Drexl Posted August 25, 2018 Share Posted August 25, 2018 (edited) I've been modding Skyrim for years, and feel like I have a handle on just about everything, but without fail every time I plan a new playthrough I have tons of issues with LOD. I try hard to RTFM and figure it out myself, but after several days it gets so frustrating that I often just use some one-click tree solution and move on, eternally disappointed. This time around I thought I couldn't go wrong if I just followed the ultra trees YouTube video so many people have been relying on for awhile now, and it almost worked!. I followed it to the letter save for not including whiterun forest borealis (personally don't care for it), and I chose to let Indistinguishable Billboards overwrite DynDOLOD resources since the very few files (4 I think) that conflicted seemed lower res in Dyn's resources. I won't drag this explanation on though, here is what the problem is, and it's probably trivial, but I just can't get it. [spoiler=White tree LOD of a completely different tree] The small dead trees are the full model. [spoiler=No LOD at all, full model pop-in.] I've read about both of these issue, but I just can't figure it out. I was very careful to follow the instructions, and it was all pretty basic stuff that I've done many times before. I didn't even get tripped up when copying over SFO trees by the very similarly named TreePineForestSnow03 and TreePineForestSnowL03. I searched the DynDOLOD log for instances of "Billboard not found" and got 52 hits, many of which seem to be fine because it found a 3D lod, but there were a few times it didn't. [spoiler=Partial LOG]Search "billboard not found" (52 hits in 1 file) C:\Games\Modding Tools\Skyrim SE Tools\DynDOLOD\Logs\DynDOLOD_SSE_log.txt (52 hits) Line 2764: Billboard not found <textures\terrain\lodgen\bsassets.esm\bsmtreepineshortheavysnow_006015b2.dds>, 3D LOD found Line 2767: Billboard not found <textures\terrain\lodgen\bsassets.esm\bsmtreepineshortheavysnow01_006015b3.dds>, 3D LOD found Line 2770: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen01_000cc263.dds>, replaced tree, 3D LOD not found <winteraspen01_430ACA11> fallback Full Model Line 2773: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen02_000cc262.dds>, replaced tree, 3D LOD not found <winteraspen02_A708F2DD> fallback Full Model Line 2776: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen03_000cc260.dds>, replaced tree, 3D LOD not found <winteraspen03_123E7E02> fallback Full Model Line 2779: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen04_000cc261.dds>, replaced tree, 3D LOD not found <winteraspen04_03E596C1> fallback Full Model Line 2781: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen05_000cc25f.dds>, replaced tree, 3D LOD not found <winteraspen05_9EA238E4> fallback Full Model Line 2784: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen06_000cc25e.dds>, replaced tree, 3D LOD not found <winteraspen06_1D42EDBD> fallback Full Model Line 3077: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf.dds>, replaced tree, 3D LOD not found <treereachtree01magic_0D733395> fallback Full Model Line 3080: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtree01snow_0006b1b8.dds>, replaced tree, 3D LOD not found <reachtree01_19261A56> fallback Full Model Line 3083: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtree01winterhold_00109716.dds>, replaced tree, 3D LOD not found <reachtree01_19261A56> fallback Full Model Line 3091: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtreestump01_000b8a75.dds>, replaced tree, 3D LOD not found <reachtreestump01_7F7C9D96> fallback Full Model Line 3098: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen01_00003ac5.dds>, replaced tree, 3D LOD not found <winteraspen01_430ACA11> fallback Full Model Line 3101: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen02_00003ac9.dds>, replaced tree, 3D LOD not found <winteraspen02_A708F2DD> fallback Full Model Line 3104: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen03_00003aca.dds>, replaced tree, 3D LOD not found <winteraspen03_123E7E02> fallback Full Model Line 3107: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen04_00003acb.dds>, replaced tree, 3D LOD not found <winteraspen04_03E596C1> fallback Full Model Line 3109: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen05_00003acc.dds>, replaced tree, 3D LOD not found <winteraspen05_9EA238E4> fallback Full Model Line 3112: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen06_00003acf.dds>, replaced tree, 3D LOD not found <winteraspen06_1D42EDBD> fallback Full Model Line 8717: Billboard not found <textures\terrain\lodgen\bsassets.esm\bsmtreepineshortheavysnow_006015b2.dds>, 3D LOD found Line 8720: Billboard not found <textures\terrain\lodgen\bsassets.esm\bsmtreepineshortheavysnow01_006015b3.dds>, 3D LOD found Line 8768: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen01_000cc263.dds>, 3D LOD found Line 8771: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen02_000cc262.dds>, 3D LOD found Line 8774: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen03_000cc260.dds>, 3D LOD found Line 8777: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen05_000cc25f.dds>, 3D LOD found Line 8780: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen06_000cc25e.dds>, 3D LOD found Line 8893: Billboard not found <textures\terrain\lodgen\skyrim.esm\treeaspen04_0005fada.dds>, 3D LOD found Line 9071: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf.dds>, 3D LOD found Line 9074: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtree01snow_0006b1b8.dds>, 3D LOD found Line 9077: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtree01winterhold_00109716.dds>, 3D LOD found Line 9085: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtreestump01_000b8a75.dds>, replaced tree, 3D LOD not found <reachtreestump01_BA992F80> fallback Full Model Line 9092: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen01_00003ac5.dds>, 3D LOD found Line 9095: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen02_00003ac9.dds>, 3D LOD found Line 9098: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen03_00003aca.dds>, 3D LOD found Line 9101: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen05_00003acc.dds>, 3D LOD found Line 9104: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen06_00003acf.dds>, 3D LOD found Line 14582: Billboard not found <textures\terrain\lodgen\bsassets.esm\bsmtreepineshortheavysnow_006015b2.dds>, 3D LOD found Line 14585: Billboard not found <textures\terrain\lodgen\bsassets.esm\bsmtreepineshortheavysnow01_006015b3.dds>, 3D LOD found Line 14633: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen01_000cc263.dds>, 3D LOD found Line 14636: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen02_000cc262.dds>, 3D LOD found Line 14639: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen03_000cc260.dds>, 3D LOD found Line 14642: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen05_000cc25f.dds>, 3D LOD found Line 14645: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen06_000cc25e.dds>, 3D LOD found Line 14758: Billboard not found <textures\terrain\lodgen\skyrim.esm\treeaspen04_0005fada.dds>, 3D LOD found Line 14936: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf.dds>, 3D LOD found Line 14939: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtree01snow_0006b1b8.dds>, 3D LOD found Line 14942: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtree01winterhold_00109716.dds>, 3D LOD found Line 14950: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtreestump01_000b8a75.dds>, replaced tree, 3D LOD not found <reachtreestump01_BA992F80> fallback Full Model Line 14957: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen01_00003ac5.dds>, 3D LOD found Line 14960: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen02_00003ac9.dds>, 3D LOD found Line 14963: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen03_00003aca.dds>, 3D LOD found Line 14966: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen05_00003acc.dds>, 3D LOD found Line 14969: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen06_00003acf.dds>, 3D LOD found Full log: https://gist.github.com/Drexl/4d451613eb40ea56411618996432d0cbI read about a similar issue in a thread here that made it seem like the SSE version of EVT might be causing an issue. That's an old thread now. I don't know if it's still an issue or not. If it is would I have to convert the vanilla EVT and EVT billboards to form 44 since it contains meshes? I'm getting worn out from bashing my head against a wall on this for so long. I want to learn how to deal with these issues now so I can deal with them in the future too. Edit: Updated the full log link because I realized I posted an older one with completely different trees when I was toying around with options. I think I have the correct one linked now. Ignore the partial log I posted, it is inaccurate, but I can't edit my post. There are only 17 hits, not 52 when considering the most recent run of DynDOLOD. They can be found below: Search "billboard not found" (17 hits in 1 file) new 2 (17 hits) Line 2399: Billboard not found <textures\terrain\lodgen\bsassets.esm\bsmtreepineshortheavysnow_006015b2.dds>, 3D LOD found Line 2402: Billboard not found <textures\terrain\lodgen\bsassets.esm\bsmtreepineshortheavysnow01_006015b3.dds>, 3D LOD found Line 2450: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen01_000cc263.dds>, 3D LOD found Line 2453: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen02_000cc262.dds>, 3D LOD found Line 2456: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen03_000cc260.dds>, 3D LOD found Line 2459: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen05_000cc25f.dds>, 3D LOD found Line 2462: Billboard not found <textures\terrain\lodgen\bsheartland.esm\cyrtreewinteraspen06_000cc25e.dds>, 3D LOD found Line 2575: Billboard not found <textures\terrain\lodgen\skyrim.esm\treeaspen04_0005fada.dds>, 3D LOD found Line 2753: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf.dds>, 3D LOD found Line 2756: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtree01snow_0006b1b8.dds>, 3D LOD found Line 2759: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtree01winterhold_00109716.dds>, 3D LOD found Line 2767: Billboard not found <textures\terrain\lodgen\skyrim.esm\treereachtreestump01_000b8a75.dds>, replaced tree, 3D LOD not found <reachtreestump01_BA992F80> fallback Full Model Line 2774: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen01_00003ac5.dds>, 3D LOD found Line 2777: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen02_00003ac9.dds>, 3D LOD found Line 2780: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen03_00003aca.dds>, 3D LOD found Line 2783: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen05_00003acc.dds>, 3D LOD found Line 2786: Billboard not found <textures\terrain\lodgen\dawnguard.esm\treewinteraspen06_00003acf.dds>, 3D LOD found The only tree without a billboard or 3d LOD is reachtreestump01_BA992F80 according to this log. I don't actually know if this has any relevance to the problems I'm experiencing. I'm just mentioning things that stand out to me. :-/ Edited August 25, 2018 by sheson Link to comment Share on other sites More sharing options...
sheson Posted August 25, 2018 Author Share Posted August 25, 2018 I just followed the ultra trees YouTube videoI can not support 3rd party guides. If you have problems with a 3rd party guide you need to discuss that with the author of the guide or in its appropriate forum. Here is what the problem is, and it's probably trivial, but I just can't get it.The first screenshot look like textures are missing in the load order. This is typically a file not found problem. If LOD does not match the full model, then most likely the wrong LOD resource for that full model was installed at the time of LOD generation. If this happens with 3D tree LOD is most likely happened because of renaming LOD resources incorrectly for some reason. If there is no LOD for a full model, then typically there was no LOD model installed for this full model at the time of generation, or the plugin that adds the full model was not part of the load order of the time of LOD generation. In case of tree the DynDOLOD log prints a detail log which tree uses which LOD resources as you seem to know. Use that to troubleshoot above issues by getting the base record form ID for trees which LOD has problems. Then check the mentioned nif in nifskope and the mentioned billboard in an image viewer. If a nif or billboard was not found and you want LOD for that tree supply either or both resources types. I searched the DynDOLOD log for instances of "Billboard not found" and got 52 hits, many of which seem to be fine because it found a 3D lod, but there were a few times it didn't.3D tree LOD uses NIFs for LOD level 4 and billboards for the higher LOD levels. The problems above all seem to be with NIFs for LOD Level 4 and not with billboar used in level 8 and 16. Billboard not found , 3D LOD foundThis type of message tells you if a billboard was found in the load order or not. If you expect to have billboard tree LOD for such a tree, install a billboard for it. The path and filename of the billboard is printed so you can check your load for that billboard and take the appropriate action. I read about a similar issue in a thread here that made it seem like the SSE version of EVT might be causing an issue. That's an old thread now. I don't know if it's still an issue or not. If it is would I have to convert the vanilla EVT and EVT billboards to form 44 since it contains meshes? I'm getting worn out from bashing my head against a wall on this for so long. I want to learn how to deal with these issues now so I can deal with them in the future too.From DynDOLOD-Trees.html: Enhanced Vanilla Trees - The Skyrim SE version does not properly support 3D tree LOD. Use the Skyrim version. Convert only the plugin in CK64. Do not convert any of the 3D models. The form version in the plugin does not affect LOD generation. All that matters that the correct LOD resources are installed for the current full models in the load order. Link to comment Share on other sites More sharing options...
Drexl Posted August 25, 2018 Share Posted August 25, 2018 Thanks for the response @sheson, I really do appreciate it. I had the impression from another thread that the video was yours, I guess I was wrong. It's late now, but I'm going to work on this later ASAP. I'll probably start by using only EVT from Skryim LE and go from there. With the amount of time I've put into this so far I'll be happy with any "not vanilla" result that doesn't break, and teaches me something for next time. If anyone has any suggestions for other mods that, preferably, support 3d LODs I'm all ears. I've not found many. Link to comment Share on other sites More sharing options...
Juanmiguez89 Posted August 27, 2018 Share Posted August 27, 2018 Sheson! I found out what the problem was with the weird angled trees. I was running Dyndolod from ModOrganizer and that seemed to be the problem.... Once I ran it by itself it worked perfectly. In fact the ouput was 2.1 GB whilst the output with the bug trees was 1.3 Gb... In case anyone else was having this issue. Link to comment Share on other sites More sharing options...
Elzee Posted September 8, 2018 Share Posted September 8, 2018 ESL files are counted in the 255 plugin limit(has been fixed in the latest xEdit). This makes my 260+plugins can't use this tool. I have to remove some "no need for LOD" esp temporarily. Link to comment Share on other sites More sharing options...
sheson Posted September 8, 2018 Author Share Posted September 8, 2018 ESL files are counted in the 255 plugin limit(has been fixed in the latest xEdit). This makes my 260+plugins can't use this tool. I have to remove some "no need for LOD" esp temporarily.Yes Link to comment Share on other sites More sharing options...
LetholSSE Posted September 9, 2018 Share Posted September 9, 2018 Hello! I have a problem that hinders DynDOLOD from doing its magic.Here is the content of DynDOLOD_SSE_log.txt: https://pastebin.com/v6kGaPEJand of bugreport.txt as requested: https://pastebin.com/ayMvZXc7Thank you! Link to comment Share on other sites More sharing options...
LetholSSE Posted September 9, 2018 Share Posted September 9, 2018 I solved the problem by inactivating smashedpatch.esp =) Link to comment Share on other sites More sharing options...
LetholSSE Posted September 9, 2018 Share Posted September 9, 2018 I am sorry for multiple posts... It turned out that I couldn't solve it by removing smashedpatch.esp. I would really appreciate if I could get some help with this problem! Link to comment Share on other sites More sharing options...
LetholSSE Posted September 9, 2018 Share Posted September 9, 2018 (edited) I have updated the mod list a little, you may find links to the new reports here: bugreport.txt: Here! DynDOLOD_SSE_log.txt: Here! There is a couple of merged mods... To clarify, CLARALUX Merged contains these plugins: CLARALUX SSE - Dawn of Skyrim DC.esp CLARALUX SSE - ELFX DLC.esp CLARALUX SSE - Elysium Estate.esp CLARALUX SSE - Point the Way.esp CLARALUX SSE - Ordinator.esp CLARALUX SSE - Candy Shops.esp CLARALUX SSE - Nothern Marsh Bridges.esp CLARALUX SSE - USSEP.esp CLARALUX SSE - Bring Out Your Dead.esp CLARALUX SSE - Immersive College of Winterhold.esp CLARALUX SSE - Fortified Dawnguard.esp CLARALUX SSE - LAL.esp This is the actual message I receive when the operation is aborted while loading JKs Skyrim.esp: [00:04:48.215] Missing DATA - Flags 0x4 Rayeks_End_SSE_1.0.esp FXLargeSplashChurnWater [MSTT:000D11EE][00:04:48.249] Missing DATA - Flags 0x4 Rayeks_End_SSE_1.0.esp FXLargeSplashChurnWater [MSTT:000D11EE][00:04:48.284] [00:04:48.319] [00:04:48.387] [00:04:48.387] Exception in unit process line 85: FormID [12034015] references a master which is not available in file [FD] DynDOLOD.esp Edited September 9, 2018 by LetholSSE Link to comment Share on other sites More sharing options...
sheson Posted September 9, 2018 Author Share Posted September 9, 2018 (edited) Hello! I have a problem that hinders DynDOLOD from doing its magic. Here is the content of DynDOLOD_SSE_log.txt: https://pastebin.com/v6kGaPEJand of bugreport.txt as requested: https://pastebin.com/ayMvZXc7 Thank you!The error message from your log: [00:00:07.954] There is a problem in DynDOLOD.esm with Tamriel "Skyrim" [WRLD:0000003C] using [16002DAE] in SMIM-SE-Merged-All.esp[00:00:07.970] DynDOLOD.esm probably requires a different version of SMIM-SE-Merged-All.esp[00:00:07.987] There is a problem in DynDOLOD.esm with Tamriel "Skyrim" [WRLD:0000003C] using [1602E12D] in SMIM-SE-Merged-All.esp[00:00:08.004] DynDOLOD.esm probably requires a different version of SMIM-SE-Merged-All.esp [00:00:08.082] Exception in unit prepare line 543: FormID [16002DAE] references a master which is not available in file [FD] DynDOLOD.esp FAQ: Exception in unit xxx line xxx: FormID [xxx] references a master which is not available in file [xx] xxx.esp A: There is a plugin in the load order with errors. Check the load order for errors with xEdit.exe before generating LOD. Fix all errors. See video for help. Now look at the highlighted message: The worldrecord 0000003C links to non existing form IDs 16002DAE and 1602E12D. Since the error is recorded in DynDOLOD.esm it probably originates in the last ESM that overwrites the world record 0000003C. Just open entire load order without any DynDOLOD plugins in xEdit and check the worldrecord 0000003C. Find the rows NAM2 - Water and NAM3 - LOD Water Type and check that each column links to a valid form. Edited September 9, 2018 by sheson Link to comment Share on other sites More sharing options...
LetholSSE Posted September 9, 2018 Share Posted September 9, 2018 Thank you Sheson! I will try to find and clean possible error in Xedit. The link is not to the mentioned video but to this site. Can you please help me get it? Thanks! Link to comment Share on other sites More sharing options...
sheson Posted September 9, 2018 Author Share Posted September 9, 2018 (edited) Thank you Sheson! I will try to find and clean possible error in Xedit. The link is not to the mentioned video but to this site. Can you please help me get it? Thanks!I fixed the link I messed up when copy and pasting from the DynDOLOD FAQ for the error message. I suggest to use additional info from the error message that I pointed out and check the world record directly first. Edited September 9, 2018 by sheson Link to comment Share on other sites More sharing options...
xirangeix Posted September 12, 2018 Share Posted September 12, 2018 Hello I found SnowDrift02 LOD when up close when near BFB. https://i.imgur.com/Eodl2wF.jpg Not sure if user error or possible dyndolod error. https://modwat.ch/u/xirangeixSSE/modlist Modlist if need for w/e reason Thanks :) Link to comment Share on other sites More sharing options...
sheson Posted September 12, 2018 Author Share Posted September 12, 2018 Hello I found SnowDrift02 LOD when up close when near BFB. https://i.imgur.com/Eodl2wF.jpg Not sure if user error or possible dyndolod error. https://modwat.ch/u/xirangeixSSE/modlist Modlist if need for w/e reason Thanks :) What object in that screenshot is supposed to be LOD? Open console and get its form ID and look it up in xEdit. Link to comment Share on other sites More sharing options...
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