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TadasTheLithuanian

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Everything posted by TadasTheLithuanian

  1. Floating bonfire next to Bannered Mare from "Fires and Embers Clipping Fix", REF FORM 000827A7 (How do I print screen when console is on?) Print Screen don't work, F12 don't work...
  2. Thank you for the answer. I generated grass cache and didn't generated LOD's for grass. Figured intuitively that grass LOD's are going hand in hand with 21 Post-Processing. Also I made two versions of DynDOLOD's: First with medium presets and performance options and Second with high presets and optimal options to test on my laptop. I see around 7-10 FPS drop outside of Whiterun and Riften. Also what I saw that High presets with optimal options is much better looking than Medium presets with performance options. Medium-Performance: High-Optimal: Thank you for your answers, I really appreciate them.
  3. Worked like a charm, thank you!
  4. Nice, worked like a charm! Thank you!
  5. In final steps to configure DynDOLOD generation there is: Should I tick Grass LOD? How do I know if I need it? Is it for post processing? Or is it mandatory? It is very confusing when it says "Do it, otherwise if you don't like it don't do it" you know what I mean. I'm noob in this (doesn't matter that I'm doing this guide 5th time from A to Z since Legendary edition, I'm still the end-user kind of, I'm just good with following instructions, but have no knowledge like you guys). Please help. I'm not using 21 Post-Processing because my laptop is made from wood, in benchmarking I got these fps's: So I'm squeezing max from my GTX 970M. I assume I should NOT tick it, because of this when generating TexGen few steps before: But I'm not 100% sure. ---------- I didn't tick it and going forward since the red color kind of indicates it is for post-processing, but it is not 100% clear, waiting for somebody to reply for future.
  6. I'm just before step 7 checking files with LOOT and xEditQuickAutoClean does not clean imp_helm_legend.esp At the start of the cleaning process I see this weird warning: Maybe it is relevant? I don't know... Every mod and plugin is enabled.
  7. Aaaahhhh man my lack of knowledge is making these unnecesary question flood the bug report topic... Thank you very much for an answers, guys.
  8. So this ini path in the image is correct? Because I launch Bethini Pie from MO. It doeasn't look correct, but if that what you say I will trust your words on that. ----------------- I'm doing mod organizer profile ini path and moving forward in the guide: I don't know why Bethini Pie shows my documents path even thou it is started from MO. Looks like a a bug to me. ----------------- OK so finally I got it: Even though INI Path is set to Documents\My Games\Skyrim Special Edition, Bethini Pie still saves changes to C:\Users\%USERNAME%\AppData\Local\ModOrganizer\%INSTANCENAME%\profiles\%PROFILENAME% without telling the user that it saved changes there also.
  9. On first run of BethINI Pie as MO executable user gets this popup to configure paths: Obviously this ini path we don't need (I assume, if not then I don't understand crap), we need ini's in C:\Users\%USERNAME%\AppData\Local\ModOrganizer\Step SkyrimSE 2.3\profiles\ One more thing: At this point we have only default profile so we have only "Default" folder in our profiles folder. Before we were making profiles, now we are using instances (I assume), should we point to profiles\default ? Also this image is not clear: %LOCALAPPDATA%\<gameFolder> this probably should be like %LOCALAPPDATA%\ModOrganizer\Step SkyrimSE 2.3\profiles\Default <--don't know about Default thing, should we have already created seperate profile or we will stay with default profile the whole guide? Also in image above says: "See the Tools configuration table in the previous section.", but in BethINI Pie tools configuration section we have no special information (nothing actually to see there): So another question derives from that: Why we have to see the tools configuration table in the previous section?
  10. Yes I saw the same, thank you for your hard work!
  11. That is a 'Very Rare' achievement you got there
  12. I heard that nexus scans uploaded files, it is probably 99% false positive
  13. Daaaaamn let's go! Maan been waiting for this! It's like a mini celebration each time
  14. How far we fell.. I remember those days when installing win 98 was like doing phd man
  15. Matty Interviews Todd Howard: Future Of Fallout, Starfield Year 2, Elder Scrolls VI Info, & MORE!
  16. Had same issue on every step version I made, even on Legendary older versions.
  17. I had exactly the same issue when I played 2.2.0 one year ago.
  18. Yeah these are great questions. I would also like to know what is the problem.
  19. That wheel menu... That wheel menu is the most ugly thing I ever saw in skyrim Probably some programmer made it. I don't know about you people, but that wheel breaks immersion for sure. Some cheap-ass wheel menu... (I mean design ofc, not the functionality)
  20. No, I just being off-topic here
  21. Same man. I just had to put up some brightness and get used to it otherwise it is impossible to see anything in dungeons. Yes I understand the logic behind it and torches and everything, but THIS dark? And this advice for sure I will save as a note for next version guide. Man, can't wait for 2.3.0!
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