EssArrBee Posted November 14, 2013 Posted November 14, 2013 I've had problems with the Stats tag not carrying over changes in other parts of the records from mods not getting the that tag. Also, I made a person plugin for certain changes that is fully mergeable into Bashed Patch and anything with a Stats tag will overwrite those changes as well.
kryptopyr Posted November 26, 2013 Posted November 26, 2013 Weapons & Armor Fixes has now been updated to take into account the latest changes from USKP (and the other unofficial patches). I've updated the compatibility patches as well, and finally managed to get the amb Skyforge patch updated so that the newly added weapons and shields now fit the same stat progression as the other Skyforge items.
DoYouEvenModBro Posted November 27, 2013 Posted November 27, 2013 does STEP recommend only the vanilla and DLC fixes for WAF? There are a ton of optional files like dragonprist masks, faster arrows, daedric weapons, etc.
EssArrBee Posted November 27, 2013 Posted November 27, 2013 Those are new and haven't been evaluated yet. I doubt we will add them in. Pretty much stick to what we suggest.
rootsrat Posted November 27, 2013 Posted November 27, 2013 Kryptopyr, can I ask what are the Tint Layer changes for all the NPC's in Clothing And Clutter Fixes please? I know the mod was separated from WAF, but since it used to be part of it, I'll ask here... Thanks.
kryptopyr Posted November 29, 2013 Posted November 29, 2013 For some strange reason when I save the file in the CK, it changes the NPC edits to those with the tint layer (and other) changes. Those records should just be outfit changes. I've corrected this in TES5Edit and updated the mod, but the CK is still changing those records back every time I save the file with it. Does anyone have any ideas on why this would be happening? The file on Nexus should now be correct, but it's a bit annoying to have to rely on TesEdit to correct those changes each time I edit it in the CK.
rootsrat Posted November 29, 2013 Posted November 29, 2013 Thanks for your reply, Krypto. I've noticed similar changes to vampire specific records on other mods that had no reason to modify tint layers so I guess it must be a common problem with CK Sent from my GT-I9100 using Tapatalk
MilesTeg Posted December 16, 2013 Posted December 16, 2013 from a usability perspective, it would be useful to change the recommendations from If using the aMidianBorn Skyforge Weapons component of Book of Silence use and install the patch for each mod directly below its corresponding mod. to If using the aMidianBorn Skyforge Weapons component of Book of Silence (recommended) use and install the patch for each mod directly below its corresponding mod. minor thing, but got me a bit confused first :/ edit1:and the line about patches is still very vague (if not outdated):"If not using the STEP patches," - doesn't mention which STEP patches are meant. from my pov the recommended Core files are:Compatibility Patch - Guard Dialogue Overhaul-34093-4-0.zipCompatibility Patch - aMidianborn Skyforge Weapons-34093-4-01.zip right?
Shabutaro Posted December 21, 2013 Posted December 21, 2013 Quote from a usability perspective, it would be useful to change the recommendations from If using the aMidianBorn Skyforge Weapons component of Book of Silence use and install the patch for each mod directly below its corresponding mod. to If using the aMidianBorn Skyforge Weapons component of Book of Silence (recommended) use and install the patch for each mod directly below its corresponding mod. minor thing, but got me a bit confused first :/ edit1:and the line about patches is still very vague (if not outdated):"If not using the STEP patches," - doesn't mention which STEP patches are meant. from my pov the recommended Core files are:Compatibility Patch - Guard Dialogue Overhaul-34093-4-0.zipCompatibility Patch - aMidianborn Skyforge Weapons-34093-4-01.zip right?This is something i want to ask as well, as i don't understand what i have to do. I use aMidianBorn Skyforge Weapons and Guard Diablogue Overhaul, so do i have to install the patches for both or only the aMidian ones? I am confused with the "If not using the STEP patches" line as i have no idea what patch is meant. Are there more than the Comp patch from WAF?Â
DoubleYou Posted December 21, 2013 Posted December 21, 2013 If you use WAF + GDO + aMidianBorn Skyforge Weapons, you need both the patch for GDO and aMidianBorn Skyforge Weapons.
DoYouEvenModBro Posted January 2, 2014 Posted January 2, 2014 Yea, but which STEP patches are they talking about? "If not using the STEP patches, download the patch for Guard Dialogue Overhaul and Improved Closefaced Helmets. Install the patches directly below its corresponding mod."
TechAngel85 Posted January 2, 2014 Posted January 2, 2014 That is referring to the official STEP:Core and STEP:Extended Patches. They have not been officially released yet; however, they are completed. These patches fix conflicting issues within various STEP mods.
DoYouEvenModBro Posted January 2, 2014 Posted January 2, 2014 'techangel85 said: That is referring to the official STEP:Core and STEP:Extended Patches. They have not been officially released yet; however' date=' they are completed. These patches fix conflicting issues within various STEP mods.[/quote']Oh ok. Will these be included in 2.2.8?Â
z929669 Posted January 2, 2014 Posted January 2, 2014 Quote 'techangel85 said: That is referring to the official STEP:Core and STEP:Extended Patches. They have not been officially released yet; however' date=' they are completed. These patches fix conflicting issues within various STEP mods.[/quote']Oh ok. Will these be included in 2.2.8? Yep
DoYouEvenModBro Posted January 2, 2014 Posted January 2, 2014 Quote Quote 'techangel85 said: That is referring to the official STEP:Core and STEP:Extended Patches. They have not been officially released yet; however' date=' they are completed. These patches fix conflicting issues within various STEP mods.[/quote']Oh ok. Will these be included in 2.2.8? YepGreat. Is there an ETA on the 2.2.8 release yet?
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