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D1Z4STR

SkyrimSE Curator
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Everything posted by D1Z4STR

  1. If you wish to comment, please do so. Blade and Blunt - A Combat Overhaul Wildcat - Combat of Skyrim Vigor - Combat and Injuries Realistic Combat AI
  2. I am still pondering this one, I have one more lighter weight option I am looking into. Blade & Blunt requires a few edits to ScrambledBugs.json to change some values from 'false' to 'true'. I think Blade and Blunt does more for combat and semi game 'realism' than Wildcat does specifically for stamina management and injuries. Alternatively, while in my opinion I think the values of stamina/injury management goes better towards Blade & Blunt, it does not have a MCM to customize/turn-on/off features like Wildcat does.
  3. Discussion topic: Blade and Blunt - A Combat Overhaul by Simon Magus and Colinswrath Wiki Link
  4. Discussion topic: Arena - An Encounter Zone Overhaul by Simon Magus Wiki Link
  5. Discussion topic: Andrealphus' Bleedout Revamp by AndrealphusVIII Wiki Link
  6. Discussion topic: Disparity SE - Character Classes - Greater Racial Diversity by kryptopyr Wiki Link MCM for full customization and tuning. Mainly used for starting skills, racial abilities, and standing stones. Needs some decent testing.
  7. Discussion topic: Vampire Allies Factions Fix by Tarlazo Wiki Link
  8. Discussion topic: Rock Traps Trigger Fixes by lilebonymace Wiki Link
  9. Discussion topic: Imperial Soldiers Using Wrong Shields Fix by DEEJMASTER333 Wiki Link
  10. Discussion topic: Fish Plaque Fixes and Improvements by wSkeever Wiki Link
  11. fixed, thanks!
  12. It's a small papyrus library used when trading/bartering but the mod's in use will be Show Follower Carry Weight, Show NPC Disposition Rank, and Show Mount Carry Weight.
  13. Discussion topic: Enhanced Invisibility by powerofthree Wiki Link
  14. Discussion topic: Majestic Greybeards by Catir and Mharlek1 Wiki Link
  15. We need to make one small additional change to the STEP - CR or STEP - Lighting and Weather CR (not sure which this would be for) If you load xEdit and look at SightlessNavFix.esp and conflict check to that file only you will see the lighting mod Ambiance loads before it. The XCLL lighting data you want from Ambiance for FormID 00025195 - Abandoned Cave will lose to SightlessNavFix.esp (Navigator Navmesh Fixes) gaining back the default Skyrim colorspace values.
  16. Discussion topic: The Black Door Revoiced by LeoMaximus Wiki Link
  17. Discussion topic: Potema Revoiced by LeoMaximus Wiki Link
  18. Discussion topic: Less Music by madvintage Wiki Link
  19. Discussion topic: Ghostly Helgi Voice by LeoMaximus Wiki Link
  20. I forgot to fix that, corrected now.
  21. Discussion topic: Extended Bandit Dialogue by Jonx0r Wiki Link
  22. A group rule to combine it with CC is a good idea. I will change mine.
  23. Discussion topic: Distant Rolling Thunder by Clofas Wiki Link
  24. Discussion topic: Blackreach Eerie Ambience by Clofas Wiki Link
  25. Discussion topic: Septim - a coin retexture by Hvergelmir Wiki Link STEP does not have a coin retexture, so here it is.
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