TechAngel85 Posted September 8, 2016 Posted September 8, 2016 I've wanted to get this mod into STEP for a long time now. I've played with it in my personal setup nearly since its release and continue to use it via Vivid Weathers. Keep in mind that I have ENB enabled in the shots, so this will affect the look of the textures somewhat (makes them more transparent). I've included an example of this effect in the first set of compares. Also keep in mind the foggy weather can be rather resource intensive. The foggy Riften shot looks amazing, but I was sitting at around 35FPS due to the volumetric fog (this feature can be cut from the mod fairly easily). Finally, the compares only include vanilla and this mod since STEP only covers the fire smoke. This rest in STEP is 100% vanilla. My vanilla profile has the follow mods active:Cleaned mastersSKSE - for later mods in list and mod testingUSLEEP - for all it's vanilla fixesUHRPSTEP Vanilla Optimized Textures (Standard Version)Bug Fixes - for vanilla bug fixes not included in USLEEPSMIM - to maintain mesh consistency between comparesImmersive HUD - makes taking screenshots super easy since it auto-hides the HUDELE Lite - to maintain lighting consistencyRelighting Skyrim - to maintain lighting consistencyAll shots have ELEP active with the following effects enabled using default settings:Detailed ShadowsSun RaysSoft ParticlesParticle LightsWaterUnderwaterCloud ShadowsProcedural Sun Vanilla >> Vivid >> Vivid no ENBAs you can see, this mod also changes some of the image space colors with the plug (extended weathers + windy clouds) which is also the cause of the performance hit, but we could use the textures only as a replacement or customize the plugin to keep some of the features. As with any effect replacing mod, images do not do this mod justice so one must test is out in-game to get a full sense of its changes. One such change are the added cloud layers that move individually from one another. This mod enhances your entire experience and the mountain fog covers up most of the z-fighting which the mountains are notorious for. I see no reason not to place this into Core.
NewYears1978 Posted September 10, 2016 Posted September 10, 2016 I can't seem to get Climates to work with STEP - how did you manage? I completed all of STEP and then install Climates (tried last in load order, and just before bashed patch) and I rebuilt my patch - but no effects seem to take place.Tried Climates+ELEFX
TechAngel85 Posted September 10, 2016 Posted September 10, 2016 I don't have CoT installed. Be sure you're plugins are in the right load order.
Tobi Posted June 2, 2017 Posted June 2, 2017 I just installed this mod and the enb with my new step install and I love it. I'd like to throw in my vote for this one, the textures are great. I also have the groundfogs and windyclouds plugin installed.
Kelmych Posted June 9, 2017 Posted June 9, 2017 I've been using this mod for over a year and it doesn't seem to have caused any performance problems on my system. It would be a good addition for STEP.
Greg Posted June 9, 2017 Posted June 9, 2017 I would like to compare Vivid Clouds and Fogs with Ethereal Clouds unless TechAngel85 has already decided which one should be used.
TechAngel85 Posted June 10, 2017 Posted June 10, 2017 Vivid >> Ethereal I only added a couple sky cloud compares here because Ethereal only replaces the cloud textures and does nothing else. Vivid does a lot more. Besides retexturing the clouds, it also includes:Adjusted cloud speedsFire (particle) smokeMountain Clouds (helps hide z-fighting while adding to the atmospherics in a nice way)Distant FogsMistsSteam (dwemer ruins)Volumetric FogIn my opinion, both mods are very nice. We can certainly use both, if the Ethereal clouds are preferred (they certainly are beautiful!). However, I would say we should include Vivid regardless. It provides a lot of atmospherics to the game that were missing by raising the effects already in the game up to a higher lever. A word of caution though, the volumetric fog can slow down lesser systems; however, its effect is amazing! You can actually see the fog all around you and if "feels" as though it has "substance". You "feel" like you're actually walking through it.
phazer11 Posted June 10, 2017 Posted June 10, 2017 I prefer Vivid over Ethereal in all of the tests I've done and in those screens
TechAngel85 Posted June 10, 2017 Posted June 10, 2017 Accepted into STEP as of datetime of this post.
echo451 Posted November 10, 2017 Posted November 10, 2017 I recently reinstalled Skyrim using the STEP 2.10.0 configuration. The Vivid Cloud and Fog mod renders smoke and fog rather oddly. At the load screen you get: https://drive.google.com/open?id=1g1r4EicCwZZSm8YlQO107kHfE_59J4mg In the game you sometimes get: https://drive.google.com/open?id=16hqLiMDRs93DQxkFuKJfFiYVI5DgsTDm Disabling Vivid Cloud and Fog fixes the problem. Load order is pure STEP 2.10.0. All installation instructions were followed. It has not gotten any faster and this is my 3 STEP build. I've sort of got the steps down. ;) ENB is configured to STEP default. All mods are latest from nexus loaded from the STEP pages. This is a clean install using MO. I have not tried the ENB version. (Not sure how to put a picture in a post. Google Drive does not seem to allow for using the picture URL.)
TechAngel85 Posted November 10, 2017 Posted November 10, 2017 I recently reinstalled Skyrim using the STEP 2.10.0 configuration. The Vivid Cloud and Fog mod renders smoke and fog rather oddly. At the load screen you get: https://drive.google.com/open?id=1g1r4EicCwZZSm8YlQO107kHfE_59J4mg In the game you sometimes get: https://drive.google.com/open?id=16hqLiMDRs93DQxkFuKJfFiYVI5DgsTDm Disabling Vivid Cloud and Fog fixes the problem. Load order is pure STEP 2.10.0. All installation instructions were followed. It has not gotten any faster and this is my 3 STEP build. I've sort of got the steps down. ;) ENB is configured to STEP default. All mods are latest from nexus loaded from the STEP pages. This is a clean install using MO. I have not tried the ENB version. (Not sure how to put a picture in a post. Google Drive does not seem to allow for using the picture URL.)That looks like bad or corrupted meshes.
hishutup Posted November 10, 2017 Posted November 10, 2017 No, you either "optimized" them or you have the imipmapskip set to something other than 0.
echo451 Posted November 10, 2017 Posted November 10, 2017 The iTexMipMapSkip was set to 1. All fixed now. Thank you for the help.
CreamyRaccoon Posted November 14, 2017 Posted November 14, 2017 (edited) I've been installing STEP Extended and have been having an issue with a extremely bright worldspace that I've seemed to track down to this mod. I went through the standard steps of going through my mod list one by one until I found the issue which appeared when I activated this mod. The problem is everything is bright and washed out especially when I look towards the sky. My in game brightness is the default I don't usually mess with those things. I've attached screenshots in this post with the hopes that will help find a solution. Bright Worldspace https://imgur.com/a/N0AYn Not Bright Worldspace https://imgur.com/a/1RNh2 Edited November 14, 2017 by CreamyRaccoon
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now