Guest Posted September 29, 2018 Posted September 29, 2018 (edited) I have a screenshot https://imgur.com/a/M1kaTaH I have ELFX and some other mods ESM flagged cause i'm building stuff in Ck could they be the cause? Edited September 29, 2018 by Project579
sheson Posted September 29, 2018 Author Posted September 29, 2018 I have a screenshot https://imgur.com/a/M1kaTaH I have ELFX and some other mods ESM flagged cause i'm building stuff in Ck could they be the cause? What is the exact text / texture path or filename that is flickering at the top?
Guest Posted September 29, 2018 Posted September 29, 2018 It's so fast I cannot see if fully but it is something like "Altlas_DLC1_" running again for the third time to see if it gets stuck on the same position.
sheson Posted September 29, 2018 Author Posted September 29, 2018 It's so fast I cannot see if fully but it is something like "Altlas_DLC1_" running again for the third time to see if it gets stuck on the same position. Just run Soul Cairn alone... Are those shrubs billboards from SFO?
Guest Posted September 29, 2018 Posted September 29, 2018 (edited) No, not using SFO.Ok it's stuck at "textures\DynDOLOD\DynDOLOD_Flat_Atlas_DLC..." (cannot see after that it goes out of the window). Keeping it open now. Edited September 29, 2018 by Project579
Guest Posted September 29, 2018 Posted September 29, 2018 More screenshots, these are the texts that loop: https://imgur.com/a/rHOuNSo
sheson Posted September 29, 2018 Author Posted September 29, 2018 No, not using SFO. Ok it's stuck at "textures\DynDOLOD\DynDOLOD_Flat_Atlas_DLC..." (cannot see after that it goes out of the window). Keeping it open now. What mod supplies the billboards it is showing the missing _n.dds for? I am assuming you are generating 3D tree LOD with billboard fallback? It is trying to save DynDOLOD\DynDOLOD_Output\Textures\DynDOLOD\LOD\DynDOLOD_Flat_Atlas_DLC01SoulCairn.dds Delete the entire Output folder before generating. Maybe an older version of that file already exists that can not be overwritten because another application is still accessing it. Maybe AntiVirus blocking, but unlikely.
Guest Posted September 29, 2018 Posted September 29, 2018 (edited) No 3D Tree Full fallback LOD, normal setup simply running DynDOLOD clean no special settings other then the normal ones in UI, the missing normal are from "\terrain\lodgen\dawnguard.esm\.." the only mod that adds things in there is HD LODs Textures SE. Edited September 29, 2018 by Project579
sheson Posted September 29, 2018 Author Posted September 29, 2018 No 3D Tree Full fallback LOD, normal setup simply running DynDOLOD clean no special settings other then the normal ones in UI, the missing normal are from "\terrain\lodgen\dawnguard.esm\.." the only mod that adds things in there is HD LODs Textures SE. Testing generation with Hd-Lods Flora and Trees Billboards for Soul Carin and it worked without problems with those billboards. Compare DynDOLOD\Edit Scripts\DynDOLOD\cache\DynDOLOD_SSE_flat_atlas_map_dlc01soulcairn.txt to the one I attached. Based on your screenshot you should have the same 5 textures listed. MO "hide" each texture one by one to see if you can find one that causes it to not work. Still a bit wierd that I can't just save the file. By that time it already loaded all the billboards and did all its things and just tries to write the data, so it is most likely something preventing it from creating/writing the file.DynDOLOD_SSE_dlc01soulcairn_flat_textures_used.txt
Guest Posted September 29, 2018 Posted September 29, 2018 (edited) There is no "DynDOLOD_SSE_flat_atlas_map_dlc01soulcairn.txt" only "DynDOLOD_SSE_dlc01soulcairn_flat_textures_used" and "DynDOLOD_SSE_alt_textures_dlc01soulcairn". "DynDOLOD_SSE_dlc01soulcairn_flat_textures_used" == " DynDOLOD_SSE_dlc01soulcairn_flat_textures_used.txt" to yours. Edited September 29, 2018 by Project579
sheson Posted September 29, 2018 Author Posted September 29, 2018 (edited) There is no "DynDOLOD_SSE_flat_atlas_map_dlc01soulcairn.txt" only " DynDOLOD_SSE_dlc01soulcairn_flat_textures_used" and "DynDOLOD_SSE_alt_textures_dlc01soulcairn". "DynDOLOD_SSE_dlc01soulcairn_flat_textures_used" == " DynDOLOD_SSE_dlc01soulcairn_flat_textures_used.txt" to yours. Oh right, it can't get to the part where it saves that file. Anyhow, remove those textures one by one, see what you find. Edited September 29, 2018 by sheson
Guest Posted September 29, 2018 Posted September 29, 2018 (edited) Finally found them: textures\terrain\lodgen\dawnguard.esm\deadvinehallwayash01_00004321.ddstextures\terrain\lodgen\dawnguard.esm\deadvinelongash01_00004322.dds from HD LODs Textures SE Edited September 29, 2018 by Project579
sheson Posted September 30, 2018 Author Posted September 30, 2018 Finally found them: textures\terrain\lodgen\dawnguard.esm\deadvinehallwayash01_00004321.dds textures\terrain\lodgen\dawnguard.esm\deadvinelongash01_00004322.dds from HD LODs Textures SE They work fine here, not sure why they are causing you trouble. Maybe reinstall or resize them. They are very wide. Or just remove them. Their LOD is probably not important.
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