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DoubleYou

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Everything posted by DoubleYou

  1. LOL. It doesn't matter, as it's always been different from mine anyway
  2. Evidently that ESP has something an error that needs fixing.
  3. Some have said that they needed the -forcesteamloader argument for SKSE in order for it to work.
  4. You have made the mistake of not considering that the files in the top window of the Conflicts tab are used as well.
  5. Could we not somehow have Packs write their instructions to {{{mod}}}/{{{pack}}} ? Then somehow (categories?), link all those differing instructions to {{{mod}}} so that users can see the similarity in instructions between packs, or lack thereof?
  6. Not the citizenship guide itself, but the login page. Threw me at first too.
  7. I think what Nearox wants are automated mod pages created within the pack form. That way, he can add all his mods to his pack with one go, rather than manipulating a pile of mod pages.
  8. Try creating a Merged Patch with TES5Edit and see if that doesn't fix it. I can't troubleshoot that load order, but a Merged Patch should place more than enough band-aids on it to make them less naked.
  9. Hmmm... I had seen the update, but didn't realize that it would affect it this way.
  10. In the left pane, make sure Unofficial Skyrim Patch is BEFORE Unofficial Dragonborn Patch.
  11. Follow the SKSE instructions and make sure you have the skse.ini (not skse.ini.txt!).
  12. Well, that's one link I can't edit (that I know of)! You're probably right that guide needs updated. I remember looking at it and thinking it was outdated. I typically tell users to delete all the folders and every loose file in data except the official BSA+ESM files, and allow Verify Cache to fix the rest.
  13. I'd definitely recommend that you stick with Core at first. Indeed, in your situation, I might recommend you install up to Interface and then play a bit with that until you get a good feel for it all.
  14. LOL! It is probably true that I'm more familiar with html/css than wiki, but I'm getting the hang of it and liking it.
  15. The reason is Mod Organizer stores the cookie for logged-in users. I'm already logged in back from the old login method, so I never experienced login errors. But Nexus also experienced some downtime at the same time. Everything is working for me atm, and that is because I still have my cookie.
  16. That is a useful page.
  17. I think I want to start making this Guide to the STEP Wiki actually have content on it, as I'm tired of forgetting how to do things!
  18. Boy has this template been useful! I've used it 21 times in the Mod Organizer Guide, and now I don't have to look up the highslide code every time!
  19. Which template is giving you a page break? Edit: Ok, I see what you're getting. I'll look into that. Edit2: Ok, I fixed it. Seems that you need to have right after the to not get a paragraph added to the template, which is strange, but whatever. BTW, I also fixed it so that if you don't have a caption, it doesn't display {{{3}}} as the caption.
  20. Incorrect Archive Invalidation could be the cause of the grass thing. Grass has a heavy effect on performance (at least for me) so this would also explain better performance on Windows 8. Things with characters dropping more loot is probably due to you having an incorrect Bashed Patch for a while and not getting used to it. Of course, there is no real way of knowing.
  21. Fixed. Wikis can be fun!
  22. Just takes time. Especially for a big mod like this. /fixed.
  23. I see. Once we implement the Fomod template there, it should be good then. Will see if I have time tonight.
  24. Exactly. I still can't see what the confusion is about/what instructions need updated. Perhaps not a native English speaker? We probably do need to implement the Fomod template on the page, but it seems clear to me. Did you miss
  25. Sounds like a useful utility. Might be best to move this to the utilities forum.
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