WilliamImm Posted May 5, 2013 Posted May 5, 2013 I've created a thread for SoS - The Wilds, as well as for the Dungeons module.
torminater Posted May 5, 2013 Posted May 5, 2013 Oh yeah! Anybody an idea how the sounds plug-in of Climates of Tamriel works with Sounds of Skyrim?
Vond Posted May 5, 2013 Posted May 5, 2013 It definitely needs a compatibility patch wether you use the Sounds-module from CoT or not Found this little gem: TES5Edit contains a custom script to create a compatibility patch between SoS-Wilds and Climates of Tamriel, automatically.(Load both mods, apply the custom script aptly called "Skyrim - Create patch for ClimatesOfTamriel and SoundsOfSkyrim-TheWilds.pas", which can be found in TES5Edit's "Edit Scripts" folder.)It might be necessary to check this automatic patch if it really covers everything, but it might make creating a compatibility patch a lot easier.Edit: Upon testing this script, I can say it's a start. If you use the CoT - Sounds module and Dawnguard you'll still need to do some of it manually, and you need to do it manually for Civs-module too but it's much less work than the Wilds module (Dungeons doesn't require any)
torminater Posted May 5, 2013 Posted May 5, 2013 Ok, since COT is one of our optional packs (officially since it is stated like this on our forum) we'ld need that patch asap so we can implement SoS in STEP. At least that's my point of view. What do you guys think?
Vond Posted May 5, 2013 Posted May 5, 2013 Ok, since COT is one of our optional packs (officially since it is stated like this on our forum) we'ld need that patch asap so we can implement SoS in STEP. At least that's my point of view. What do you guys think? I posted a temp patch for it on SR section that I've also sent to Cliffworms incase he wants it, but either way it shouldn't be long until he has one up. It also requires a separate RLO patch for the record, didnt have time to make that one before work
WilliamImm Posted May 5, 2013 Posted May 5, 2013 Of the mods that I suggested in my first post, only W&C - Ashes, Telvanni Reborn, and the two kryptolyr mods have been officially marked as testing. I'm wondering why the other mods suggested didn't get marked for testing - not meant to be insulting, but it feels odd that only some were considered - especially since the Falmer armor retexture got some detailed comparisons (and looked to be the best out of the ones tested).
z929669 Posted May 5, 2013 Author Posted May 5, 2013 Ok' date=' since COT is one of our optional packs (officially since it is stated like this on our forum) we'ld need that patch asap so we can implement SoS in STEP. At least that's my point of view. What do you guys think?[/quote']I corrected the Anthology thread ... CoT is NOT currently a part of STEP in any way ... neither is any weather lighting mod ;) ... our bad for missing this inconsistency Of the mods that I suggested in my first post' date=' only W&C - Ashes, Telvanni Reborn, and the two kryptolyr mods have been officially marked as testing. I'm wondering why the other mods suggested didn't get marked for testing - not meant to be insulting, but it feels odd that only some were considered - especially since the Falmer armor retexture got some detailed comparisons (and looked to be the best out of the ones tested).[/quote']'tis because I just have not had time to follow most of your suggestions to learn more. Need more time and more admin to help. Farlo will be done with his finals soon, so ...
Vond Posted May 8, 2013 Posted May 8, 2013 Might be an idea to include that people should create an skse.ini and add [General] ClearInvalidRegistrations=1 ? It solves a lot of issues with savegame bloat etc and I see no reason not include it
z929669 Posted May 9, 2013 Author Posted May 9, 2013 Might be an idea to include that people should create an skse.ini and add [General] ClearInvalidRegistrations=1 ? It solves a lot of issues with savegame bloat etc and I see no reason not include itIs this based on fact of speculation? Not challenging, just wondering. I agree that it makes sense, and I personally use it but cannot confirm the effect. Mostly just OCD :P
Vond Posted May 9, 2013 Posted May 9, 2013 Might be an idea to include that people should create an skse.ini and add [General] ClearInvalidRegistrations=1 ? It solves a lot of issues with savegame bloat etc and I see no reason not include itIs this based on fact of speculation? Not challenging, just wondering. I agree that it makes sense, and I personally use it but cannot confirm the effect. Mostly just OCD :P joshkope is a good example, after sorting his 3.1gb CTDs he still had tons of stuttering and freezes. His save, that had only ever used step mods, was at 38mb. After adding clearinvalidregistrations it went down to 17,5mb and no more freezes/stuttering Sent from my iPhone using Tapatalk 2
Jormungand24 Posted May 9, 2013 Posted May 9, 2013 Sounds of Skyrim is back on Nexus and with the bugs fixed. Just throwing a quick FYI to the development team. Keep up the good work! EDIT: I'm sorry for being a newb, it was already mentioned :(
TechAngel85 Posted May 12, 2013 Posted May 12, 2013 I'm going to suggest we add SkyBirds - Airborn Perching Birds to the list of testing mods to replace Birds & Flocks and Roosters at Dawn in light of it's recent update: https://forum.step-project.com/showthread.php?tid=857&pid=36162#pid36162 Many key community members are in support of this.
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