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Posted

A spell effect record, like many Skyrim records, includes a lot of different types of data including display and sound effects for the spell. Expecting parameters like these ancillary effects, two of which Mighty Magick changes, to remain unchanged seems disingeneous at least to me. Ideally there would be a plugin merge program that takes care of such minor changes, but as we all know there isn't and there isn't likely to be one soon.

Posted

Is it safe to update this midway through a playthrough? I usually "freeze" a modlist minus a few cosmetic things (*coughCHIMNEYScough*) during a game but then I actually looked at the changelog and this makes a loooooot of fixes.

Posted

If you had 2.0.1 and there was problems with the infinite loop of soul trapping, then you have to go back to before the bug started and then update. Otherwise it is safe. There was only one record that needed forwarding for the STEP Patches from 2.0.1 to 2.0.2 so I didn't even bother updating.

  • 4 months later...
Posted

I appreciate it too. But it is rather annoying that the number of bugs they're still fixing 2.5 years after release are so high. Of course, it's more annoying that game developers (and most programmers) aren't compiling their *h*t for use on 64-bit and 32-bit especially since they're almost all using Steam, etc as their release method so it would make sense if Steam et. al just downloaded the executable for the proper architecture.

Posted

You are kinda limited when your engine is old and not 64bit converted at the time of developement. Sadly skyrim development happened before the "great transition" where most engines etc started to really embrace 64bit, instead of it just being something used for scientific applications.

But based on recent and upcomming bethesda releases then it seems their attempt at making next gen titles is going in the right direction.  

  • 2 months later...
Posted

Today I noticed that Anoriath a Bosmer in Whiterun is hostile to me and all NPCs. Found out this is corrected in the new version of the USKP. I still have 2.0.5 - the issue is addressed in 2.0.5a, latest version is 2.0.6.

 

I would like to update but wanted to ask first how to do it with such an important patch.

Is it just downlad, install and merge in MO when asked?

Must I rerun LOOT, Dual Sheath Redux Patches or rebuild my Bashed Patch?

 

Thanks.

  • 4 weeks later...
Posted

Why today?

 

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