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Posted

so adding unique npc's at the part with better settlers and raider overhaul replacer should i place them in the same file structure as unique npc's or better settlers with better settlers and raiders overhaul with raiders overhaul

Posted

Sorry i did not finish updating the mod list or uploading the latest patches. I'll short that out later to day i hope

 

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Posted (edited)

its ok, i just got back into town today again lol, and saw you added that and I like it. I have it all under unique npc's for now if I need to i can easy hide the esp's in the other 2 mods so that it only reads the ones from unique, I have also decided to add all the worldspace mods, added the ini edits and wiki core patch do we still need the MODWiki-Worldspace-Patch V6 or is that added in to the core patch this should be the last i need until you update the unique

 

PS I do undestand World space is still WIP so no worries

Edited by Tirencia
Posted

V6 is needed. Ihave to update the navmeshes at some point as there are a few CTD areas I've encountered

 

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Posted

Help, I followed the instructions but whenever I try and enter Diamond City the game CTD's! I literally can't progress the game's main storyline!

 

 

 

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Posted

After enabling modwiki - core - patch.esm, my weapons appeared to do no damage (or collision). Only tested on Atomic Annie and 10mm Colt 'cuz I'm starting a new game.

 

My load order

 

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 Anyone had the same problem?

Posted
  On 5/24/2017 at 2:23 PM, bukanaku said:

After enabling modwiki - core - patch.esm, my weapons appeared to do no damage (or collision). Only tested on Atomic Annie and 10mm Colt 'cuz I'm starting a new game.

 Anyone had the same problem?

Try install Tracers - Light em up.esp

  • +1 1
Posted
  On 5/24/2017 at 11:05 PM, GrantSP said:

@Drbigt & @bukanaku

 

Please use 'spoiler' tags for long lists.

 

Sorry, I'm new. I didn't know.

Posted (edited)

Weird,
colming back after 2 months hiatus, the culling is all going bonkers in my game (ie starlight screen is ok till I get close then it disapears)
I tried to reinstall worldpach (with big preculling ba2), upgrading from 2.2.2 to 2.2.6 , reinstalling worldpatch, changing ini settings
nothing works, one culling issue is fixed here another appears there.

Will wait for modwiki 2.3 guide to start from scratch.
will you make a separate page for NAC ? (from what I understood, there are much more settings in the new version)

Edited by GabaZieute
Posted

I have made it  to the installation of MO2 in your guide and am stuck here. I have no idea what the first line means and hope someone can help me out. I kind of figured all I would have to do is reset the directory paths under the MO2 -> Settings -> Paths Tab. Should I use your MO2 install instructions on  Skyrim SE also?

 

 

Open an administrative command prompt, then create a symbolic link with the following command "mklink /J C:\Users\%Username%\AppData\Local\ModOrganizer C:\ModOrganizer2Data"

30px-Warning-Logo.png      Warning:This step has to be done or it will not work correctly it is a necessary workaround!!!
  • Your C:\Users\%Username%\AppData\Local\ModOrganizer folder should look like this(the pic below) now if it doesn't then you need to work out why as the rest of the guide will not work.

MO2_link_file.png

  • Go into MO2 Settings and in the NEXUS tab enter your login Information.
30px-Warning-Logo.png      Warning:Do not for ANY reason change the "Settings>paths>Base Directory" in ModOrganizer. It should read C:/Users/>>>YOUR USERNAME not this text<<</AppData/Local/ModOrganizer/Fallout 4 DO NOT CHANGE IT OR ANY OF THE OTHER PATHS. You have been warned.

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