Tirencia Posted May 23, 2017 Posted May 23, 2017 so adding unique npc's at the part with better settlers and raider overhaul replacer should i place them in the same file structure as unique npc's or better settlers with better settlers and raiders overhaul with raiders overhaul
Gernash Posted May 23, 2017 Author Posted May 23, 2017 Sorry i did not finish updating the mod list or uploading the latest patches. I'll short that out later to day i hope Sent from my SM-G900I using Tapatalk
Tirencia Posted May 23, 2017 Posted May 23, 2017 (edited) its ok, i just got back into town today again lol, and saw you added that and I like it. I have it all under unique npc's for now if I need to i can easy hide the esp's in the other 2 mods so that it only reads the ones from unique, I have also decided to add all the worldspace mods, added the ini edits and wiki core patch do we still need the MODWiki-Worldspace-Patch V6 or is that added in to the core patch this should be the last i need until you update the unique PS I do undestand World space is still WIP so no worries Edited May 23, 2017 by Tirencia
Gernash Posted May 23, 2017 Author Posted May 23, 2017 V6 is needed. Ihave to update the navmeshes at some point as there are a few CTD areas I've encountered Sent from my SM-G900I using Tapatalk
Tirencia Posted May 23, 2017 Posted May 23, 2017 ok, Im fine with that until its fixed, I save a lot and as long as its not in a critical area I'm fine till its fixed :)
Drbigt Posted May 24, 2017 Posted May 24, 2017 Help, I followed the instructions but whenever I try and enter Diamond City the game CTD's! I literally can't progress the game's main storyline! # This file was automatically generated by Mod Organizer.*Fallout4.esm*DLCRobot.esm*DLCworkshop01.esm*DLCCoast.esm*DLCworkshop02.esm*DLCworkshop03.esm*DLCNukaWorld.esm*Unofficial Fallout 4 Patch.esp*ArmorKeywords.esm*HUDFramework.esm*Loads.esm*NewCalibers.esp*ZW's F4 Overhaul Master.esm*Arbitration - Resources.esm*Homemaker.esm*ConcealedArmor.esm*NAC.esm*Settlement Resources Rebalanced.esp*OCDecorator.esp*OCDecoratorDLC.esp*OCDispenser.esp*AutoDoors.esp*AES_Renovated Furniture.esp*FunctionalDisplays.esp*FunctionalDisplays-Collectibles.esp*CleanSettlement Greenhouse.esp*dinoshelf.esp*dinoshelf_extra_ammo.esp*dinoshelf_retex.esp*CREAtiveClutter.esp*OctaviusSentibar_Labels.esp*OWR.esp*OWR_CraftableDecor.esp*OWR_CraftableDecor_CW.esp*Armorsmith Extended.esp*Armorsmith All DLCs Patch.esp*LooksMenu.esp*LooksMenu Customization Compendium.esp*CBBE.esp*Glowing Animals Emit Light.esp*RaiderOverhaul.esp*SuperMutantOverhaul.esp*Synth Overhaul.esp*D.E.C.A.Y.esp*Tracers - Light em up.esp*Crafting Workbench.esp*Crafting Workbenches - Ammo.esp*Crafting Workbenches - Automatron DLC.esp*Crafting Workbenches - Faction and Quest Requirements.esp*Crafting Workbenches - Removed Crafting Experience.esp*LegendaryModification.esp*LegendaryModification2LM.esp*LegendaryModificationCSA.esp*LegendaryModificationGroknak.esp*LegendaryModificationMisc.esp*LegendaryModification - DLC Far Harbor (2LM Concealed).esp*LegendaryModification - DLC Far Harbor (2LM).esp*LegendaryModification - DLC Far Harbor.esp*ConcealedArmor.esp*Craftable Armor Size - Fix Material Requirements.esp*Craftable Armor Size.esp*3dscopes-framework.esp*3dscopes.esp*3dscopes-FarHarbor.esp*3dscopes-NukaWorld.esp*3dscopes Add+DLC+BMD Sollus91 Custom.esp*3dscopes-AddToSpawnList.esp*Homemaker - Streetlights Use Passive Power.esp*WorkshopRearranged.esp*FAR.esp*Realistic Guns and Bullets Overhaul.esp*hdreworkedprojectrevised.esp*Ephla's Unique Chems.esp*WET.esp*NAC-FarHarbor.esp*NAC-NukaWorld.esp*NAI.esp*Pip-Boy Flashlight.esp*EnhancedLightsandFX.esp*Immersive HUD.esp*ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp*NoVanillaRadiantDLCLocations.esp*QuestsTags_00_NotAllDLC.esp*QuestsTags_DLC01_Automatron.esp*QuestsTags_DLC03_FarHarbor.esp*QuestsTags_DLC04_NukaWorld.esp*QuestsTags_DLC06_VaultTec.esp*Weaponsmith - VIS Icon Patch.esp*Arbitration - Button Lowered Weapons.esp*BetterModDescriptions.esp*dD-Enhanced Blood Basic.esp*SkjAlert_All_DLC.esp*BetterCompanions.esp*NoSharedDogmeatTemplate.esp*QuickTrade.esp*The Eyes Of Beauty.esp*ShellRain.esp*QuickEnterFromStand.esp*QuickExitToStand.esp*Live Dismemberment - BrutalNoHeadshots.esp*Live Dismemberment - LiebermodeNoHeadshots.esp*Live Dismemberment - RegularNoHeadshots.esp*Realistic Death Physics - ALL DLC.esp*Binoculars.esp*Scavver's Toolbox.esp*SalvageBeacons.esp*Raider Overhaul - AE Patch-Restored Content.esp*SuperMutantOverHaul-Armorsmith.esp*K9TacticalHarness.esp*Dogmeat's Backpack.esp*AnS Wearable Backpacks and Pouches - Ballistic Weave.esp*AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp*AnS Wearable Backpacks and Pouches.esp*AnS Wearable Backpacks and Pouches - AWKCR.esp*AnS Wearable Backpacks and Pouches - AWKCR Power Armor.esp*Laurent's Robot Skins.esp*Better Explosives - Enhanced Grenades.esp*Better Explosives - Far Harbor.esp*Better Explosives - Grenade Frequency 30.esp*Better Explosives - Normal.esp*Better Explosives - Perks redone - No Trajectory.esp*AtomicRadio.esp*Reverb and Ambiance Overhaul.esp*EveryonesBestFriend.esp*Companion Fall Damage Immunity.esp*ImmersiveVendors.esp*AzarPonytailHairstyles.esp*Eli_Armour_Compendium.esp*Synth Overhaul - No level requirements Patch.esp*Guards.esp*Randomized DC Guard Outfits.esp*Grunts.esp*FO4Hotkeys.esp*TakeCover.esp*VaultTecAcceleratedFocusSystem.esp*VaultTecAcceleratedFocusSystem - FarHarbor.esp*VaultTecAcceleratedFocusSystem - NukaWorld.esp*Generator Fusebox - More realistic version.esp*NewRecipesFH-VIS.esp*StartMeUp.esp*Settler Sandbox Overhaul.esp*3DNPC_FO4.esp*3DNPC_FO4_DLC.esp*Consistent Power Armor Overhaul.esp*Anchorage Power Armor.esp*ZW's F4 Overhaul - Power Armor.esp*BetterSettlers.esp*BetterSettlersCCAPack2.0.esp*BetterSettlersCleanFacePack.esp*BetterSettlersMortalPack.esp*BetterSettlersNoLollygagging.esp*Unique NPCs.esp*Loads of Ammo - Leveled Lists.esp*FALLOUT4WT.esp*Extended weapon mods.esp*CutWeaponModsRestored-Automatron.esp*CutWeaponModsRestored-FarHarbor.esp*CutWeaponModsRestored-NukaWorld.esp*CutWeaponModsRestored.esp*CWMR-Patch-Extended weapon mods.esp*Weaponsmith Extended 2.esp*Arbitration - Recommended Core.esp*KSHairdos.esp*Lots More Female Hairstyles.esp*MojaveImports.esp*Evan_Modular Kitchen.esp*Arbitration - Automatron AI.esp*CWSS Redux.esp*SettleObjExpandPack.esp*SMH.esp*AkaWaterWorld.esp*BTInteriors_Project.esp*plenty 'o' exploration.esp*StumbleUponInteriors.esp*MODWiki - CORE - Patch.esp*MODWiki-AI-Hotfix.esp*MODWiki-BettersettlersClothing-Patch.esp*MODWiki-CraftingRedirect-Patch.esp*MODWiki-Doors-Patch.esp*MODWiki-NAC-Patch.esp*MODWiki-Power Armor-Patch.esp*MODWiki-WorkshopRearranged-Patch.esp*MODWiki-WorldSpace-Patch.esp
bukanaku Posted May 24, 2017 Posted May 24, 2017 After enabling modwiki - core - patch.esm, my weapons appeared to do no damage (or collision). Only tested on Atomic Annie and 10mm Colt 'cuz I'm starting a new game. My load order # This file was automatically generated by Mod Organizer.Fallout4.esmDLCCoast.esmDLCNukaWorld.esmDLCRobot.esmDLCworkshop01.esmDLCworkshop02.esmDLCworkshop03.esmUnofficial Fallout 4 Patch.espArmorKeywords.esmHUDFramework.esmLoads.esmNewCalibers.espZW's F4 Overhaul Master.esmSpringCleaning.esmHomemaker.esmConcealedArmor.esmNAC.esmSettlement Resources Rebalanced.espOCDecorator.espOCDecoratorDLC.espOCDispenser.espAutoDoors.espAES_Renovated Furniture.espEvan_Modular Kitchen.espCWSS Redux.espAkaWaterWorld.espSMH.espSettleObjExpandPack.espFunctionalDisplays.espFunctionalDisplays-Collectibles.espDogBed.espCleanSettlement Greenhouse.espdinoshelf.espdinoshelf_extra_ammo.espdinoshelf_retex.espCREAtiveClutter.espOctaviusSentibar_Labels.espOWR.espOWR_CraftableDecor.espOWR_CraftableDecor_CW.espFAR.espRealistic Roads 2.0.espGrasslands - Healthy.espArmorsmith Extended.espArmorsmith All DLCs Patch.espLooksMenu.espLooksMenu Customization Compendium.espCBBE.espCBBE Furry Undergarments Fix.espGlowing Animals Emit Light.espRaiderOverhaul.espSuperMutantOverhaul.espSynth Overhaul.espD.E.C.A.Y.espCrafting Workbench.espCrafting Workbenches - Ammo.espCrafting Workbenches - Automatron DLC.espCrafting Workbenches - Faction and Quest Requirements.espCrafting Workbenches - Removed Crafting Experience.espLegendaryModification.espLegendaryModification2LM.espLegendaryModificationCSA.espLegendaryModificationGroknak.espLegendaryModificationMisc.espLegendaryModification - DLC Far Harbor.espLegendaryModification - DLC Far Harbor (2LM).espLegendaryModification - DLC Far Harbor (2LM Concealed).espConcealedArmor.espCraftable Armor Size - Fix Material Requirements.espCraftable Armor Size.esp3dscopes-framework.esp3dscopes.esp3dscopes-FarHarbor.esp3dscopes-NukaWorld.esp3dscopes Add+DLC+BMD Sollus91 Custom.esp3dscopes-AddToSpawnList.espCutWeaponModsRestored.espCutWeaponModsRestored-Automatron.espCutWeaponModsRestored-FarHarbor.espCutWeaponModsRestored-NukaWorld.espExtended weapon mods.espCWMR-Patch-Extended weapon mods.espBetter Explosives - Normal.espBetter Explosives - Far Harbor.espBetter Explosives - Enhanced Grenades.espBetter Explosives - Grenade Frequency 30.espBetter Explosives - Perks redone - No Trajectory.espRealistic Guns and Bullets Overhaul.espWeaponsmith Extended 2.espVaultTecAcceleratedFocusSystem.espVaultTecAcceleratedFocusSystem - FarHarbor.espVaultTecAcceleratedFocusSystem - NukaWorld.espLive Dismemberment - RegularNoHeadshots.espFO4Hotkeys.espTakeCover.espQuickEnterFromStand.espQuickExitToStand.espShellRain.espRealistic Death Physics - ALL DLC.espPD_VisualReload.espPD_VReload_WSE.espSalvageBeacons.espAtomicRadio.espEveryonesBestFriend.espImmersiveVendors.espThe Eyes Of Beauty.espKSHairdos.espAzarPonytailHairstyles.espMiscHairstyle.espEli_Armour_Compendium.espUnique NPCs.espBetterSettlers.espBetterSettlersCCAPack2.0.espBetterSettlersMortalPack.espBetterSettlersMostlyFemale.espBetterSettlersNoLollygagging.espGrunts.espGuards.espRandomized DC Guard Outfits.espLaurent's Robot Skins.espAnS Wearable Backpacks and Pouches.espAnS Wearable Backpacks and Pouches - Ballistic Weave.espAnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.espAnS Wearable Backpacks and Pouches - AWKCR.espAnS Wearable Backpacks and Pouches - AWKCR Power Armor.espDogmeat's Backpack.espK9TacticalHarness.espBinoculars.espScavver's Toolbox.espImmersive HUD.espPD_LowerWeapon.espTFPS.espQuickTrade.espSkjAlert_All_DLC.espdD-Enhanced Blood Basic.espAA Better Companions - No Conflicts.espNewRecipesFH-VIS.espEphla's Unique Chems.espMojaveImports.espSettler Sandbox Overhaul.espHomemaker - Streetlights Use Passive Power.espSC_ExpandedScrapList.espRaider Overhaul - AE Patch-Restored Content.espSuperMutantOverHaul-Armorsmith.espConsistent Power Armor Overhaul.espAnchorage Power Armor.espPowerArmorT49.espFALLOUT4WT.espZW's F4 Overhaul - Power Armor.espPowerArmorHUD.espUNnaked Power Armor.espArbitration - Recommended Core.espArbitration - Automatron AI.espLoads of Ammo - Leveled Lists.espSynth Overhaul - No level requirements Patch.espBetterCompanions.espNoSharedDogmeatTemplate.espReverb and Ambiance Overhaul.espFO4 NPCs Travel.espMy_Minutemen.espllamaCompanionHeather.espllamaCompanionHeather-VIS-AE Patch.espCompanion_BloodRose.espEdit_Hancock.espWET.espNAC-FarHarbor.espNAC-NukaWorld.espVivid Weathers - FO4.espVivid Weathers - FO4 - Autumn.espVivid Weathers - FO4 - Far Harbor.espVivid Weathers - Nuka World.espVivid Waters.espEnhancedLightsandFX.espSwinging Meat Bags.espEnhanced Flickering Firelight.espNAI.espPip-Boy Flashlight.espBetterModDescriptions.espValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.espWeaponsmith - VIS Icon Patch.espWorkshopRearranged.esp3DNPC_FO4.esp3DNPC_FO4_DLC.esphdreworkedprojectrevised.espBTInteriors_Project.espAA FusionCityRising.espAA FusionCityRising - HotC.espTrainBar.espLR_APCTransport.espLR_APCNukaWorldExspansion.espDiamondNewVendors.espCROSS_GoreCrits.espChineseStealthSuit.espCROSS_Cybernetics.espMercenary.espMercenaryCBBEPatch.espMercenaryCBBEPatch_NoAE.espVIS+DEF_INV+WR Junk Changes.espCrimeTown.espAWARHERO The Great Green Jewel.espStm_DiamondCityExpansion.espWorkshopRearranged_AtomicRadio_Patch.espWorkshopRearranged_AutoDoors_Patch.espMODWiki - CORE - Patch.espMODWiki-CraftingRedirect-Patch.espMODWiki-ModernWeapons-Patch.espMODWiki-Power Armor-Patch.espMODWiki-BettersettlersClothing-Patch.espMODWiki-T49-Patch.espMODWiki-Doors-Patch.espMODWiki-WorkshopRearranged-Patch.espMODWiki-AI-Hotfix.espMODWiki-NAC-Patch.espPRC Patch for Enbs.espMODWiki-WorldSpace-Patch.esp Anyone had the same problem?
AntoniX Posted May 24, 2017 Posted May 24, 2017 After enabling modwiki - core - patch.esm, my weapons appeared to do no damage (or collision). Only tested on Atomic Annie and 10mm Colt 'cuz I'm starting a new game. Anyone had the same problem?Try install Tracers - Light em up.esp 1
bukanaku Posted May 24, 2017 Posted May 24, 2017 Try install Tracers - Light em up.espWorks now! Thanks!
GrantSP Posted May 24, 2017 Posted May 24, 2017 @Drbigt & @bukanaku Please use 'spoiler' tags for long lists.
Drbigt Posted May 25, 2017 Posted May 25, 2017 @Drbigt & @bukanaku Please use 'spoiler' tags for long lists. Sorry, I'm new. I didn't know.
Barachiel Posted May 26, 2017 Posted May 26, 2017 Well much to my shock and surprise, T-49 Armor of the Storyteller just saw an update, and a sizable one at that, I think.
GabaZieute Posted May 28, 2017 Posted May 28, 2017 (edited) Weird,colming back after 2 months hiatus, the culling is all going bonkers in my game (ie starlight screen is ok till I get close then it disapears)I tried to reinstall worldpach (with big preculling ba2), upgrading from 2.2.2 to 2.2.6 , reinstalling worldpatch, changing ini settingsnothing works, one culling issue is fixed here another appears there.Will wait for modwiki 2.3 guide to start from scratch.will you make a separate page for NAC ? (from what I understood, there are much more settings in the new version) Edited May 28, 2017 by GabaZieute
Razorsedge877 Posted May 28, 2017 Posted May 28, 2017 I have made it to the installation of MO2 in your guide and am stuck here. I have no idea what the first line means and hope someone can help me out. I kind of figured all I would have to do is reset the directory paths under the MO2 -> Settings -> Paths Tab. Should I use your MO2 install instructions on Skyrim SE also? Open an administrative command prompt, then create a symbolic link with the following command "mklink /J C:\Users\%Username%\AppData\Local\ModOrganizer C:\ModOrganizer2Data" Warning:This step has to be done or it will not work correctly it is a necessary workaround!!!Your C:\Users\%Username%\AppData\Local\ModOrganizer folder should look like this(the pic below) now if it doesn't then you need to work out why as the rest of the guide will not work.Go into MO2 Settings and in the NEXUS tab enter your login Information. Warning:Do not for ANY reason change the "Settings>paths>Base Directory" in ModOrganizer. It should read C:/Users/>>>YOUR USERNAME not this text<<</AppData/Local/ModOrganizer/Fallout 4 DO NOT CHANGE IT OR ANY OF THE OTHER PATHS. You have been warned.
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