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Besidilo

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Everything posted by Besidilo

  1. Anecdotal evidence. You have little to no experience with testing high-end graphics cards (from what you have said in the past), where telling the difference can only be done in repetitive benchmarking. Don't you, like, game on a laptop? A good 128 GB SSD is now cheaper than a standard 1TB HDD. Investing in one is one of the wisest choices any PC user can make and it's been the ideal time for a good few months now, as NAND prices aren't dropping. Never have I said HDDs have no place, just that the lack of an SSD in his objectively high-end rig doesn't make much sense. It's one of the most positive upgrades one can make. It wasn't personal, I assume that TLW either had some use for that RAM (which I explicitly stated in my previous post) or didn't realise that future proof with excessive RAM amounts is the old school mistake that has been around novice PC builders forever now. Either way, I know enough people who have almost unlimited budgets for their gaming rigs, who would gladly invest in anything that's over their needs, just to cover all the imaginative bases and make sure they're above the common folk. Hence more money than common sense. Let's be honest, RAM is cheap, and that $50-60 extra won't be anything to talk about in the long run. So would any Sandy Bridge or Ivy Bridge i5 CPU. The current issue is that most games (and by that I mean like 90%+, including some stupidly power hungry titles) don't use HyperThreading and in some it even hurts the performance. Unless he has another use for it, it's a waste of money. So is getting Sandy Bridge Ex, because that's a very professional grade and overpriced CPU if I ever saw one. Getting a Top-End CPU and excessive amount of RAM isn't future-proofing - it's making sure that you spend all the money that you have budgeted to keep the rig on top for as long as possible. What TLW didn't realise is that by cutting down on this stuff and investing in an SSD + cheaper graphics card and putting the change away for another graphics card would be much more beneficial in the long term. That's real future-proofing. It all breaks down to the performance over the useful economic life of your rig, and TLW could do much better at that budget for a gaming rig, by doing a few adjustments. Whilst his PC is by no means bad, I see common mistakes made by amateur PC builders ALL the time, and I always try to educate them on the subject in hope they won't make the same mistake in the future. Monty, I'd really like to know what "hardcore rendering" you had on mind. Most guys who build very expensive PCs with one of their uses stated as "rendering" don't realise that it's a very broad term and the results will vary a lot between different users and the software of choice. In the end, a lot of them throw a few hundred bucks at something that isn't beneficial at all, considering. I'm glad that you see the whole picture, though, it would be nice knowing what TLW uses had in mind so we could help him out tailoring the build for his specific needs. I'm quite certain that it's an overkill in certain areas, and underperformer in others.
  2. Well, unless you're going to be working with software that doesn't support GPU acceleration and needs tons of VRAM or RAM it's a huge waste of money IMHO. Radeon 7970 is probably the fastest single-GPU card available on the market and you even paid a hefty premium for the advantages of having slightly more VRAM and NVIDIA exclusive features that are not used by 90% of gamers. Not having an SSD in such a rig cries for mercy. How can you even use a modern system running on a normal HDD? It's so apparently sluggish compared to one run purely on the SSD. With the savings on stuff you overpaid for, you'd get a decent 256GB for your system, applications and selected dozen or so games. EVGA Superclocked is a marketing gimmick, unless you got an excellent deal on one, it's a waste of money. I know they come with backplates, so I guess that's a bonus if you watercool. 16GB RAM is useless for pretty much everyone, future proofing in this area is counter productive, because you will either upgrade by the time it becomes mainstream, much faster DDR4 will be out, or RAM prices will drop by a half again. 8GB RAM is more than enough, unless you have more money than common sense. Last, but not least, Sandy Bridge Extreme. Whilst an excellent brand for computing and very specific rendering task, absolutely useless and a huge waste of money to most users. I really hope you had something that supports 12 threads in mind when you were buying it, because as of now, we're living in an extremely inefficient multithreaded world of IT that's changing at a very slow rate (as in, read my point above about RAM use). There's no such thing as future proofing with desktops. You can future proof a server, not a workstation that you intend to keep at the top for a long time.
  3. Wow, your new rig really bothers me. Sandy Bridge EX GTX 670 4GB 16GB RAM 1.5 TB HDD No SSD I really hope that's not a gaming PC. And btw, GPU Boost is almost as useless Turbo Boost on Intel CPUs. :D
  4. Yup, totally confused you with that guy, sorry about that. Either way, his ENB is also partially based on Opethfeldt's, so I guess that solution would yield a similar result. :)
  5. Dude, Unreal has his own ENB config on Nexus with a list of most of his mods that he's using. Download and install them in the right order (one that you think would be better than STEP), get a grass textures mod (as Unreal has said before, there are at least a couple of decent ones on Nexus already) and look up Extreme Skyrim INI Tweaks, or something like that, to change the grass density, shadows resolution, uGrids and drawing distance. Don't forget downsampling or SSAA. Then come back here complaining that your game turned into a beautiful slideshow.
  6. I think this forum is not the best place for you, since you can't provide any constructive feedback, not to mention that you're rude and thick as hell.
  7. I will be testing RLO with CoT for weather effects and SkyRealism Cinematic ENB. I'm also considering adding Enhanced Lights & FX if they become a little more compatible in the future.
  8. A very handy little mod, haven't used it until now, but the idea sounds great.
  9. £13.99 over here, but that includes the 20% VAT.
  10. Little mods like this are incredibly immersive in the game, filling Skyrim with believable inhabitants.
  11. Finally it's fit to include in my mod list.
  12. I think many people don't realise that the right ENB config for taking beautiful and/or interesting screenshots will most likely not be the preferred one for playing the game. And it's more than achievable to reproduce the quality similar to the video linked to by the OP, using full STEP and a few tweaks.
  13. In the mod's Description under Unofficial Lighting Patch heading: So no need for the patch any more.
  14. I'm not quite sure what you expected.
  15. Use only one AF source. Either from the Launcher, the ENB, or the NVIDIA settings. Choose one and turn the others off. The performance and quality is the same for all versions. ENB AF Comparisons. The reason I asked about AA is because if you are using any ENBSeries version past v.119, then turn AA off in the Launcher (which I see it is off in your INI) and in the NVIDIA settings. Hardware AA doesn't work past v.119. You'll have to turn it on in the ENB (see link above for comparisons) or use SMAA. It would be nice if you could throw in the in-game AF comparison in there.
  16. I always repackage the archives manually.
  17. Here's what I did: 1) Extracted all vanilla + HRDLC textures using BSAopt to separate folders. 2) Followed Z's instructions for fixing HRDLC. 3) Merged the fixed HRDLC textures with vanilla textures. 4) Ran DDSopt v8 on ALL textures using the Recommended settings from the OP. 5) Overwritten the incorrectly optimised textures from the DDSopt guide and Neo's guide with the unoptimised textures from the vanilla folder. 6) Archived using LZMA2 Ultra compression that gets the textures down to something like 3.1 GB (from 5.65 GB). 7) Disabled HRDLC from loading in Data Files. This pretty much gives you a base that won't change any time soon, unless Bethesda updates their textures for some reason.
  18. I somebody maintaining an exclusion list that includes the textures mentioned in the DDSopt guide and here on the forum? I've had troubles getting the optimised textures to work properly in the last couple of days.
  19. That's great news! Even better when you consider that jjc71 is working on a new Climates of Tamriel release shortly after Dragonborn is out!
  20. I have no idea what might be causing the issue. Could you by any chance try setting a different FOV value in the console, see if that solves it?
  21. Sorry mate, I have no idea how to fix it. EDIT: Some other references I have found that may hopefully help you to fix the issue: https://www.uesp.net/wiki/Skyrim_talk:Glitches/Archive_2 https://forums.steampowered.com/forums/showthread.php?t=2247382 https://forums.nexusmods.com/index.php?/topic/770925-freezing-and-ctd/page__st__60 EDIT 2: Possible solution: https://www.facepunch.com/showthread.php?t=1102530&p=33802034&viewfull=1#post33802034
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