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Everything posted by TechAngel85
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ReduceSystemMemoryUsage Causing Performance Issues
TechAngel85 replied to Audley's question in Post-Processing Support
ReduceSystem....is essentially turning ENBoost on or off. If you're having issues with it on, then your memory settings most likely aren't set up properly. EnableUnsafe...is mainly for AMD users. I've never known of a Nvidia user that had to use it. -
It's not a good idea to remove those DLC for a save that already had them present.
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When you load a mesh in Nifskope the texture isn't loaded with it. At least I've never seen it do that before. You have to load the texture manually. You can find the texture path for which the mesh uses though.
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VideoMemorySizeMb I don't understand it?
TechAngel85 replied to TheGamingGeneral's question in Post-Processing Support
https://wiki.step-project.com/Guide:ENBlocal_INI/Memory#VideoMemorySizeMb -
Thanks for the suggestions. Added.
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DROPPED Distant Decal Fix (by SparrowPrince)
TechAngel85 replied to JudgmentJay's topic in Skyrim LE Mods
Read the thread. -
Install with FOMOD. BCFs are for Wrye Bash users.
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DROPPED Distant Decal Fix (by SparrowPrince)
TechAngel85 replied to JudgmentJay's topic in Skyrim LE Mods
Yes -
Yes, JawZ updated the mod with USKP forwards. Mod page just needs to be updated.
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Enhanced Distant Terrain 2 (change)
TechAngel85 replied to elraymundo's topic in Step Skyrim LE Guide
EDT and EDT2 had been combined into The Ruffled Feather optional file. -
Thanks for your awesome comments. Everything you said is everything we try to promote here at STEP. Keep on rocking! : thumbsup:
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mo does not read internal ini files anymore
TechAngel85 replied to soulstealer's question in Mod Organizer Support
Alright, lets stay on topic. -
Vsync not working, setting pics inside
TechAngel85 replied to MaroES's question in General Skyrim LE Support
What Hz is your monitor? -
New to Tes5edit, trying to remove STEP Extended Patch reference?
TechAngel85 replied to Vanusk's question in General Skyrim LE Support
Right-click the plugin in TES5Edit and select Check for Errors. -
MO 1.3.6 - New profiles not available
TechAngel85 replied to z929669's question in Mod Organizer Support
Yeah, I would do a fresh install since a lot has changed under the hood with the new versions. -
No known NMM servers in MO Nexus tab settings
TechAngel85 replied to HiatusBreak's question in Mod Organizer Support
Same here but MO still downloads just fine. I assumed it had something to do with the new CDN servers. -
MO 1.3.6 - New profiles not available
TechAngel85 replied to z929669's question in Mod Organizer Support
Did you upgrade or do a fresh install when you moved up to v1.3.6? -
New to Tes5edit, trying to remove STEP Extended Patch reference?
TechAngel85 replied to Vanusk's question in General Skyrim LE Support
A quick search on the forums will pull up several threads where this has been asked for similar mods: https://forum.step-project.com/topic/7000-how-do-i-remove-a-mod-from-the-extended-step-patch/ -
MO 1.3.6 - New profiles not available
TechAngel85 replied to z929669's question in Mod Organizer Support
Just tested that and mine show up fine. -
I can't find "Create Mod" option in Overwrite
TechAngel85 replied to Crestfall69's question in Mod Organizer Support
https://wiki.step-project.com/Guide:Mod_Organizer#Steam_Workshop_Mod_Installation -
ACCEPTED Relighting Skyrim (by NovakDalton and JawZ)
TechAngel85 replied to z929669's topic in Skyrim LE Mods
Places in Falkreath that needs the 4.1 shadow fix: Corpselight Farm, Dengeir's House, Grave Concoctions, Gray Pine Goods, Hall of the Dead, and Lod's House. These all look like the same meshes and since you said this is a mesh fix, I won't be reporting any more of these. -
I can't find "Create Mod" option in Overwrite
TechAngel85 replied to Crestfall69's question in Mod Organizer Support
If there aren't any file in the Overwrite folder then it will not display. -
ACCEPTED Relighting Skyrim (by NovakDalton and JawZ)
TechAngel85 replied to z929669's topic in Skyrim LE Mods
Call me crazy but I printed a list of all the Skyrim locations and am checking them off one by one. Some more places to check out: Yngvild needs a good look. The entire place seems too bright for being a cave. Even if part of it is ice, it's deep enough that it shouldn't be as lit as it is. Some places that need your 4.1 shadow fix in Dawnstar: The Mortar and Pestle (shown above), Brina's House, Fruki's House, Leigelf's House Rustleif's forge in Dawnstar is also not producing any noticeable glow. -
ACCEPTED Relighting Skyrim (by NovakDalton and JawZ)
TechAngel85 replied to z929669's topic in Skyrim LE Mods
Two oddities found in Septimus Signus's Outpost. Keep in mind I'm using ELE interiors with RS - Legendary. Here, the "light beams" feel unnatural because...well, there are no places in the roof of this interior for the light to be produced in such a way. A more natural lighting would be a "glow" from the layer of ice. Here the light in the corridor shouldn't be lit. Again, no visual source for the light to be produced but it's only visible when facing toward the exit...strange. -
RESOLVED Supported DLC option in Form not working
TechAngel85 replied to TechAngel85's question in Wiki Support
Ah! I was looking at the wrong side.

