DoubleYou Posted August 30, 2021 Share Posted August 30, 2021 Discussion topic: Flickering Meshes Fix by nicola89b and gururaj20000 Wiki Link Accepted for v2.0.0 Link to comment Share on other sites More sharing options...
TechAngel85 Posted August 30, 2021 Share Posted August 30, 2021 This is what ELFX has been doing for years. Do note that it potentially cause issues. ELFX author had to make a patch for BDS (v2) for the Windhelm bridge due to this technique being used. It was causing a CTD when the shader was applied. However, bravo for it being a standalone mod. I've thought about adding ELFX into the Guide just use their meshes. Link to comment Share on other sites More sharing options...
z929669 Posted August 30, 2021 Share Posted August 30, 2021 1 hour ago, TechAngel85 said: This is what ELFX has been doing for years. Do note that it potentially cause issues. ELFX author had to make a patch for BDS (v2) for the Windhelm bridge due to this technique being used. It was causing a CTD when the shader was applied. However, bravo for it being a standalone mod. I've thought about adding ELFX into the Guide just use their meshes. This is what I do now Link to comment Share on other sites More sharing options...
z929669 Posted September 13, 2021 Share Posted September 13, 2021 I assume that we are not considering this, since we are using ELFX instead. Link to comment Share on other sites More sharing options...
Mercury71 Posted September 13, 2021 Share Posted September 13, 2021 This messed up my trees around Ivarstead after generating lods (my bad ofc). Think i pass, my eyes are so old so i prolly dont see any difference with or without it. Link to comment Share on other sites More sharing options...
DoubleYou Posted September 13, 2021 Author Share Posted September 13, 2021 I have been using it. Haven't seen any issues, which of course is the point. It probably has meshes that ELFX doesn't. Link to comment Share on other sites More sharing options...
z929669 Posted September 13, 2021 Share Posted September 13, 2021 21 minutes ago, DoubleYou said: I have been using it. Haven't seen any issues, which of course is the point. It probably has meshes that ELFX doesn't. We should probably assess against ELFX to determine which we should be using and if there are any BDS/A compatibility issues Link to comment Share on other sites More sharing options...
DoubleYou Posted September 13, 2021 Author Share Posted September 13, 2021 Pretty sure the issue they are mentioning there is attempting to use BDS 3 with parallax option. I believe you need to use BDS 2 to use parallax. Link to comment Share on other sites More sharing options...
z929669 Posted September 30, 2021 Share Posted September 30, 2021 @TechAngel85 DY wants to accept this one it looks like. I don't have enough info/opinion to say either way. What do you say? We only need to look at conflicts with ELFX and determine what to use from each if using both. I can do that at some point, but I'm not checking all of these meshes against vanilla and ELFX. Word of mouth is fine with me. Link to comment Share on other sites More sharing options...
TechAngel85 Posted September 30, 2021 Share Posted September 30, 2021 I think it fine to accept this one. I have it up in Foundation. Link to comment Share on other sites More sharing options...
z929669 Posted October 7, 2021 Share Posted October 7, 2021 NOTE: This mod's author also recommends using ELFX and ELFX Fixes, loading this mod after both, so ... ... SMIM ELFX (meshes only) ELFX Fixes This mod ... I have not checked exactly what FOMOD options we should be using. Link to comment Share on other sites More sharing options...
TechAngel85 Posted October 7, 2021 Share Posted October 7, 2021 47 minutes ago, z929669 said: NOTE: This mod's author also recommends using ELFX and ELFX Fixes, loading this mod after both, so ... ... SMIM ELFX (meshes only) ELFX Fixes This mod ... I have not checked exactly what FOMOD options we should be using. I install ELFX with the SMIM option and then hide anything that isn't meshes/textures. Same for ELFX Fixes All of ELFX Fixes - Exteriors is kept (it still needs to be patched as I just found this the other day) Here is my current Foundation section: For this mod, I have installed all "No parallax versions", SMIM and Majestic Mountains options. Link to comment Share on other sites More sharing options...
z929669 Posted October 7, 2021 Share Posted October 7, 2021 32 minutes ago, TechAngel85 said: I install ELFX with the SMIM option and then hide anything that isn't meshes/textures. Same for ELFX Fixes All of ELFX Fixes - Exteriors is kept (it still needs to be patched as I just found this the other day) Here is my current Foundation section: For this mod, I have installed all "No parallax versions", SMIM and Majestic Mountains options. Good, it's more/less as I expected. ELFX must have some textures then, since you have it after SRO? If not, all of that stuff could go before that. I will be looking more closely at all of this stuff tomorrow (working from home, so can do this sort of thing) I will get the ELFX Fixes mods up on the forums and wiki. Link to comment Share on other sites More sharing options...
TechAngel85 Posted October 7, 2021 Share Posted October 7, 2021 Yes, ELFX has some custom texture paths for its meshes so textures are also included. Link to comment Share on other sites More sharing options...
TechAngel85 Posted October 7, 2021 Share Posted October 7, 2021 Updated wiki page with FOMOD template. Link to comment Share on other sites More sharing options...
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