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EssArrBee

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Everything posted by EssArrBee

  1. I'll look at it. Some stuff I went with the USKP stuff because I liked the approach more that kyrp's. Or maybe I did the whole thing at 1 AM and... things get weird.
  2. Go with the second one. I'm pretty sure I already checked that page for the correct flags on the guide.
  3. This will break the dragonborn tern fix I built into the patch. Only remove the crafting feathers from the record that are from ars. Sent from my iPhone using Tapatalk
  4. Don't remove stuff from ars. Remove the crafting feathers from the dragonborn tern. Do not remove the whole record. Then right click the step patch and choose clean masters. I think that might do it. Sent from my iPhone using Tapatalk
  5. What third party website? Enbdev.com? I don't think the enb website is a third party to itself. Sent from my iPhone using Tapatalk
  6. You can't replace the URL in the boiler plate? Sent from my iPhone using Tapatalk
  7. Follow the enboost page on the 2.2.8 guide. The enb guide is quite out of date. I was working on it but with a couple of our main guys out right now I had to focus else where. Sent from my iPhone using Tapatalk
  8. Those are the type of errors usually resulting from not doing the skyrimpref.ini tweaks. Other than that you'd have to through a enb junkie. Sent from my iPhone using Tapatalk
  9. Yes, I can see you look much less itchy now. :p Sent from my iPhone using Tapatalk
  10. The later is correct. We could move bellyaches and sfo to section f and that would solve the issue of alphabatizing everything in section g. Sent from my iPhone using Tapatalk
  11. I would say so, but I have nil XP with this one :/ Actually, This is probably a compat issue for DSR. If this is only use with DSR, then I would follow Neo's instructions (no anim, since DSR probably conflicts) I'd like Neo's confirmation though based on our mod list ... another reason for us to really get Extended figured out ... I just don't like its current condition. Installing it would be a start. :hurr: Sent from my iPhone using Tapatalk
  12. Death to 2.2.7! Never shall she be our cross to bear from hither forth! Sent from my iPhone using Tapatalk
  13. Those textures are not in SMIM. You can check this with any mod manager. The files in RWT that overwrite SMIM are meshes, which we want. I will beat you with that dead horse if you ask again about this again. :hurr:
  14. How do I do that in tes5edit?Make sure the two moon sizes you want are installed and then run BOSS to get them in the correct order.Open TES5Edit and the list of plugins will pop up. right click->Select NoneNow choose the two moon size tweaks .esp and the mod you want to merge it to if you have one, otherwise you'll need to make a new pluginafter everything loads, you open the moon size tweaks and there should be a game setting in the plugin. right click->Copy to override into... Â That will bring up the list of plugins, choose the one your are merging to, or select new plugin and name it.Do the same thing for both moon size tweaks.close TES5Edit, make sure that you leave the plugin you copied the changes to checked in the pop-up and click Okay.All Done.
  15. It isn't recognized by BOSS yet because it has a different name for the .esp.
  16. Do it, you know you want too...Â
  17. It is behind the scenes and the meshes for SMIM are far superior, but they only use SMIM textures. Trust me you will like them: Detailed Chests->SMIM
  18. Jesus your fast I couldn't even edit the post I messed up on.
  19. Install the two plugins then open them in tes5edit and copy over their gamesettings files to a patch or where ever you like.
  20. I ninja changed it...
  21. Sure, we should probably maintain the consistency we've been trying for the last week.
  22. Yeah I did fix it, but hadn't done the changlog yet. I'll do that now. 101 Bugs is one of those Extended mods that you should add on to your Core+ install. It adds a lot of dragonflys over water, the standing stones draw bugs too, like they are attracted to magic.
  23. There was also a Stormcloack Guard mod that I was using a while ago. Thread search isn't working for me, but with this it covered all the stormcloaks. Then I used perfect legionnaire for the imperials and had almost all the war stuff covered.
  24. You'll notice them because they are dressed as guards but with daedric weapons. I see one between riften and shores stone all the time. Outside solitude too. Sent from my iPhone using Tapatalk
  25. Terrain bump is amazing. Step recommends the ddsopted version but that ruins the fidelity of the normal maps for the snow texture. Try version that is just uncompressed normals and the snow is @(&)::%*%# amazing. Sent from my iPhone using Tapatalk
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