
Mousetick
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Everything posted by Mousetick
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ACCEPTED Cathedral Weathers and Seasons (by The Community)
Mousetick replied to TechAngel85's topic in Skyrim SE Mods
I may have misunderstood but the instructions in the wiki (for 2.0.0) refer to the 'Update File', and on the download page on Nexus, there is only one update file: the 'Cathedral Weathers Unofficial Update'.- 31 replies
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- SKYRIMSE
- 18-lighting and weather
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ACCEPTED Cathedral Weathers and Seasons (by The Community)
Mousetick replied to TechAngel85's topic in Skyrim SE Mods
This mod includes its own plugin INI file (Cathedral Weathers.ini) that's supposed to override the game configuration. The unofficial update also includes a larger version of that INI. Some of the settings are questionable at best and look geared towards ENB usage, some are downright invalid at worst (grasswindmultiplier???). Thankfully most, or all of them, are ineffective as far as I can tell by checking them in the console, because they don't satisfy the Plugin INI conditions. I'm trashing it (the plugin INI, not the mod ) just to be safe. I don't like stealthy undocumented configuration changes and I'm wondering what the mod and update authors had in mind with these INIs since they clearly can't work.- 31 replies
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- SKYRIMSE
- 18-lighting and weather
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FNIS Warning: Expected generator path not found
Mousetick replied to Kattmandu's question in Mod Organizer Support
For DynDOLOD 3 (and perhaps 2 too but I don't know), you can use the -D command line option: -D:"F:\Games\Steam\steamapps\common\Skyrim Special Edition Classic\data\" Make sure to append a \ at the end of the data folder path, as shown above. For FNIS, I don't know. Check its documentation, there may be a similar command line option that does the same thing. -
Excellent question to ask with all the malicious crap circulating nowadays. The version of Depot Downloader I linked to is authentic and safe to use. It asks for Steam account credentials and passes them on to the Steam servers because Steam needs to verify you have a license and are authorized to download the packages. No one has had their Steam account hijacked by using this tool yet, as far as I know. But you don't have to trust me as I'm just a random nobody on the internet. If you have the technical know-how and are so inclined, you can examine the source code available on GitHub, and/or build the tool from source, and/or monitor the network activity of the tool, to verify that it doesn't do anything with the account credentials other than transmitting them to Steam. So if you're still in doubt, don't take any risk or waste any time. Instead opt for another solution, i.e. Unofficial Patcher or Enderal SE. Each one has their pros and cons. Hope this helps.
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There is a downgrade patcher now available on Nexus: Unofficial Skyrim Special Edition Downgrade Patcher.
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OT: As DY pointed out elsewhere, MO needs to write to SkyrimCustom.ini if you configure your MO profile to 'Use profile-specific Save Games'. That must be right. Changes made by the mod are saved to the INI if a save of settings is triggered by something else (such as the user changing game options), but the mod itself doesn't trigger the save.
- 28 replies
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Addendum: If you're going to use the installation above as a foundation for modding, you'll need to manually configure some tools (e.g. ModOrganizer, BethINI, ...) to specify your custom <installation-folder> otherwise they'll try to auto-detect it automatically and pick the wrong location within the Steam library folder.
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Update: There is an alternate procedure now available, using a binary patcher to downgrade an existing Steam installation (English only) of Skyrim version 1.6.318 back to 1.5.97. On Nexus: Unofficial Skyrim Special Edition Downgrade Patcher. I haven't tried it so can't vouch for it, but it's easier to use and smaller to download than the following. The following procedure allows you to download from Steam and install a pristine vanilla copy of the last Skyrim SE version (1.5.97) before it was updated to Skyrim AE (1.6.317 or greater). It assumes some familiarity with the Windows command line (cmd.exe). It relies on a 3rd-party tool, the depot downloader. The procedure and the tool are safe to use, legit and allowed as long as you own the game on Steam. They are however unsupported by Steam, so don't go ask Steam for support if you encounter any issue. First you need to decide where you want to install the game. Choose a location with enough storage space, that is outside any Steam library folder. Let's call this location <installation-folder>. For example, it could be 'D:\Game\Skyrim SE Custom'. Second, download the Depot Downloader zip file and extract it wherever you like. Let's call the extracted folder <depot-downloader-folder>. Third, open a Windows command window (cmd.exe). Enter the following commands, one by one, substituting <depot-downloader-folder> and <installation-folder> by the actual full path to their respective folder, <steam-username> and <steam-password> by your Steam account username and password, respectively. If you're using Steam Guard, enter the 2FA code when prompted by each invocation of the depot downloader. cd <depot-downloader-folder> dotnet DepotDownloader.dll -app 489830 -depot 489831 -manifest 7848722008564294070 -dir <installation-folder> -username <steam-username> -password <steam-password> dotnet DepotDownloader.dll -app 489830 -depot 489832 -manifest 8702665189575304780 -dir <installation-folder> -username <steam-username> -password <steam-password> dotnet DepotDownloader.dll -app 489830 -depot 489833 -manifest 2289561010626853674 -dir <installation-folder> -username <steam-username> -password <steam-password> The depot downloader will display some messages to show progress. If you need a localized version in a language other than English, enter the following 5th command to download and install a language pack, substituting <depot-id> and <manifest-id> respectively with their corresponding ids for your desired language. This is for information only, I haven't actually verified that they work or are correct: French: 489834 6504731950971590957 Italian: 489835 4512087029950241124 German: 489836 7673013291267519904 Spanish: 489837 3708515970164396161 Russian: 489838 6206633033379583541 Polish: 489839 1778665308409252011 Chinese: 544860 827369994814912743 Japanese: 544861 2572676613884548532 dotnet DepotDownloader.dll -app 489830 -depot <depot-id> -manifest <manifest-id> -dir <installation-folder> -username <steam-username> -password <steam-password> Once the last command above has completed, Skyrim SE 1.5.97 is ready to use in <installation-folder>. Now you may want to trash <depot-downloader-folder> if you want as it's no longer needed. This procedure can be used with any game. It's used a lot for example by Speedrunners who rely on specific versions of a game to leverage glitches and exploits before they were patched. Steam app ids, depot ids, and manifest ids for all Steam games and different versions can be found on SteamDB. Further info: depot downloader on GitHub; general purpose guide on how to use depot downloader to downgrade Steam games How to Downgrade or Change the Version of a Game. Related (added by z929669): Running two SSE versions on the same box. Also see Mousetick's instructions.
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I don't know why but it doesn't touch mine, nor Skyrim.ini for that matter. I tried your INI configuration. FYI, it looks like 'fBlockLevel2Distance:TerrainManager' is ignored. You can see it complain about 'setting not found' if you turn on logging in the mod's INI. For example: Switching to level 1 - Angle:324.719 - CurrentFPS:54.054 New setting (fBlockLevel0Distance:TerrainManager): 53248 New setting (fBlockLevel1Distance:TerrainManager): 159744 setting not found (fBlockLevel2Distance:TerrainManager) <----- HERE New setting (fShadowDistance:Display): 8145 New setting (iShadowMapResolution:Display): 2048 New setting (fMeshLODLevel1FadeDist:Display): 10240 New setting (fMeshLODLevel2FadeDist:Display): 14480 New setting (fMeshLODLevel1FadeTreeDistance:Display): 10240 New setting (fMeshLODLevel1FadeTreeDistance:Display): 14480 New setting (fTreesMidLODSwitchDist:Display): 14480 New setting (fLODFadeOutMultActors:LOD): 11 New setting (fLODFadeOutMultItems:LOD): 4.5 New setting (fLODFadeOutMultObjects:LOD): 14
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You may be confusing with 'Rudy ENB for Cathedral Weathers'? See this response from the mod's author: https://forums.nexusmods.com/index.php?showtopic=10710678/#entry101590258
- 27 replies
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- SKYRIMSE
- 06-models and textures
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FYI: this mod is currently hidden on Nexus.
- 27 replies
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- SKYRIMSE
- 06-models and textures
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SKSE64 ini pre-download for lazy users (by Sagittarius22)
Mousetick posted a topic in Skyrim SE Mods
Discussion topic: SKSE64 ini pre-download for lazy users by Sagittarius22 No Wiki Link yet You're probably thinking "this is ridiculous". No so fast. The idea would be to simplify the installation of SKSE64 in MO, by eliminating most manual steps in the 'Data Files Installation' part of the guide. SKSE64 mod installation procedure in MO: Either select SKSE archive in MO's downloads tab, right-click and select 'Install', or select 'Install Mod...' from MO's File menu, browse to and select the SKSE archive. You're presented with the following window: Enter 'SKSE64' the Name field. Expand the 'skse64_2_xx_yy' folder, as shown here: Select the the 'Data' folder, right-click and select 'Set as <data> directory'. The status line at the bottom of the window will now display "The content of <data> looks valid". Click OK. Install 'SKSE64 ini pre-download for lazy users' normally as any other mod, or optionally rename it 'SKSE64' and merge it with the previous one. That's it. No creating INI file by hand, no fiddling with 7zip or Windows Explorer. And MO makes sure the mod layout is correct.- 4 replies
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I don't have a problem with it either personally. I was thinking that with this mod your 'baseline' configuration will become meaningless, as it can't be used as a reference point anymore for supporting users with performance issues. If you're confident you can find a good set of settings for each LevelN that provides adequate performance for everybody, then that's great and I'm all for it.
- 28 replies
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Check this out: https://forums.nexusmods.com/index.php?/topic/8925953-sse-fps-stabilizer/page-58#entry100904403 While not a deal-breaker, I'm thinking this could become a support nightmare for the STEP team.
- 28 replies
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This mod is no longer available on Nexus - it's not just hidden, it's been completely removed. This is an issue since it's a hard dependency for the STEP CR Patch. The STEP Guide now links to AFK Mods for downloading the mod. Which is fine I guess, except: - Registering an account on a site only to download a couple of mods is a hassle; - Its treatment is inconsistent (no pun intended) with that of Consistent Older People which has been made optional with STEP CR Patch 1.03 because it's only available from AFK Mods. Why not make Oakwood optional as well and remove the hard dependency? Not wanting to register an account on AFK Mods, I found Oakwood on Mod DB: https://www.moddb.com/mods/oakwood - where it can be downloaded freely without an account. In case you weren't aware, Arthmoor appears to have uploaded a subset of their Skyrim SE mods on Mod DB (from which Helarchen Creek is strangely missing). I'm saying "appears to" because I don't know if the user is really Arthmoor, but it looks legit. Linking to Mod DB instead of AFK Mod might be an option to consider if the hard dependency is to be maintained.
- 29 replies
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- SKYRIMSE
- 17-locations
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