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Neovalen

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Everything posted by Neovalen

  1. SR:LE makes extensive use of this template so if you need a place to verify any changes impacts feel free to check it. Some of the FOMODs are quite long, I've personally split them at 5 pages max and I've gotten no complaints.
  2. It's changing the base types of the coin pouches and some chests to contain the appropriate coin type.
  3. It happens when you die, literally. Doesn't affect gameplay at all.
  4. Still waiting for 2.0 before giving this a go. :) Thank you beta testers... hehe.
  5. Been using this a long time, other than flying on death... love it.
  6. Add me to the minority... now if he combined Rainbows, Splash of Rain, and some of his other small mods... gold!
  7. This, ENB provides ENBoost to manage memory and prevent ctds over 3.1gb.
  8. Other than the currently experimental Dynamic LODS you can set uGridsToLoad to 7 or 9 but this will cause AI / Events to trigger farther from the player as well. I never had trouble with 7 but 9 might be pushing it playability wise as people will start talking / quest events will happen outside of earshot.
  9. ShadowPlay always worked for me... no issues with ENB and footage looks same as screen.
  10. Good luck to you guys.
  11. I vote Gamwich on this one, the design is nice and its closer to vanilla on the lock itself. Another reason is it doesn't look like lady parts (despite authors attempts at preventing such) as current STEP does. :)
  12. It's only 1 esp after the merge, so esp argument isn't that much really.
  13. I think Gamwich was going for a more ceramic look, but I could be wrong. Personally like Rustic better.
  14. Well, we can fix ini files pretty easy... we can't fix an engine issue for lip sync.
  15. Would be nice if they took a few extra minutes to fix the lip sync issue...
  16. I live in California US, median income here is 60k US.... Therefore from my "ivory tower" perspective 20k is nothing, of course I have the bills to match.
  17. 20k US... damn that seems really low for full time. Job sounds cool though.
  18. XPMS incorporates the RR&F skeleton changes. Therefore it also needs the esp changes... thats why it's required for XPMS.
  19. I use Centaur in SR:LE and have no issues. Perhaps use it as an alternative.
  20. Placeholder for future post. (On mobile atm)
  21. Looks like Vivid Landscapes - All In One was updated... for now I suggest keeping the 2.7 version. Whatever this new update did to the landscape around Whiterun is cringe-worthy.
  22. This is the correct version.
  23. Basically at this point, BOSS is stable and things arent likely to change / move on you. LOOT is still being worked / updated and thus requires vigilance that things will not be continuously moving depending on your load order. (i.e. BOSS is more predictable than LOOT)
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