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Everything posted by Farlo
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Except for that seem on the bottom they look fine IMO. Â Having lighter colored feet is fairly realistic if you wear shoes a lot, so it works for all but the poorest beggars. Â Overall it's still a huge improvement over Vanilla, but if you can convince XCE's author (or anyone else) to reskin it that'd be fantastic.
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$10,000 use it or lose it? Sign me up! If the most demanding thing you're going to be doing is gaming the Titan is surely overkill for the near future, however if you need to spend the money you can always buy it (or something more expensive) and sell it for a slightly "worse" (read: not as godly) card + cash.
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The Saves tab in WB doesn't seem to think my plugins are in the same order the Mods tab does: It's not a huge deal, but it throws off all the other plugins so none of them appear in the correct order. Restarting WB and even rebooting doesn't fix this, any ideas?
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Speaking of which, why is there an ESP, I thought it was just texture/mesh replacements.
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If you guys want this added to STEP, go ahead and make a thread for it, I'd definitely like to see those ugly puddles go.
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Hi Res Fire Effects Recommendation is redundant if used with both Ultimate HD Fire effects and Thinner torches U-HD Compatible. Also a bad idea because Ultimate HD Fires' been updated first and it may change the torch flame Texture size. Speaking of U-HD Fire; the campfire meshes also conflicts with Dynamic Fire should check that. I've removed the recommendation to use the HD Fire Effects on the torch mod, thanks for noticing this. WB isn't reporting any conflicts with Dynamic Fire for me, which files are they?
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Yes yes yes yes! His work is fantastic :D
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ACCEPTED Even Better Quest Objectives (by whickus & updated by William Imm)
Farlo replied to WilliamImm's topic in Skyrim LE Mods
I would agree that it's not a huge deal - and it would be something I can't fix, short of shortening the misc quest descriptions (not really deseriable) or hacking the quest screen to properly space out quest objectives. (which I really can't do, because I don't really know how to use Flash or a decompiler)That's what I figured. Oh well, tiny downside for a good mod :P -
I did see the conflicts but didn't think the texture looked that awful at the time. Mind providing some comparisons shots in-game?Â
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I would re-install the latest versions of both SkyUI and NACMIM, SkyUI is currently at v3.4 although NACMIM's patch is at v3.3 so you'll still get the error (with different numbers). Is it crashing only when both of those mods are enabled or either one? First thing to try is re-installing them per STEP's recommendations of course.
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That's odd... Uncapper isn't creating any log file but it's definitely active, I was able to give myself 5 perks per level-up. Fuz Ro D'oh and Nitpick say "Unsupported runtime version 091D0000" and CFM Extensions says "CFM_extensions compatible with only Skyrim 1.8.151.0" so I guess those aren't being activated after all. I hope the authors are quick about updating :P"C:\Users\\Documents\My Games\Skyrim\SKSE also has some logs.Only mention of the Uncapper there was in SKSE.log: "plugin C:\Steam...\Plugins\\SKSE_Elys_Uncapper.dll loaded correctly", but I guess that means it works. Shademe said updates might take a while, which sucks :(
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That's odd... Uncapper isn't creating any log file but it's definitely active, I was able to give myself 5 perks per level-up. Fuz Ro D'oh and Nitpick say "Unsupported runtime version 091D0000" and CFM Extensions says "CFM_extensions compatible with only Skyrim 1.8.151.0" so I guess those aren't being activated after all. I hope the authors are quick about updating :P
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Last time I used MO I thought it automatically detected BOSS, although I installed BOSS to the root Skyrim directory. I believe the "Binary field" needs to be the full filepath, not just the name of the file. Also make sure the other fields are filled out and that you click "Save" or something along those lines, I vaguely remember it not remembering anything unless you press a certain button. If in doubt, edit one of the other executables to see what it wants. If you plan on using FOMOD installers you should.
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ACCEPTED Even Better Quest Objectives (by whickus & updated by William Imm)
Farlo replied to WilliamImm's topic in Skyrim LE Mods
It's not a huge deal, but I just found this interface glitch in Whiterun's Hall of the Dead: -
ACCEPTED Better Turn Animation only One pose (by evanoblivion)
Farlo replied to stoppingby4now's topic in Skyrim LE Mods
Adding a note for this mod to delete the following files under "meshesactorscharacteranimations": 1hm_shout_exhale.hkxmt_shout_exhale.hkxmt_shout_inhale.hkxThese animations cause the player to do a "Hadouken!" animation when shouting in third person. Quite annoying that these files are included... EDIT: About to upload a BCF that does this as well. -
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Downloading Steam hosted mods w/o Steam?
Farlo replied to m3dicat3d's question in General Skyrim LE Support
Added a tab to the Troubleshooting Guide. -
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Very true in this case, I'll go ahead and do that now. EDIT: The SMW documentation says that there's a hard limit set in the config files, any idea what that's currently set to? There doesn't seem to be "Max" value for the inline limit, so I'm not sure how you'd force it to the max.
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This mod isn't in STEP, I suggest you ask on the mod's comment thread or PM the author.
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Downloading Steam hosted mods w/o Steam?
Farlo replied to m3dicat3d's question in General Skyrim LE Support
I actually think Terrain Bump was the first instance of a STEP-approved mod only being available on Steam. I'm still going to put the instructions on the Wiki just for reference. -
Have you tried disabling/uninstalling non-STEP mods or even all mods to see if the crashes persist? With STEP mods installed and only them activated, i crash. Running it now with nothing installed. The next step is to go down the list installing/enabling mods in chunks and trying to find the problem mod. This needs to be the first thing on the Troubleshooting Guide :P
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If you want the sexy hood back then do an evaluation of it yourself instead of waiting for us to; and the more detailed the better. On top of the information we currently collect on the Wiki (see the Form:Mod section of the Data Dictionary), comparison images that are "clean", thorough, and free of any ENBs or other post-processing are a must for retexture mods.
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ACCEPTED Ultimate HD Fire Effects (by BuzzDee84)
Farlo replied to JudgmentJay's topic in Skyrim LE Mods
I updated the Baseline to be Medium.