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Everything posted by hishutup
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Interior lighting turns on and off (pics inside)
hishutup replied to O0mix0O's question in General Skyrim LE Support
I answered this somewhere... https://forum.step-project.com/topic/6372-lights-turning-on-and-off/?p=103697 please search before asking a question. You can try using ELFX meshes just install the mod then delete the *.esp -
I think he had two accounts unintentionally but that is speculation Stuff like this really bothers me because the work is also removed.
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MO does not hook the CS Extender properly
hishutup replied to Melamkish's question in Mod Organizer Support
are you using the obse workaround or whatever it is called? -
Skyrim freezes after cleaning up crashing issues
hishutup replied to inglorious89's question in General Skyrim LE Support
yes, 512 is correct but the log that you posted had block 1 set at 256 -
MO does not hook the CS Extender properly
hishutup replied to Melamkish's question in Mod Organizer Support
I couldn't respond because Im holding a grudge with MO and Oblivion specifically. Apparently, the issues with MO/Oblivion/OBSE have a work around I doubt it would work with the CS. If you are going to be creating stuff then it may be best to do it the normal way. -
ACCEPTED Improved Close Faced Helmets (by navida1)
hishutup replied to mothergoose729's topic in Skyrim LE Mods
I notified tech... He replied that he'll get it in the morning -
there should be an option in MO that has something like associate NXM links with MO Click that
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Skyrim freezes after cleaning up crashing issues
hishutup replied to inglorious89's question in General Skyrim LE Support
well I can tell you that the memory tweaks are NOT working Try adding the -forcesteamloader argument to SKSE in MO's executables list Source Start the game, load up into the world, exit then post new memory blocks log. I still say that mod is the most helpful thing out there and should be require for step -
I know he said he was going to up date his really large large texture pack.
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What controls what weapon is equipped?
hishutup replied to dem1an's question in General Skyrim LE Support
thats pretty funny, the only thing I can think of is that you have a hotkey set on that weapon. Unfavorite it and see if it continues to happen -
Skyrim freezes after cleaning up crashing issues
hishutup replied to inglorious89's question in General Skyrim LE Support
well... I know to remove [Display] iTintTextureResolution=256 [NotPlacebo] GiveFirstBornToSheson=1 edit:install Memory Blocks Log. Purposely cause the game to CTD/IIS/freeze In the overwrite\skse\plugins folder with be a log Then copy/paste it into spoilers -
Skyrim freezes after cleaning up crashing issues
hishutup replied to inglorious89's question in General Skyrim LE Support
do you have the correct values in the skse.ini? Can you share them -
If its not working then it is probably related with a program that is injecting something. ENB works just fine on AMD
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Really Textured Normal Maps for Vanilla - BAINs is a texture mod that makes the normal maps bumpier giving the textures a better look. This mod is already included in Mythic Dawn: Gateway to Oblivion WIP
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Finished install and...no go and need help
hishutup replied to jjjulien's topic in Skyrim Revisited (retired)
It's probably something simple install memory blocks log and then use spoilers to share the memory blocks log.log that is generated in the Overwrite\SKSE\Plugins folder Can you also share your skse.ini file -
Vacuity is a mod that displays text underneath the crosshair when the container is empty. This mod can be configured with a console tweak that can display the value of the gold and items when the container is not empty. Requirements OBSE This mod is already included in Mythic Dawn: Gateway to Oblivion WIP
- 6 replies
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- 16-interface
- OBLIVION
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DarNifiedUI Config Addon makes the ingame settings from the DarNified UI or DarkUId DarN and allow them to be saved. Requirements OBSEConScribe This mod is already included in Mythic Dawn: Gateway to Oblivion WIP
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- 16-interface
- OBLIVION
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HUD Status Bars is a mod that changes the HUD so that it can be fully customized. Any mod can easily add a bar on the UI if it is properly configured. The UI is compatible with any UI mod for Oblivion. Requirements OBSEMenuQue - OBSE Plugin This mod is already included in Mythic Dawn: Gateway to Oblivion WIP
- 1 reply
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- 16-interface
- OBLIVION
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Low Quality Textures Close Up Vanilla
hishutup replied to DepartedCitizen-00003's question in General Skyrim LE Support
2.G. Landscape & Environment STEP recommends The whole argonian tail thing is normal... Its always be weird I believe there is a mod that uses havok on it but that may only be for kajiit tails -
MiniMap - Reboot is a mod adds a minimap to the HUD. The minimap can be configured via an ini file. You interface with by pressing the (+) and (-) on the numpad to zoom in and out. If you press the (*) on the numpad then the minimap will switch from main map view and local map view. Requirements OBSEMenuQue - OBSE Plugin This mod is already included in Mythic Dawn: Gateway to Oblivion WIP
- 10 replies
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- 16-interface
- OBLIVION
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huh... thats weird Is your save borked... to test just make a new game and see if the effects are still there Here are some save that you can use if you so desire
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Dynamic Map is a little more than a simple map replacer. The interface for the is redone so that the Dynamic Map is also esp/esm aware meaning that if there is a patch for a mod then the map edit will be shown ingame. Maps can be created for all worldspaces independently. Many aspects of these mod can be configured with the ini The included map styles are Elven Map Terrain Map Color Map Tamriel Heightmaps Requirements OBSEMenuQue - OBSE Plugin This mod is already included in Mythic Dawn: Gateway to Oblivion WIP
- 2 replies
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- 16-interface
- OBLIVION
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SpewBoys Shivering Isles Map II is a simple colored map mod for Shivering Isles. This mod is already included in Mythic Dawn: Gateway to Oblivion WIP
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- 06-models and textures
- OBLIVION
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Added a 4th option for the first question hopefully it'll be applicable to more people
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Need help: Post install problem with character generation
hishutup replied to jjjulien's topic in Skyrim Revisited (retired)
Can you share (a) screenshot(s)? Maybe look at racemenu mod... did you follow that correctly?

