TechAngel85 Posted November 21, 2015 Author Posted November 21, 2015 I'm working this weekend, but will be available after 8pm tomorrow night and after 6pm Sunday. I think everything is done besides making sure those mods are added back in if we're not going to use the compilation this go. You guys can release without me or wait till I'm around in the later evening, but it really needs to get out the doors this weekend. We're having more and more users running into issues with the Guide because of USLEEP.
DoubleYou Posted November 21, 2015 Posted November 21, 2015 I won't be around until late Saturday either, cause I'm working. And hmm... shouldn't this type of thing be in the Release Admin 2.2.9.2 thread instead of the main one?
TechAngel85 Posted November 21, 2015 Author Posted November 21, 2015 Nothing sensitive here, though. All info being discussed is already out there. The Admin thread should rarely need to be used anyway since this is a community project.
Spock Posted November 21, 2015 Posted November 21, 2015 (edited) I dunno if this is still a thing, but I finished updating my installation and found some more: fixes:Bow legged jump fix characters&creatures:Bellyaches creature packBellyaches dragonsfrost atonarch hdimproved footwraps for femalesnatural eyes clothing&equipment:Better Circlets animation&effects:enchantment effect replacerskyrim performance plus clutter&miscdetailed rugshd sacks retexintricate spider webs That should be the end of the list Edited November 21, 2015 by Spock
TechAngel85 Posted November 21, 2015 Author Posted November 21, 2015 Yes, it was because Ess was experimenting and slipped up. We'll fix it.
Spock Posted November 21, 2015 Posted November 21, 2015 (edited) Ok, I hope it helps Some additional small things:The SFO detailed intructions tell me to deletetextures\landscape\trees\treepineforestbranchcompsnow.ddstextures\landscape\trees\treepineforestbranchcompsnowl.dds should I delete the corresponding normals as well (same name but with _n)? The Lanterns of Skyrim MCM suggestions says nothing (FF 42.0). Same for Lightning during thunder storms, auto unequip ammo and dual wield parry. The Hearthfire Extended CRF patch has the old USKP esp as master. A small spoiler with all the loot rules I could find (surprisingly few!): A list of LOOT rules:Book Covers Skyrim.espLoad After:TheChoiceIsYours.esp AOS.espLoad after:ADS.espELE_Legendary_Lite.espMain:Priority Value: 970000RelightingSkyrim_Legendary.espMain:Priority Value: 960000 I really like to have them all in one place because I tend to run loot after installing everything. Edited November 21, 2015 by Spock 1
TechAngel85 Posted November 21, 2015 Author Posted November 21, 2015 I've fixed the mod tables. All missing mods have been restored. You shouldn't have to delete the normals. I'll look into the rest of your post.
TechAngel85 Posted November 21, 2015 Author Posted November 21, 2015 Fixed the MCM menus. I forgot I updated the template to be more compatible with text. Z missed this one when he did the others and I updated it a while back but forgot to update the mod pages. EDIT:Thanks for finding these!
EssArrBee Posted November 21, 2015 Posted November 21, 2015 Yes, it was because Ess was experimenting and slipped up. We'll fix it.I removed a couple extra I missed last night.
TechAngel85 Posted November 21, 2015 Author Posted November 21, 2015 I removed a couple extra I missed last night. Well, I added them all back in this morning because the compilation was never confirmed to be accepted for this release or not. So you might have to remove them again, if we add in the compilation. I've updated the Launching STEP:Skyrim section with the LOOT rules. EDIT:That's about all I have time for before work. If you guys release today, the rest will be up to you two (Ess & DY). I'll be available again around 8:30cst tonight.
Greg Posted November 21, 2015 Posted November 21, 2015 High Quality Food and Ingredients is listed twice in Conflicting Graphics.
TechAngel85 Posted November 21, 2015 Author Posted November 21, 2015 High Quality Food and Ingredients is listed twice in Conflicting Graphics.Fixed
Nebulous112 Posted November 21, 2015 Posted November 21, 2015 One more to add to the LOOT list: Meta Rule InstructionsComplete Crafting_TrueWeaponsLvlLists.espLoad after:Weapons & Armor_TrueWeaponsLvlLists.esp Also, on the CCOR wiki page, the hotfix is no longer needed with the new update.
Spock Posted November 21, 2015 Posted November 21, 2015 (edited) Thanks for the update! But Ruins Clutter Improved and Realistic Smoke and Enbers still seem to be missing. Additionally some of the new mods from 2.2.9.2 are now missing:Skeletonhagravenwispmothergiantmage outfit Edited November 21, 2015 by Spock
Nebulous112 Posted November 21, 2015 Posted November 21, 2015 (edited) Also, noticed the same missing MCM text for Lock Overhaul wiki page. Dual Sheath Redux wiki page says instructions current up to 1.7.2. Current version is 1.7.3. On FNIS wiki page, Hotfix no longer needed with update. Weapons and Armor Fixes wiki page is missing the corroborating LOOT rule for WAF and CCOR (along with the warning to disregard rule until CCOR is installed afterward). Lastly, there are a whole ton of mods that are now duplicated in the 2.2.9.2 list, but reading the discussion above, I imagine someone is probably in the Wiki now, playing around with them. Just thought I'd let you know in case you weren't aware. Cheers, Nebulous Edit: Also, noticed the warning on the Wrye Bash wiki page (the one at the top of the guide, not bashed patch wiki page near the bottom) about uninstalling before upgrading to 305. The current version is 306. Edit 2: Also, I love the new LOOT rules listed in the Launching STEP section, but if I may be so bold as to suggest a subtle change in wording: Once all mods have been installed, run LOOT one final time to ensure the correct plugin order and ensure the rules below were not missed before creating the bashed patch:Oh puns...the lowset form of humour. ;-) Edited November 21, 2015 by Nebulous112
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