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TechAngel85

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Everything posted by TechAngel85

  1. Marking as dropped for 2.2.7
  2. Pond fish is not Core and I stated a good while back in this thread that this mod wouldn't be Core either due to the mesh change away from vanilla.
  3. Oh no you didn't! :ohmy: AMD vs nVidia is one of the age old feuds and you just poured some gasoline on the wood and struck a match... My opinion from what I've seen over my course of being with STEP is that nVidia tends to be more reliable when it comes to Skyrim, but you shouldn't base a video card purchase on how well it plays a game built around 6 year old technology.
  4. Nexus is usually fast for me...when it's up. They've been down a lot here lately with no real communication of what all the maintenance is about.
  5. After seeing Gopher's recent video review, I have to say that I'll probably be sticking with RLO. This mod is great, but there are just too few things I don't agree with.
  6. I agree with Neo. Right now STEP is only recommending the Sneak Attack option. Therefore, there is no reason for Silent Skyrim either unless someone wants to do the advocating and testing again for the other sounds. Not me. I'll add Silent Skyrim to the removal list on the changelog as well.
  7. I've removed Active Fail Noise Removal from Core and it will be removed from Mod list in next release.
  8. I'm already on that! I've downloaded the three mods to compares and will do a video for everyone to see. It'll take me about a week (maybe longer) seeing I'm doing it in my free time between work and other day-to-day activities. I'm also have to do my admin duties here as well...so it's coming. Eventually. It's hard to do these long compares when the mods are being updated as well.
  9. I believe it looks for the tools in their default installation locations. So if you install a tool in another location, it may not pick it up. I've had to add all of my manually.
  10. The way I'm reading this mod is that AOF will be kept for Core and Superior - Rough Version will be Approved for Extended. Unless other admin strongly disagree, this will be the final verdict for this mod. I'll give it a few days for other admin to respond before making any final decisions.
  11. You did okay and the help is appreciated! Only thing to remember is that the name of the mod should be the same as the author spells it. Amidianborn = aMidianBorn. I've corrected that on your page and deleted mine. Updated the OP link. If you want, you can go into the pages I created for the Approved mods here and add in the galleries. I didn't have time to do that.
  12. Anyone else experiencing really slow performance from the forums? The rest of my internet is working fine, but it would seem the last couple of days that the STEP forums at taking forever to load most of the time. I feel like I'm back on dial up on this site the last two days!
  13. What did you name it because I created the mod page when I did the thread maintenance (see OP). Could you provide a link? Baseline has already been set to 1K as per the current STEP recommendations. This may change for interiors; however, no discussion on changing it as taken place behind the scenes. There is a short note stating that users with at least 1GB of VRAM can use the 2K textures if they desire.
  14. That has always been a problem. I've noticed it before as well.
  15. Feel free to update the wiki page as you feel necessary.
  16. Thread maintenance done. Placed in Section G. Placement within Section G not yet determined.
  17. Thread maintenance done. Placed in Section L.
  18. Thread maintenance done. Placed in STEP Section G. Should be placed directly after Re-defined Dungeons.
  19. Thread maintenance done. STEP section was left blank until it's decided where to place this mod.
  20. Thread maintenance done. I've left the STEP section blank until it's decided where this mod will be placed.
  21. Thread maintenance done. I haven't set the STEP section on the mod page yet. Will do that once it's decided. EDIT: Putting this under Section J for the time being.
  22. Could you imagine the next Elder Scrolls game being designed on this engine or Frostbite? wow! However, the Creation Engine is no where near this powerful... :(
  23. +1 I'll be gathering my compares for a new video over the next week.
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