Barachiel Posted May 9, 2017 Posted May 9, 2017 (edited) Okay, for anyone who cares, you can remove Snap-n-Build then use the Workshop Menu Missing Tabs fix mod from the Nexus. The T-49 helmet problem was due to having something called a "Headlamp Debug" installed in-game. I switched it over to the regular Headlamp option, and it worked just fine. I got the world back by disabling the COREWiki-Worldspace patch. Edited May 9, 2017 by Barachiel
rayhne Posted May 9, 2017 Posted May 9, 2017 What kind of things are hard coded? The crafting xp? The legendary modifications on hard?
Gernash Posted May 9, 2017 Author Posted May 9, 2017 Okay, for anyone who cares, you can remove Snap-n-Build then use the Workshop Menu Missing Tabs fix mod from the Nexus. The T-49 helmet problem was due to having something called a "Headlamp Debug" installed in-game. I switched it over to the regular Headlamp option, and it worked just fine. I got the world back by disabling the COREWiki-Worldspace patch. Good to see it worked out.
Gernash Posted May 9, 2017 Author Posted May 9, 2017 (edited) What kind of things are hard coded? The crafting xp? The legendary modifications on hard?Many things, if you look at all the fomods in the Wiki, any settings that conflict I had an override Priority. E.g. NAC and ChemsI Prioritized VATS>MojaveImports>Vanilla. (as TDarkShadow Pointed out the missing effects.)I did not add the NAC affects to chems as I've not had time to play with them so I did not include them at this stage. (I have used the chem effects when I 1st installed NAC but disabled most of the effects Shortly after.) And then there are some inconsistent values / effects in the Core and Nac patch.'Inconsistent NAC Stuff'0004A520 - ClothesDeaconSunGlasses (Eli_ArmourCompendium replaces an armor-addon model) Yea that's an oops (But only if people use Eli_ArmourCompendium) Edited May 9, 2017 by Gernash
Gernash Posted May 9, 2017 Author Posted May 9, 2017 Hmm there are some Material swap issues I noticed though for PA I'll fix those up in next patch. 1
Jarda Posted May 10, 2017 Posted May 10, 2017 To play around FO4Edit was really cool, I could even get rid of some useless esp, and could understand better the load order and patches. Now I have a question: Is there a way to get a GMST list via console or external tools?I ask because I found only one reference for the following settings over the web, which I'm using in my personal patch: fSurvivalCompassLocationMaxDistfSurvivalPerceptionCompassBasefSurvivalPerceptionCompassMult These are not in the Fallout4.esm, neither in the "Complete GMST List" I've found on Reddit.I had to wipe my 3rd trial at a Survival Save mod, since it didn't worked again. I thought maybe there could be some GMST for saving, and it would solve everything with ease. Sorry for the offtopic, but since this guide and its forum thread got me to learn a lot of stuff I thought it wouldn't hurt to ask.
Gernash Posted May 10, 2017 Author Posted May 10, 2017 (edited) To play around FO4Edit was really cool, I could even get rid of some useless esp, and could understand better the load order and patches. Now I have a question: Is there a way to get a GMST list via console or external tools?I ask because I found only one reference for the following settings over the web, which I'm using in my personal patch: fSurvivalCompassLocationMaxDistfSurvivalPerceptionCompassBasefSurvivalPerceptionCompassMult These are not in the Fallout4.esm, neither in the "Complete GMST List" I've found on Reddit.I had to wipe my 3rd trial at a Survival Save mod, since it didn't worked again. I thought maybe there could be some GMST for saving, and it would solve everything with ease. Sorry for the offtopic, but since this guide and its forum thread got me to learn a lot of stuff I thought it wouldn't hurt to ask.I'm Me not S.T.E.P GetGS fSurvivalCompassLocationMaxDistGetGS fSurvivalPerceptionCompassBaseGetGS fSurvivalPerceptionCompassMult Note: SETGS is for settings Adjustable via ini not GS settings.https://www.nexusmods.com/fallout4/mods/1312/?is how you pull settings. Edited May 10, 2017 by Gernash
Trexasle Posted May 10, 2017 Posted May 10, 2017 (edited) I am having Issues, With This setup it seems.The First One Being that certain bushes are this odd black color, which I assume is from a Missing Texture File?And Another Where The Elevator is just straight up Missing.https://imgur.com/a/SGwYK[spoiler=Here's my load Order for Reference.]# This file was automatically generated by Mod Organizer.Fallout4.esmDLCRobot.esmDLCworkshop01.esmDLCCoast.esmDLCworkshop02.esmDLCworkshop03.esmDLCNukaWorld.esmDLCUltraHighResolution.esmUnofficial Fallout 4 Patch.espArmorKeywords.esmHUDFramework.esmLoads.esmNewCalibers.espZW's F4 Overhaul Master.esmArbitration - Resources.esmHomemaker.esmConcealedArmor.esmNAC.esmHDReworkedProjectRevised.espFAR.espGrasslands - Healthy.espSettlement Resources Rebalanced.espOCDecorator.espOCDecoratorDLC.espOCDispenser.espAutoDoors.espAES_Renovated Furniture.espEvan_Modular Kitchen.espCWSS Redux.espAkaWaterWorld.espSMH.espSettleObjExpandPack.espFunctionalDisplays.espFunctionalDisplays-Collectibles.espDogBed.espCleanSettlement Greenhouse.espdinoshelf.espdinoshelf_extra_ammo.espdinoshelf_retex.espCREAtiveClutter.espOctaviusSentibar_Labels.espOWR.espOWR_CraftableDecor.espOWR_CraftableDecor_CW.espArmorsmith Extended.espArmorsmith All DLCs Patch.espLooksMenu.espLooksMenu Customization Compendium.espCBBE.espGlowing Animals Emit Light.espRaiderOverhaul.espSuperMutantOverhaul.espSynth Overhaul.espD.E.C.A.Y.espTracers - Light em up.espCrafting Workbench.espCrafting Workbenches - Ammo.espCrafting Workbenches - Automatron DLC.espCrafting Workbenches - Faction and Quest Requirements.espCrafting Workbenches - Removed Crafting Experience.espLegendaryModification.espLegendaryModification2LM.espLegendaryModificationCSA.espLegendaryModificationGroknak.espLegendaryModificationMisc.espLegendaryModification - DLC Far Harbor.espConcealedArmor.espCraftable Armor Size - Fix Material Requirements.espCraftable Armor Size.esp3dscopes-framework.esp3dscopes.esp3dscopes-FarHarbor.esp3dscopes-NukaWorld.esp3dscopes Add+DLC+BMD Sollus91 Custom.esp3dscopes-AddToSpawnList.espCutWeaponModsRestored.espCutWeaponModsRestored-Automatron.espCutWeaponModsRestored-FarHarbor.espCutWeaponModsRestored-NukaWorld.espExtended weapon mods.espBetter Explosives - Normal.espBetter Explosives - Far Harbor.espBetter Explosives - Enhanced Grenades.espBetter Explosives - Grenade Frequency 30.espBetter Explosives - Perks redone - No Trajectory.espRealistic Guns and Bullets Overhaul.espWeaponsmith Extended 2.espVaultTecAcceleratedFocusSystem.espVaultTecAcceleratedFocusSystem - FarHarbor.espVaultTecAcceleratedFocusSystem - NukaWorld.espLive Dismemberment - RegularNoHeadshots.espFO4Hotkeys.espTakeCover.espQuickEnterFromStand.espQuickExitToStand.espShellRain.espRealistic Death Physics - ALL DLC.espSalvageBeacons.espAtomicRadio.espEveryonesBestFriend.espImmersiveVendors.espThe Eyes Of Beauty.espAzarPonytailHairstyles.espEli_Armour_Compendium.espBetterSettlers.espBetterSettlersCCAPack2.0.espGrunts.espGuards.espRandomized DC Guard Outfits.espLaurent's Robot Skins.espAnS Wearable Backpacks and Pouches.espAnS Wearable Backpacks and Pouches - Ballistic Weave.espAnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.espDogmeat's Backpack.espK9TacticalHarness.espBinoculars.espScavver's Toolbox.espImmersive HUD.espArbitration - Button Lowered Weapons.espQuickTrade.espSkjAlert_All_DLC.espdD-Enhanced Blood Basic.espCompanion Fall Damage Immunity.espNewRecipesFH-VIS.espEphla's Unique Chems.espMojaveImports.espGenerator Fusebox - More realistic version.espSettler Sandbox Overhaul.espHomemaker - Streetlights Use Passive Power.espRaider Overhaul - AE Patch-Restored Content.espSuperMutantOverHaul-Armorsmith.espConsistent Power Armor Overhaul.espAnchorage Power Armor.espPowerArmorT49.espFALLOUT4WT.espZW's F4 Overhaul - Power Armor.espArbitration - Recommended Core.espLoads of Ammo - Leveled Lists.espSynth Overhaul - No level requirements Patch.espBetterCompanions.espNoSharedDogmeatTemplate.espReverb and Ambiance Overhaul.espWET.espVivid Weathers - FO4.espVivid Weathers - FO4 - Far Harbor.espVivid Weathers - FO4 - Summer.espVivid Weathers - Nuka World.espVivid Waters.espNAC-FarHarbor.espNAC-NukaWorld.espEnhancedLightsandFX.espNAI.espPip-Boy Flashlight.espBetterModDescriptions.espValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.espWeaponsmith - VIS Icon Patch.espWorkshopRearranged.esp3DNPC_FO4.esp3DNPC_FO4_DLC.espplenty 'o' exploration.espStumbleUponInteriors.espsubwayrunnnerdynamiclighting.espBTInteriors_Project.espMODWiki - CORE - Patch.espMODWiki-CraftingRedirect-Patch.espMODWiki-ModernWeapons-Patch.espMODWiki-Power Armor-Patch.espMODWiki-BettersettlersClothing-Patch.espMODWiki-Doors-Patch.espMODWiki-WorkshopRearranged-Patch.espMODWiki-Worldspace-Patch.espMODWiki-AI-Hotfix.espMODWiki-NAC-Patch.espAnS Wearable Backpacks and Pouches - AWKCR Power Armor.espAnS Wearable Backpacks and Pouches - AWKCR.espCWMR-Patch-Extended weapon mods.espWeaponsmith - Super Mutant Redux Patch.esp Edited May 10, 2017 by Gernash
Jarda Posted May 10, 2017 Posted May 10, 2017 @Gernash Crappy english, don't take me wrong mate.YOU are awesome, you know that.
Gernash Posted May 10, 2017 Author Posted May 10, 2017 @Gernash Crappy english, don't take me wrong mate.YOU are awesome, you know that. If you want more formal and in-depth responses with correctly punctuated grammar than you have come to the wrong place. The guide is meant to be informational, and all the guff is basically off-the-top of my head with the current redo I did quickly skim over everything. Hopefully making it less crappy English with words good-der-a.
Gernash Posted May 10, 2017 Author Posted May 10, 2017 (edited) I am having Issues, With This setup it seems. The First One Being that certain bushes are this odd black color, which I assume is from a Missing Texture File? And Another Where The Elevator is just straight up Missing. Hmm, I haven't checked the game in PRE War tryFallout.ini [General]bUseCombinedObjects=0bPreCulledObjectsEnabled=0 [Display]bUsePreCulledObjects=1 (Or just delete this entry in it entirety) either that or it's the digital bMosus and pic one was the remnants of the burning bush and pic 2 is no Ascension for you. AnS Wearable Backpacks and Pouches - AWKCR Power Armor.esp <---RemoveAnS Wearable Backpacks and Pouches - AWKCR.esp <---RemoveCWMR-Patch-Extended weapon mods.esp <---RemoveWeaponsmith - Super Mutant Redux Patch.esp <---Remove Also VIVid weather after NAIhttps://www.dropbox.com/s/cx92rw07ah4rzlt/MODWiki-Vivid-Patch.esp?dl=0 PAtch at the end of list Edited May 10, 2017 by Gernash
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