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Posted

ofc ^^ i doesn't want to make 2 SKSE.ini, i just want to know if that safe to make both tweak in same time. But with you answer , that mean yes :)

Posted

At the moment would you guys recommend using the SKSE alpha and using:

 

[Memory]

DefaultHeapInitialAllocMB=768

ScrapHeapSizeMB=256

 

or just standalone:

 

[Memory]

Enable=1

MemBlock1=512

MemBlock2=256

 

I hesitate to use an alpha just on the basis of being cautious but I figured I'd ask you guy's input.

Posted

Since I installed the SKSE alpha 1.7, I no longer have the only CTD that I couldn't get around.

Going east on the road out of Falkreath.

 

Was typing up a new thread and I found this one. So yea. I am Ecstatic :D

 

Have yal seen Gopher's Vid on the SKSE alpha and SSME?

^u WarZone guys will love this!  Gopher had (I think ugrids=11) 300+ Windhelm guards spawned @ his location outside the gates of Windhelm.  300 NPCs!!!  :dance:Wow:dance:           300NPCs= FPS=12   lol its still awesome!

 

 

 

Now im going back 2 the ESO Beta.  Ends Monday @11:59pm EST!  ESO is a bit different.  Still beautiful.  Is it Elder Scrolls?  thats another thread.

 

Thank You STEP Community!

Posted

Imo , the Alpha isn't unstable. That a great improvement, and the new feature aren't negative att all and cant make the game unstable.

 

i Play with Alpha :

 

[Memory]

DefaultHeapInitialAllocMB=768

ScrapHeapSizeMB=256

 

And my game experience is Better, before this tweak, my game CTD with lighting thunder and some other mod, i didn't know why, i uninstal it. Now, i can play with without any CTD with . thank SKSE :D

Posted

This is simple. People were expecting lots of issues but the patch is really simple. I think it's time to edit the OP, don't you guys think? There's no reason for not using SSME/SKSE Alpha.

Posted

We impatiently await a beta of the new SKSE before we adhere to a specific protocol (other than what is in the OP) ... why? Because the current protocol works great using Neo's version of sheson's DLL ;)

Posted

Is there any point to use SSME if using the alpha? My gut says no.

 

Sent from my XT907 using Tapatalk

Nay, as Allsunday stated. If you're using SSME on 1.6 SKSE already, leave it that way until 1.7 goes officially out of Alpha. I've found the Alpha SKSE version stable and the 2 additions into skse.ini are easy. No CDT's at character creation anymore (I test-tried to push the limit of how many hair models i can load without precachekiller ... apachii all options + Superior Lore friendly works now with standard settings - before, a sure cdt with precachekiller installed!)
Posted

If I'm using SKSE 1.6, can I still use the current version of SSME. I just came into this thread and I'm not sure what changed....can someone give me a recap?

 

 

Should I now be using SKSE 1.7 alpha with Neo's new recommended SKSE.ini values?

Posted

Using SKSE 1.6 + SSME is the same as using SKSE 1.7 alpha. Asking your question, if you're not using this patch already, YES, you can install current version of SSME if you're using SKSE 1.6.

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