DarkladyLexy Posted April 16, 2017 Share Posted April 16, 2017 I spotted this today while chopping some wood in Riverwood is anyone else having this problem? https://imgur.com/ai18xm0 Link to comment
Gaghar Posted April 16, 2017 Share Posted April 16, 2017 you should be able to add that mod no issues you even add to the miscellaneous merge too. I have also added to our testing list so thanks for pointing it out. New mod added Training Dummies & Targets - Falskaar Edition this make it so you can use the dummies to improve combat skills which make sense to me. It has also been included in the Miscellaneous merge so extra esp slot used.Thank you very much Link to comment
Smokingjoe1982 Posted April 17, 2017 Share Posted April 17, 2017 Have you guys checked out the new mod on the nexus called "Suit Up"? - https://www.nexusmods.com/skyrim/mods/83347/? If it works without any conflicts, and can be merged, I think it would be an awesome addition for RP purposes. Link to comment
DarkladyLexy Posted April 17, 2017 Share Posted April 17, 2017 (edited) seem like the issue was having in riverwood is being caused by Verdant now to figure out why. Edit: AHH all the extra flowers from Verdant that are clipping are annoying think we shoudl just get rid of them and only have the grass stuff from the mod or we should serious consider changing it. To what don't know at the moment. Edit 2: i think we could get ride of Verdant and install Enhanced Landscape grasses and plants https://www.nexusmods.com/skyrim/mods/68782/?. the optional file does require the main file plsu it looks a little better and at least to me seem more fps friendly. Edit 3: we even re-add Enhanced landscapes it was actually originally part of the original SRLE Extended it was drop due to performance issue but i beleive that was more use you our Rig then that mod plus re-adding would have the add bonus of reducing the grass and floria mods. what does everyone else think? Edited April 17, 2017 by DarkladyLexy Link to comment
B00mer9 Posted April 17, 2017 Share Posted April 17, 2017 Have you guys checked out the new mod on the nexus called "Suit Up"? - https://www.nexusmods.com/skyrim/mods/83347/? If it works without any conflicts, and can be merged, I think it would be an awesome addition for RP purposes. I was looking at a video on Smart equip, which his previous and very similar mod. I would totally go for this, if it isn't too script heavy. I am already changing clothes semi-manually when travelling or entering city using the hotkeys of the SkyUI menus. I like to look humble and relax when I am shopping or going to the Tavern :p Link to comment
DarkladyLexy Posted April 17, 2017 Share Posted April 17, 2017 Have you guys checked out the new mod on the nexus called "Suit Up"? - https://www.nexusmods.com/skyrim/mods/83347/? If it works without any conflicts, and can be merged, I think it would be an awesome addition for RP purposes. I'll get Darth to add it to his test list. Link to comment
sirjesto Posted April 17, 2017 Share Posted April 17, 2017 seem like the issue was having in riverwood is being caused by Verdant now to figure out why. Edit: AHH all the extra flowers from Verdant that are clipping are annoying think we shoudl just get rid of them and only have the grass stuff from the mod or we should serious consider changing it. To what don't know at the moment. Edit 2: i think we could get ride of Verdant and install Enhanced Landscape grasses and plants https://www.nexusmods.com/skyrim/mods/68782/?. the optional file does require the main file plsu it looks a little better and at least to me seem more fps friendly. Edit 3: we even re-add Enhanced landscapes it was actually originally part of the original SRLE Extended it was drop due to performance issue but i beleive that was more use you our Rig then that mod plus re-adding would have the add bonus of reducing the grass and floria mods. what does everyone else think?Too bad this mod isn't available for Oldrim, it's great. https://www.nexusmods.com/skyrimspecialedition/mods/9005/? Link to comment
DarkladyLexy Posted April 17, 2017 Share Posted April 17, 2017 Too bad this mod isn't available for Oldrim, it's great. https://www.nexusmods.com/skyrimspecialedition/mods/9005/?yeah i wonder is possible to back convert a mod ie i know is possible to from Older skryim to SSE but can you go from SSE to older skyrim? Link to comment
sirjesto Posted April 17, 2017 Share Posted April 17, 2017 (edited) yeah i wonder is possible to back convert a mod ie i know is possible to from Older skryim to SSE but can you go from SSE to older skyrim?I don't believe so, no. Not in the traditional way of loading and re-saving in the CK. I had a look in xEdit and I can revert the WaterFlow data from the new Update.esm, but there is one issue that can't be fixed: A few Landscape Textures (LTEX) picked up an unknown INAM value, along with a couple having specular values modified. That value can't even be seen by the old CK or xEdit, so it can't be removed. I imagine this would cause issues with the game. Edited April 17, 2017 by sirjesto Link to comment
DarkladyLexy Posted April 17, 2017 Share Posted April 17, 2017 I don't believe so, no. Not in the traditional way of loading and re-saving in the CK. I had a look in xEdit and I can revert the WaterFlow data from the new Update.esm, but there is one issue that can't be fixed: A few Landscape Textures (LTEX) picked up an unknown INAM value, along with a couple having specular values modified. That value can't even be seen by the old CK or xEdit, so it can't be removed. I imagine this would cause issues with the game.well that's a bummer so basically you would need to recreate the mod from the ground up and somehow I don't think the mod author would want to do that. Link to comment
Darth_mathias Posted April 17, 2017 Author Share Posted April 17, 2017 Have you guys checked out the new mod on the nexus called "Suit Up"? - https://www.nexusmods.com/skyrim/mods/83347/? If it works without any conflicts, and can be merged, I think it would be an awesome addition for RP purposes. sorry but i don't see the point in the mod cos you can just use SkyUI group hotkeys for this. 1 Link to comment
omgitskae Posted April 17, 2017 Share Posted April 17, 2017 (edited) seem like the issue was having in riverwood is being caused by Verdant now to figure out why. Edit: AHH all the extra flowers from Verdant that are clipping are annoying think we shoudl just get rid of them and only have the grass stuff from the mod or we should serious consider changing it. To what don't know at the moment. Edit 2: i think we could get ride of Verdant and install Enhanced Landscape grasses and plants https://www.nexusmods.com/skyrim/mods/68782/?. the optional file does require the main file plsu it looks a little better and at least to me seem more fps friendly. Edit 3: we even re-add Enhanced landscapes it was actually originally part of the original SRLE Extended it was drop due to performance issue but i beleive that was more use you our Rig then that mod plus re-adding would have the add bonus of reducing the grass and floria mods. what does everyone else think?I tried Enhanced Landscapes in the past because it looked really amazing, but had a number of issues specifically with the town/city/village overhaul mods I used (despite the mod page claiming compatibility). I didn't try it with Arthmoor villages but it does make a lot of changes to the landscape in villages so you'd probably have to check for compatibility with Arthmoor villages, BFT, ICAIO, Lost smelters, and Snazzy Furniture? Ahhh disregard, you're referring to just the plants module. Edited April 17, 2017 by omgitskae Link to comment
Smokingjoe1982 Posted April 17, 2017 Share Posted April 17, 2017 sorry but i don't see the point in the mod cos you can just use SkyUI group hotkeys for this.No worries. I had actually forgotten about the SkyUI hotkeys when I posted about the mod. My fault, I apologize. Link to comment
Darth_mathias Posted April 17, 2017 Author Share Posted April 17, 2017 SirJesto or anyone else for that matter the mod author of Landscape Fixes For Grass Mods has said he may recreate this mod for Oldrim but i wont be for sometime but he did say if someone else were to do it the pass on mod so him/her (not sure whcih it is) can upload it. Link to comment
Nozzer66 Posted April 17, 2017 Share Posted April 17, 2017 (edited) No worries. I had actually forgotten about the SkyUI hotkeys when I posted about the mod. My fault, I apologize.No need to apologize. Getting mods known is never a bad thing. Thanks for the suggestion all the same. In other news my parts have arrived literally already today (It's 6.30 Am in my part of Straya. The courier lives in my street anyway. Not what you know, it's who you know. He said he'd have delivered them Thursday but he knew I was away for Easter). So I have a job to do. New Mobo, processor and memory, plus case fans and maybe a re-imaging of Windows 7. Might be a good time to do a full cleanup of stuff I don't use anyway. Edited April 17, 2017 by Nozzer66 Link to comment
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