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Everything posted by DanimalTwo
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Any input on whether these mods will work with STEP?
DanimalTwo replied to Slartibartfast's question in General Skyrim LE Support
STEP is just a base. When you finished your STEP install, make a copy of your STEP profile and use that to add you own touch. This preserves your base STEP profile and allows your own customized profile. I use many of the mods you have listed. You may also wish to look at Skyrim Revisited: Legendary Edition (SR:LE) which already includes many of those mods. -
Expand both the Female tree and Male tree until you see the textures folder for both. Then in the archive move the female texture folder to the male folder and select the male folder as your Data directory. You can more things around and it will the effect the actual archive. It looks like this. BEFORE: >Females >CBE >Default Body >UNP >Main >textures >Males >Better Male Body >textures >Default Body >SoS version AFTER: >Females >CBE >Default Body >UNP >Main >Males >Better Male Body >textures >textures >Default Body >SoS version Then select ">Better Male Body" as your Data folder. Alternately install the mod twice selecting the female textures first with "Replace" and then installing the male with "Merge".
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You can just manually sort them in the right pain of MO before starting TES5Edit. You should only have the merged ESP plus meshes, textures, and sound folder in your overwrite after the merge. TES5Edit should only save the merged ESP if you did things right. Make sure the ESPs are in the correct order before the merge and move them manually if they are not.
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It made Neovalen's cut. It is in SR:LE.
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Make sure you are using Merge Plugins xEdit Script v1.9. This goes into your 'TES5Edit/Edit Scripts" folder. After you merge you SHOULD have only the merged ESP, plus meshes, textures, and sound folders in your overwrite folder. Rename your merged ESP in your overwrite folder to "RealisticWaterTwo.esp" for compatibility. Then on the left pane scroll down to the your overwrite on the very bottom and right click and select "create mod" calling it "Realistic Water 2 - Merged" or something similar. Move the new mod under the original Realistic Water Two mod in the left pane and active it by checking it. Finally uncheck the original mod.
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I usually have SR:LE opened in two browser tabs, one showing the history/recent changes and the other the guide. Then I highlight text from history/changes and use the browsers find function to find the section in the guide.
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Common CTDs, Freezes, ILS and memory issues
DanimalTwo replied to hishutup's question in General Skyrim LE Support
Reinstall you map mods/tweaks to make sure you did them correctly. -
Main Menu Bug - Advice requested on conflict Resolution Patch
DanimalTwo replied to anomalous's question in xEdit Support
The best I can do is point you to this page. Guide to Make a Patch for Solving Conflicts.- 2 replies
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- patch
- skyrim revisited
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(and 1 more)
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MO "deleting" og not-loading my mods
DanimalTwo replied to Halde's question in Mod Organizer Support
Did you set MO to point to the new locations of your mods, downloads, and executable directories (if also changed location)? -
I merged patch is created by xedit scripts added to TES5Edit. You can read about the mod and download it here. I is different from a BASHed patch in that it combines multiple ESPs into a single one. Skyrim has a limit as to the number of ESM/ESP one can have, IIRC it is 254. Therefore, the advanced is reducing the number of ESM/ESPs used. Most often it is used for mods that come with multiple ESPs and merging them all into a single one. It does not eliminate the need for still creating a BASHed patch.
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CTD on startup after install of Project ENB
DanimalTwo replied to Espiem's question in Post-Processing Support
From the forum I pointed to the optional is an FXAA injector. -
Possible Conflict Issue: Skyrim is not starting with a full Load order.
DanimalTwo replied to cds20's question in Mod Organizer Support
Check here and make sure you installed SKSE correctly: https://wiki.step-project.com/Skyrim_Script_Extender, there is also a video you can watch. -
You need to set VideoMemorySizeMb based on your graphics card and system memory. The instructions are here: https://wiki.step-project.com/ENBoost#Recommendations
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CTD on startup after install of Project ENB
DanimalTwo replied to Espiem's question in Post-Processing Support
Your attached file suggests you are using it, unless you posted the wrong enblocal.ini. This is from the file you posted: [PROXY] EnableProxyLibrary=true InitProxyFunctions=true ProxyLibrary=d3d9injFX.dll Your question was what EnableProxyLibrary does. Here is a thread on it https://forum.step-project.com/topic/894-d3d9dll-vs-d3d9injfxdll/. -
Potential issue with Mod Organizer and latest Win8.1 patches
DanimalTwo replied to JHerig's question in Mod Organizer Support
You are running FNIS through MO and not outside of it?