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Install Instructions : Overwrite :
Description : |
Shack Floors Re-Done 4K
Files to download :
Install Instructions : Overwrite :
Description : I made this 4K retexture to add immersion and a little bit of pretty to the Post-War world. I was careful to match the dimensions of the current floors so it didn't like either too large or too small. I have two versions! One is the Dull Version which is meant to add a little more realism into the Fallout world, the other is a Bright version which is more pronounced, colorful, and stain looking. If you have any access to wood stain in the Post-War world, I'd assume that's how you'd make the wooden floors in your home. Your choice!" |
Bottles Labels Overhaul
Files to download :
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Description : When originals textures are 1024px, I create new ones at 4096px. when original are 512px, I create new ones at 2048px. (and I provide 4k to 1k versions). I make specular and normal texture only when I am thinking they are needed. Since v0.9, all files are included in a FOMod installer containing all files (mains and optionals)." |
Grey Tortoise Cigarette Overhaul
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EoW - Pre-War Books Retexture
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4K and 2K safe retexture
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Haul'd Out 4K
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Install Instructions : Overwrite :
Description : This project will be released in modules to keep bandwidth lower than a single package and allow for faster incremental updates where required." |
DC Signs Overhaul
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Install Instructions : Overwrite :
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Robot Model Kit 4K Retextures and Collectible Boxes
Files to download :
Description : The new artwork is based on vintage model kit boxes from the 1950s and 1960s. In particular, the artwork is influenced by the old Aurora model kit boxes as well as some from my own personal collection. In addition to the eight new textures for the model kit boxes, the mod will now add a model kit box to your inventory after you find a model and build it. The mod adds new 4K textures for each of the eight model kit boxes in the game:
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Glow Mags by Kootta
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New Marking Style for Machinegun Turret
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Install Instructions : Overwrite :
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Armor Workbench No Fire Barrel
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Pool Table HD Variants
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Install Instructions : Overwrite :
Description : Felted in four colors, paneled in rich mahogany, and sporting chrome hardware, this mod is a must for the modern Commonwealth settlement." |
Realistic Pool Balls HD
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Immersive Sweetrolls with Sprinkles
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ETSGH - Easy To See Glowing Holotapes
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WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Description : This adds a glow map onto every holotape - it also includes unique glow maps for the robco fun holotapes." |
4K Trash Bin by Wolf7808 ver.1.1
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Industrial Objects Retexture
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Comics Got Back-CGB 2.0
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Electrical Tower 8K 4K 2K
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Park Benches Retextured
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WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Install Instructions : Overwrite :
Description : The original vanilla texture is blurry and a bland greyish colour." |
Metal Box 2K Retexture
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Install Instructions : Overwrite :
Description : This texture is 2K (double original dimensions) and has bumpier look and some more details like bolts and screws." |
Jesters Better Destroyed Vehicles
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Install Instructions : Overwrite :
Description : There should be no performance impact at all, as they are the same size as the vanilla textures!" |
HQIDR - High Quality Impact Decal Re-texture
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Install Instructions : Overwrite :
Description :
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Pre-War Retextures 4K
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Install Instructions : Overwrite :
Description : My goal is to replace all of the textures, bitmaps, and normal map with higher resolution versions of each Pre-War piece of furniture, cabinets, walls, etc." |
Better Doors v1.2
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Description : |
Ultimate HD Flag Replacer
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Install Instructions : Overwrite :
Description : I hope you guys like it. I tried to focus on realistic looking flags, with visible seams, embroidered patches / logos, and more realistic holes and damages. These are handmade textures from scratch which I put a few hours of work in." |
Jesters Better Rusty Old Generators
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Description : |
4K 2K Ice Machine by Wolf7808 ver.1.1
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Install Instructions : Overwrite :
Description : Changing texture of Ice Machine more photorealistic" |
Fallout 4 True UltraHD Project
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4k Workstations
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Description : |
KG's Chain Link Fences
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KG's Fire Escapes
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KG's Barbed Wire
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Nuka-Cola Classic
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Description : This mod replaces the models and textures of the Fallout 4's Nuka-Cola bottles with new custom bottles inspired by Fallout 3 and New Vegas. If you don't like the new shape of the Nuka-Cola bottles, this mod is definitely for you! In addition to that, in order to remain lore friendly as possible, all advertisements and billboards has been edited to replace the new bottle with classic bottle. Have a nuke! Have a Nuka-Cola!" |
Floppy Eared Dogmeat
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Description : These are pretty simple mesh edits done in Outfit Studio - I just tugged on the ears and shape until it looked at least somewhat realistic." |
Ghost- White Dogmeat
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Install Instructions : Overwrite :
Description : Tell your friends, convince your family!" |
Improved Pre-War Money
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Install Instructions : Overwrite :
Description : This is my attempt at making the Pre-War money look more like other weathered objects in the world." |
4K Castle Retexture
Files to download :
Install Instructions : Manually download the file, add it to Nexus Mod manager, and activate it. Overwrite :
Description : These are new textures, they are not upscaled originals with sharpening. Also I have tried to stay close to bethesda's art style." |
Ultimate Ultra immersive realistic prewar wetpaint sign texture overhaul
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Install Instructions : Overwrite :
Description : |
Far Harbor - Glowing Magazines
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Install Instructions : Overwrite :
Description : This mod adds a standard white (legacy) glowing effect to the Islander's Almanac magazines added by Far Harbor. Not much else." |
Less shitty industrial wall lights
Files to download :
WARNING Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Install Instructions : Overwrite :
Description : Because I have no talent at all these textures aren't better nor immersive. They're less shitty than the vanilla ones. I think that nails it. So don't expect to much. I took the texture from the HD DLC and scaled it to 4K, replaced the glass and pasted 2 layer of rust over the metal parts. That's all." |
CC's HD Item Retextures
Files to download :
Install Instructions : Overwrite :
Don't Overwrite :
Description : |
Military Cot Retexture
Files to download :
Install Instructions : Overwrite :
Description : |
CC's HQ Diamond City Textures
Files to download :
Install Instructions : Overwrite :
Don't Overwrite :
Description : |
Sanctuary Sign - 4k
Files to download :
Install Instructions : Overwrite :
Description : |
Retex_Gore_Fo4
Files to download :
Install Instructions : Overwrite :
Description : Enjoy new meats. thanks." |
Retex_Skeletons
Files to download :
Install Instructions : Overwrite :
Description : "Alpha Channel Tweaks" is a better performance, File size of the clothes diffuse map is half." |
Sorting, Cleaning and Testing: Part 11
Sort with LOOT and then test the game one last time.
Phew. That was a lot of work. A few sleepless nights over the last seven or eight days and over 100 hours later, here we are.
424 active mods, 255 active plugins. Your list might differ slightly. If you have over 255 active plugins you can disable the .esp files for a couple of quest mods and then you should be good.
Here's my plugin list:
- DLCWorkshop01.esm
- DLCWorkshop02.esm
- DLCWorkshop03.esm
- Unofficial Fallout 4 Patch.esp
- DLCUltraHighResolution.esm
- ArmorKeywords.esm
- HUDFramework.esm
- ConcealedArmor.esm
- SettlementKeywords.esm
- TrueStormsFO4.esm
- SimSettlements.esm
- Vault-Tec Historical Preservation Initiative.esp
- Z_Horizon.esp
- Z_Horizon_DLC_All.esp
- Armorsmith Extended.esp
- Armorsmith All DLCs Patch.esp
- chem redux.esp
- Vault-Tec Workshop Overhaul.esp
- AutoDoors.esp
- ModdableRobotSettlers.esp
- DeadBodyCollision.esp
- RainofBrassPetals.esp
- Realistic Death Physics - ALL DLC.esp
- Less Annoying Berry Mentats.esp
- PowerLinePhysics.esp
- Merchants stick with store - Unique Settlers (except Ron).esp
- BoS Pilot Outfit Fix.esp
- NoVanillaRadiantDLCLocations.esp
- LeverActionReloadOverhaul.esp
- Interview.esp
- DLCFixes.esp
- Third Person Revolver Audio Fix.esp
- RaiderOverhaul.esp
- Z_Horizon_Patch_RaiderOverhaul.esp
- spacefiddle_Scarcity_Full.esp
- MaterialSwapFixes-Combined.esp
- Mole Rat Disease Fix.esp
- WeaponRackFixes-NukaWorld.esp
- WRR-NW-Patch-AWKCR.esp
- Immersive HUD.esp
- EatFood.esp
- LooksMenu.esp
- SleepOrSave.esp
- spacefiddle_Follower-Stealth-Distance-Fixes.esp
- Faster Terminal Displays (5x).esp
- Grab and Eat.esp
- PreWarSafes.esp
- CHKFlora.esp
- MilkThatBrahmin.esp
- brtrn_dogmeatArmor.esp
- Multiple Floors Sandboxing.esp
- QuickTrade.esp
- Realistic Survival Damage.esp
- Live Dismemberment - Regular.esp
- FS_NukaWorldTramFastTravel.esp
- TheMobileMechanic.esp
- Killable Children.esp
- VisibleWeapons.esp
- Chalkrete.esp
- LongerPowerLines3x.esp
- EasyHacking.esp
- PipBoyShadows.esp
- Exploding Eyebots.esp
- No Combat Boundaries.esp
- Search and Destroy - Lite.esp
- Scarcity_widget.esp
- BetterGenerators.esp
- Realisticbullets-DLC.esp
- RichMerchantsLessCaps.esp
- NoSharedDogmeatTemplate.esp
- ConcealedArmor.esp
- ImmersiveVendors.esp
- Pip-Boy Flashlight.esp
- LongRangeBulletHoles.esp
- stimpacks hurt.esp
- Vault81Etiquette.esp
- FirstPersonMessages.esp
- FirstPersonMessagesAutomatron.esp
- FirstPersonMessagesFarHarbor.esp
- 3Vegas_SurvivalBeverages_version2F.esp
- RadioReverbFixSubtle.esp
- Reverb and Ambiance Overhaul.esp
- HelmetHide.esp
- CatMeatRecipes.esp
- Craftable Cats.esp
- Quieter Settlements - Recommended Settings.esp
- RadiantBirdsv05.esp
- Dynamic Music Overhaul.esp
- NirShor-MusicalLore.esp
- More Where That Came From Diamond City.esp
- More Where That Came From - Classic.esp
- Elvani's Track Pack - FIX.esp
- WelcometoGoodneighbor.esp
- BTInteriors_Project.esp
- OWR_CraftableDecor.esp
- OWR_CraftableDecor_SKEPatch.esp
- OWR_CraftableDecor_CW.esp
- OWR_CraftableDecor_CW_SKEPatch.esp
- BountifulBoards.esp
- Tactical Thinking.esp
- 3DNPC_FO4.esp
- A Sensible Prydwen Overhaul.esp
- subwayrunnnerdynamiclighting.esp
- BetterBostonAirport.esp
- nvvault1080.esp
- Eli_Faction Housing Overhaul - V81.esp
- Eli_Faction Housing Overhaul - Sanctuary.esp
- Stm_DiamondCityExpansion.esp
- CombatZoneRestored.esp
- MosesSubmarine.esp
- TrainBar.esp
- Eli_Armour_Compendium.esp
- Eli Armor Compendium AE Patch.esp
- Charistmatic Eyewear+DLCRobot - Armorsmith Extended.esp
- Automatron DLC Legendaries.esp
- Automatron DLC Legendaries - Armorsmith Extd Patch.esp
- FallComplete.esp
- ImmersiveDrumlinDiner.esp
- EveryonesBestFriend.esp
- FunctionalDisplays-Collectibles.esp
- FunctionalDisplays.esp
- CrimeTown.esp
- DeadAirplane.esp
- Campsite.esp
- Campsite-AWKCR.esp
- Campsite-Full-Sleep.esp
- Dynamic Weapon Shadows.esp
- Eli_Faction Housing Overhaul - Institute.esp
- Eli_MarlboroughHouse.esp
- RRTV_HomesAndBunkers_Slog.esp
- 3DNPC_FO4_DLC.esp
- NEST_BUNKER_PROJECT.esp
- Eli_Faction Housing Overhaul - Prydwen.esp
- SuperMutantOverhaul.esp
- Glowing Animals Emit Light.esp
- BetterCompanions.esp
- Move (Get Out the Way).esp
- RRTV_OverbossHideaway.esp
- TheAgency.esp
- RRTV_GoodneighborCondo.esp
- MaxwellsWorl.esp
- Eli_Faction Housing Overhaul - The Castle.esp
- PlaneWreck.esp
- RRTV_FizztopGrilleEnhancements.esp
- Nuka World Bottle Fix.esp
- LR_Motorcycle.esp
- RRTV_HideawayBT_Patch.esp
- Eli_Rockin Red Rocket.esp
- Light Radius Redux AIO.esp
- 90sgame.esp
- RRTV_HomesAndBunkers_Starlight.esp
- Minutemen Supply Caches.esp
- UniqueUniques.esp
- LR_LoneWandererFarHarbour.esp
- CartographersMapMarkers FarHarbor.esp
- Eli_Faction Housing Overhaul - Railroad HQ.esp
- Eli_RV DC Home.esp
- AtomCatGarage.esp
- LR_LoneWandererNukaWorld.esp
- CartographersMapMarkers NukaWorld.esp
- Mercenary.esp
- RenRadioMod.esp
- Eli_Sanctuary Bunker.esp
- JOE.esp
- RRTV_CambridgeBungalow.esp
- RansackedRelay.esp
- Cannibal.esp
- Boston Pirate Radio.esp
- DOOMMerged.esp
- UFOCrashSite.esp
- Eli_Bunker.esp
- VaultTecConcord.esp
- CartographersMapMarkers Commonwealth.esp
- StumbleUponInteriors.esp
- RRTV_HomesAndBunkers_Oberland.esp
- DiamondCityAutoClose.esp
- EpilogueRestored.esp
- JetfuelRadio.esp
- OWR_AOC.esp
- Existence 2.0.esp
- Blues Radio DBR.esp
- OWR.esp
- Vertibird Alt Fix.esp
- OWR_SKEPatch.esp
- BasementLiving.esp
- TrueStormsFO4-FarHarbor.esp
- TrueStormsFO4-GlowingSeaExtraRads.esp
- TrueStormsFO4-FarHarborExtraRads.esp
- TrueStormsFO4-EarlierSunsets.esp
- TrueStormsFO4-EarlierSunsetsFH.esp
- TrueStormsFO4-NukaWorld-FH-Compat.esp
- CBBE.esp
- AzarPonytailHairstyles.esp
- Lots More Female Hairstyles.esp
- XCE.esp
- NukaRadBans.esp
- funcweddingrings.esp
- JC-Shirt and Jeans.esp
- Crimsomrider's Tomb Raider Accessories.esp
- Tactical Flashlights.esp
- Tactical Flashlights - Settings.esp
- K9TacticalHarness.esp
- MercenaryCBBEPatch.esp
- Raider Overhaul - AE Patch.esp
- Wasteland Sniper by Hothtrooper44.esp
- DX Adventurer Outfit.esp
- Survivalist GoBags-Chem Station.esp
- Randomized DC Guard Outfits.esp
- Guards.esp
- BetterSettlers.esp
- BetterSettlersCCAPack2.0.esp
- BetterSettlersNoLollygagging.esp
- Workshop_Planters.esp
- Z_Horizon_DEFUI_MenusOnly.esp
- Z_Horizon_Tags.esp
- Z_Horizon_Patch_ArmorsmithExtended.esp
- Z_Horizon_Patch_SimSettlements.esp
- OCDecorator.esp
- OCDispenser.esp
- OCDecoratorDLC.esp
- BrighterSettlementLights_LessHarsh.esp
- BobbleGirl.esp
- dinoshelf.esp
- dinoshelf_extra_ammo.esp
- BetterJunkFences.esp
- DD_Khassar_De_Templari_Increased_build.esp
- M2216.esp
- P220.esp
- SpotlightFix-200-Shadow.esp
- DarkerNights.esp
- DarkerNightsDetection.esp
- BetterNightVision.esp
- Fr4nssonsLightTweaks.esp
- Enhanced Flickering Firelight.esp
- EnhancedLightsandFX.esp
- CROSS_GoreCrits.esp
- CROSS_ReducedLaserSmoke.esp
- BetterFlareLight.esp
- ImprovedNuke.esp
- SpotlightShadows.esp
- FogOut - Exterior - All DLC - Darker Nights - Level 3 - Dark Sky - No24-7.esp
- FogOut - Interiors - All DLC.esp
- HDReworkedProjectRevised.esp
- Live Action Handy - PW - With GlowMap.esp
- FAR.esp
- Grasslands - Unhealthy - Extreme.esp
- No More Fake Puddles - Nuka World 1-0.esp
- dD-Enhanced Blood Basic.esp
- RRTV_RobotModelKits.esp
- NukaColaClassic.esp
- NukaColaClassic_DLC.esp