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so adding unique npc's at the part with better settlers and raider overhaul replacer should i place them in the same file structure as unique npc's or better settlers with better settlers and raiders overhaul with raiders overhaul

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its ok, i just got back into town today again lol, and saw you added that and I like it. I have it all under unique npc's for now if I need to i can easy hide the esp's in the other 2 mods so that it only reads the ones from unique, I have also decided to add all the worldspace mods, added the ini edits and wiki core patch do we still need the MODWiki-Worldspace-Patch V6 or is that added in to the core patch this should be the last i need until you update the unique

 

PS I do undestand World space is still WIP so no worries

Edited by Tirencia
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Help, I followed the instructions but whenever I try and enter Diamond City the game CTD's! I literally can't progress the game's main storyline!

 

 

 

 

# This file was automatically generated by Mod Organizer.
*Fallout4.esm
*DLCRobot.esm
*DLCworkshop01.esm
*DLCCoast.esm
*DLCworkshop02.esm
*DLCworkshop03.esm
*DLCNukaWorld.esm
*Unofficial Fallout 4 Patch.esp
*ArmorKeywords.esm
*HUDFramework.esm
*Loads.esm
*NewCalibers.esp
*ZW's F4 Overhaul Master.esm
*Arbitration - Resources.esm
*Homemaker.esm
*ConcealedArmor.esm
*NAC.esm
*Settlement Resources Rebalanced.esp
*OCDecorator.esp
*OCDecoratorDLC.esp
*OCDispenser.esp
*AutoDoors.esp
*AES_Renovated Furniture.esp
*FunctionalDisplays.esp
*FunctionalDisplays-Collectibles.esp
*CleanSettlement Greenhouse.esp
*dinoshelf.esp
*dinoshelf_extra_ammo.esp
*dinoshelf_retex.esp
*CREAtiveClutter.esp
*OctaviusSentibar_Labels.esp
*OWR.esp
*OWR_CraftableDecor.esp
*OWR_CraftableDecor_CW.esp
*Armorsmith Extended.esp
*Armorsmith All DLCs Patch.esp
*LooksMenu.esp
*LooksMenu Customization Compendium.esp
*CBBE.esp
*Glowing Animals Emit Light.esp
*RaiderOverhaul.esp
*SuperMutantOverhaul.esp
*Synth Overhaul.esp
*D.E.C.A.Y.esp
*Tracers - Light em up.esp
*Crafting Workbench.esp
*Crafting Workbenches - Ammo.esp
*Crafting Workbenches - Automatron DLC.esp
*Crafting Workbenches - Faction and Quest Requirements.esp
*Crafting Workbenches - Removed Crafting Experience.esp
*LegendaryModification.esp
*LegendaryModification2LM.esp
*LegendaryModificationCSA.esp
*LegendaryModificationGroknak.esp
*LegendaryModificationMisc.esp
*LegendaryModification - DLC Far Harbor (2LM Concealed).esp
*LegendaryModification - DLC Far Harbor (2LM).esp
*LegendaryModification - DLC Far Harbor.esp
*ConcealedArmor.esp
*Craftable Armor Size - Fix Material Requirements.esp
*Craftable Armor Size.esp
*3dscopes-framework.esp
*3dscopes.esp
*3dscopes-FarHarbor.esp
*3dscopes-NukaWorld.esp
*3dscopes Add+DLC+BMD Sollus91 Custom.esp
*3dscopes-AddToSpawnList.esp
*Homemaker - Streetlights Use Passive Power.esp
*WorkshopRearranged.esp
*FAR.esp
*Realistic Guns and Bullets Overhaul.esp
*hdreworkedprojectrevised.esp
*Ephla's Unique Chems.esp
*WET.esp
*NAC-FarHarbor.esp
*NAC-NukaWorld.esp
*NAI.esp
*Pip-Boy Flashlight.esp
*EnhancedLightsandFX.esp
*Immersive HUD.esp
*ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp
*NoVanillaRadiantDLCLocations.esp
*QuestsTags_00_NotAllDLC.esp
*QuestsTags_DLC01_Automatron.esp
*QuestsTags_DLC03_FarHarbor.esp
*QuestsTags_DLC04_NukaWorld.esp
*QuestsTags_DLC06_VaultTec.esp
*Weaponsmith - VIS Icon Patch.esp
*Arbitration - Button Lowered Weapons.esp
*BetterModDescriptions.esp
*dD-Enhanced Blood Basic.esp
*SkjAlert_All_DLC.esp
*BetterCompanions.esp
*NoSharedDogmeatTemplate.esp
*QuickTrade.esp
*The Eyes Of Beauty.esp
*ShellRain.esp
*QuickEnterFromStand.esp
*QuickExitToStand.esp
*Live Dismemberment - BrutalNoHeadshots.esp
*Live Dismemberment - LiebermodeNoHeadshots.esp
*Live Dismemberment - RegularNoHeadshots.esp
*Realistic Death Physics - ALL DLC.esp
*Binoculars.esp
*Scavver's Toolbox.esp
*SalvageBeacons.esp
*Raider Overhaul - AE Patch-Restored Content.esp
*SuperMutantOverHaul-Armorsmith.esp
*K9TacticalHarness.esp
*Dogmeat's Backpack.esp
*AnS Wearable Backpacks and Pouches - Ballistic Weave.esp
*AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp
*AnS Wearable Backpacks and Pouches.esp
*AnS Wearable Backpacks and Pouches - AWKCR.esp
*AnS Wearable Backpacks and Pouches - AWKCR Power Armor.esp
*Laurent's Robot Skins.esp
*Better Explosives - Enhanced Grenades.esp
*Better Explosives - Far Harbor.esp
*Better Explosives - Grenade Frequency 30.esp
*Better Explosives - Normal.esp
*Better Explosives - Perks redone - No Trajectory.esp
*AtomicRadio.esp
*Reverb and Ambiance Overhaul.esp
*EveryonesBestFriend.esp
*Companion Fall Damage Immunity.esp
*ImmersiveVendors.esp
*AzarPonytailHairstyles.esp
*Eli_Armour_Compendium.esp
*Synth Overhaul - No level requirements Patch.esp
*Guards.esp
*Randomized DC Guard Outfits.esp
*Grunts.esp
*FO4Hotkeys.esp
*TakeCover.esp
*VaultTecAcceleratedFocusSystem.esp
*VaultTecAcceleratedFocusSystem - FarHarbor.esp
*VaultTecAcceleratedFocusSystem - NukaWorld.esp
*Generator Fusebox - More realistic version.esp
*NewRecipesFH-VIS.esp
*StartMeUp.esp
*Settler Sandbox Overhaul.esp
*3DNPC_FO4.esp
*3DNPC_FO4_DLC.esp
*Consistent Power Armor Overhaul.esp
*Anchorage Power Armor.esp
*ZW's F4 Overhaul - Power Armor.esp
*BetterSettlers.esp
*BetterSettlersCCAPack2.0.esp
*BetterSettlersCleanFacePack.esp
*BetterSettlersMortalPack.esp
*BetterSettlersNoLollygagging.esp
*Unique NPCs.esp
*Loads of Ammo - Leveled Lists.esp
*FALLOUT4WT.esp
*Extended weapon mods.esp
*CutWeaponModsRestored-Automatron.esp
*CutWeaponModsRestored-FarHarbor.esp
*CutWeaponModsRestored-NukaWorld.esp
*CutWeaponModsRestored.esp
*CWMR-Patch-Extended weapon mods.esp
*Weaponsmith Extended 2.esp
*Arbitration - Recommended Core.esp
*KSHairdos.esp
*Lots More Female Hairstyles.esp
*MojaveImports.esp
*Evan_Modular Kitchen.esp
*Arbitration - Automatron AI.esp
*CWSS Redux.esp
*SettleObjExpandPack.esp
*SMH.esp
*AkaWaterWorld.esp
*BTInteriors_Project.esp
*plenty 'o' exploration.esp
*StumbleUponInteriors.esp
*MODWiki - CORE - Patch.esp
*MODWiki-AI-Hotfix.esp
*MODWiki-BettersettlersClothing-Patch.esp
*MODWiki-CraftingRedirect-Patch.esp
*MODWiki-Doors-Patch.esp
*MODWiki-NAC-Patch.esp
*MODWiki-Power Armor-Patch.esp
*MODWiki-WorkshopRearranged-Patch.esp
*MODWiki-WorldSpace-Patch.esp

 

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After enabling modwiki - core - patch.esm, my weapons appeared to do no damage (or collision). Only tested on Atomic Annie and 10mm Colt 'cuz I'm starting a new game.

 

My load order

 

# This file was automatically generated by Mod Organizer.
Fallout4.esm
DLCCoast.esm
DLCNukaWorld.esm
DLCRobot.esm
DLCworkshop01.esm
DLCworkshop02.esm
DLCworkshop03.esm
Unofficial Fallout 4 Patch.esp
ArmorKeywords.esm
HUDFramework.esm
Loads.esm
NewCalibers.esp
ZW's F4 Overhaul Master.esm
SpringCleaning.esm
Homemaker.esm
ConcealedArmor.esm
NAC.esm
Settlement Resources Rebalanced.esp
OCDecorator.esp
OCDecoratorDLC.esp
OCDispenser.esp
AutoDoors.esp
AES_Renovated Furniture.esp
Evan_Modular Kitchen.esp
CWSS Redux.esp
AkaWaterWorld.esp
SMH.esp
SettleObjExpandPack.esp
FunctionalDisplays.esp
FunctionalDisplays-Collectibles.esp
DogBed.esp
CleanSettlement Greenhouse.esp
dinoshelf.esp
dinoshelf_extra_ammo.esp
dinoshelf_retex.esp
CREAtiveClutter.esp
OctaviusSentibar_Labels.esp
OWR.esp
OWR_CraftableDecor.esp
OWR_CraftableDecor_CW.esp
FAR.esp
Realistic Roads 2.0.esp
Grasslands - Healthy.esp
Armorsmith Extended.esp
Armorsmith All DLCs Patch.esp
LooksMenu.esp
LooksMenu Customization Compendium.esp
CBBE.esp
CBBE Furry Undergarments Fix.esp
Glowing Animals Emit Light.esp
RaiderOverhaul.esp
SuperMutantOverhaul.esp
Synth Overhaul.esp
D.E.C.A.Y.esp
Crafting Workbench.esp
Crafting Workbenches - Ammo.esp
Crafting Workbenches - Automatron DLC.esp
Crafting Workbenches - Faction and Quest Requirements.esp
Crafting Workbenches - Removed Crafting Experience.esp
LegendaryModification.esp
LegendaryModification2LM.esp
LegendaryModificationCSA.esp
LegendaryModificationGroknak.esp
LegendaryModificationMisc.esp
LegendaryModification - DLC Far Harbor.esp
LegendaryModification - DLC Far Harbor (2LM).esp
LegendaryModification - DLC Far Harbor (2LM Concealed).esp
ConcealedArmor.esp
Craftable Armor Size - Fix Material Requirements.esp
Craftable Armor Size.esp
3dscopes-framework.esp
3dscopes.esp
3dscopes-FarHarbor.esp
3dscopes-NukaWorld.esp
3dscopes Add+DLC+BMD Sollus91 Custom.esp
3dscopes-AddToSpawnList.esp
CutWeaponModsRestored.esp
CutWeaponModsRestored-Automatron.esp
CutWeaponModsRestored-FarHarbor.esp
CutWeaponModsRestored-NukaWorld.esp
Extended weapon mods.esp
CWMR-Patch-Extended weapon mods.esp
Better Explosives - Normal.esp
Better Explosives - Far Harbor.esp
Better Explosives - Enhanced Grenades.esp
Better Explosives - Grenade Frequency 30.esp
Better Explosives - Perks redone - No Trajectory.esp
Realistic Guns and Bullets Overhaul.esp
Weaponsmith Extended 2.esp
VaultTecAcceleratedFocusSystem.esp
VaultTecAcceleratedFocusSystem - FarHarbor.esp
VaultTecAcceleratedFocusSystem - NukaWorld.esp
Live Dismemberment - RegularNoHeadshots.esp
FO4Hotkeys.esp
TakeCover.esp
QuickEnterFromStand.esp
QuickExitToStand.esp
ShellRain.esp
Realistic Death Physics - ALL DLC.esp
PD_VisualReload.esp
PD_VReload_WSE.esp
SalvageBeacons.esp
AtomicRadio.esp
EveryonesBestFriend.esp
ImmersiveVendors.esp
The Eyes Of Beauty.esp
KSHairdos.esp
AzarPonytailHairstyles.esp
MiscHairstyle.esp
Eli_Armour_Compendium.esp
Unique NPCs.esp
BetterSettlers.esp
BetterSettlersCCAPack2.0.esp
BetterSettlersMortalPack.esp
BetterSettlersMostlyFemale.esp
BetterSettlersNoLollygagging.esp
Grunts.esp
Guards.esp
Randomized DC Guard Outfits.esp
Laurent's Robot Skins.esp
AnS Wearable Backpacks and Pouches.esp
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp
AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp
AnS Wearable Backpacks and Pouches - AWKCR.esp
AnS Wearable Backpacks and Pouches - AWKCR Power Armor.esp
Dogmeat's Backpack.esp
K9TacticalHarness.esp
Binoculars.esp
Scavver's Toolbox.esp
Immersive HUD.esp
PD_LowerWeapon.esp
TFPS.esp
QuickTrade.esp
SkjAlert_All_DLC.esp
dD-Enhanced Blood Basic.esp
AA Better Companions - No Conflicts.esp
NewRecipesFH-VIS.esp
Ephla's Unique Chems.esp
MojaveImports.esp
Settler Sandbox Overhaul.esp
Homemaker - Streetlights Use Passive Power.esp
SC_ExpandedScrapList.esp
Raider Overhaul - AE Patch-Restored Content.esp
SuperMutantOverHaul-Armorsmith.esp
Consistent Power Armor Overhaul.esp
Anchorage Power Armor.esp
PowerArmorT49.esp
FALLOUT4WT.esp
ZW's F4 Overhaul - Power Armor.esp
PowerArmorHUD.esp
UNnaked Power Armor.esp
Arbitration - Recommended Core.esp
Arbitration - Automatron AI.esp
Loads of Ammo - Leveled Lists.esp
Synth Overhaul - No level requirements Patch.esp
BetterCompanions.esp
NoSharedDogmeatTemplate.esp
Reverb and Ambiance Overhaul.esp
FO4 NPCs Travel.esp
My_Minutemen.esp
llamaCompanionHeather.esp
llamaCompanionHeather-VIS-AE Patch.esp
Companion_BloodRose.esp
Edit_Hancock.esp
WET.esp
NAC-FarHarbor.esp
NAC-NukaWorld.esp
Vivid Weathers - FO4.esp
Vivid Weathers - FO4 - Autumn.esp
Vivid Weathers - FO4 - Far Harbor.esp
Vivid Weathers - Nuka World.esp
Vivid Waters.esp
EnhancedLightsandFX.esp
Swinging Meat Bags.esp
Enhanced Flickering Firelight.esp
NAI.esp
Pip-Boy Flashlight.esp
BetterModDescriptions.esp
ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp
Weaponsmith - VIS Icon Patch.esp
WorkshopRearranged.esp
3DNPC_FO4.esp
3DNPC_FO4_DLC.esp
hdreworkedprojectrevised.esp
BTInteriors_Project.esp
AA FusionCityRising.esp
AA FusionCityRising - HotC.esp
TrainBar.esp
LR_APCTransport.esp
LR_APCNukaWorldExspansion.esp
DiamondNewVendors.esp
CROSS_GoreCrits.esp
ChineseStealthSuit.esp
CROSS_Cybernetics.esp
Mercenary.esp
MercenaryCBBEPatch.esp
MercenaryCBBEPatch_NoAE.esp
VIS+DEF_INV+WR Junk Changes.esp
CrimeTown.esp
AWARHERO The Great Green Jewel.esp
Stm_DiamondCityExpansion.esp
WorkshopRearranged_AtomicRadio_Patch.esp
WorkshopRearranged_AutoDoors_Patch.esp
MODWiki - CORE - Patch.esp
MODWiki-CraftingRedirect-Patch.esp
MODWiki-ModernWeapons-Patch.esp
MODWiki-Power Armor-Patch.esp
MODWiki-BettersettlersClothing-Patch.esp
MODWiki-T49-Patch.esp
MODWiki-Doors-Patch.esp
MODWiki-WorkshopRearranged-Patch.esp
MODWiki-AI-Hotfix.esp
MODWiki-NAC-Patch.esp
PRC Patch for Enbs.esp
MODWiki-WorldSpace-Patch.esp

 

 Anyone had the same problem?

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After enabling modwiki - core - patch.esm, my weapons appeared to do no damage (or collision). Only tested on Atomic Annie and 10mm Colt 'cuz I'm starting a new game.

 Anyone had the same problem?

Try install Tracers - Light em up.esp

  • +1 1
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Weird,
colming back after 2 months hiatus, the culling is all going bonkers in my game (ie starlight screen is ok till I get close then it disapears)
I tried to reinstall worldpach (with big preculling ba2), upgrading from 2.2.2 to 2.2.6 , reinstalling worldpatch, changing ini settings
nothing works, one culling issue is fixed here another appears there.

Will wait for modwiki 2.3 guide to start from scratch.
will you make a separate page for NAC ? (from what I understood, there are much more settings in the new version)

Edited by GabaZieute
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I have made it  to the installation of MO2 in your guide and am stuck here. I have no idea what the first line means and hope someone can help me out. I kind of figured all I would have to do is reset the directory paths under the MO2 -> Settings -> Paths Tab. Should I use your MO2 install instructions on  Skyrim SE also?

 

 

Open an administrative command prompt, then create a symbolic link with the following command "mklink /J C:\Users\%Username%\AppData\Local\ModOrganizer C:\ModOrganizer2Data"

30px-Warning-Logo.png      Warning:This step has to be done or it will not work correctly it is a necessary workaround!!!
  • Your C:\Users\%Username%\AppData\Local\ModOrganizer folder should look like this(the pic below) now if it doesn't then you need to work out why as the rest of the guide will not work.

MO2_link_file.png

  • Go into MO2 Settings and in the NEXUS tab enter your login Information.
30px-Warning-Logo.png      Warning:Do not for ANY reason change the "Settings>paths>Base Directory" in ModOrganizer. It should read C:/Users/>>>YOUR USERNAME not this text<<</AppData/Local/ModOrganizer/Fallout 4 DO NOT CHANGE IT OR ANY OF THE OTHER PATHS. You have been warned.
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