ZidanReign Posted June 10, 2018 Share Posted June 10, 2018 (edited) So, i started a fresh install, followed the guide upto stage 4 (FIXES) Loaded my game to test it out, and doc mitchell is purple! I never edited any textures, why would this happen?verify integrity of game files and tick automatic archive invalidation if those don't fix the problem redo every step so far Edited June 10, 2018 by ZidanReign Link to comment Share on other sites More sharing options...
ZidanReign Posted June 12, 2018 Share Posted June 12, 2018 https://www.nexusmods.com/newvegas/mods/64818?tab=filesSaw this mod recently on the Nexus. It looks almost too good to be true to fix the leftover problems with FCO but I'm worried since I read that there were leftover Spanish Prompts in the English download. Maybe I'll give it a download and look through FNVEdit. Link to comment Share on other sites More sharing options...
MonoAccipiter Posted June 29, 2018 Share Posted June 29, 2018 I've updated ADAM Reborn to fix whatever bugs I could without having access to 3D software. Don't really have time to update the guide anymore, but it should install the same way as before. Link to comment Share on other sites More sharing options...
Majorman Posted July 22, 2018 Share Posted July 22, 2018 https://www.nexusmods.com/newvegas/mods/64805?tab=description There's a new LoD mod that I've been using together with the ones from the guide and its looking great. Link to comment Share on other sites More sharing options...
MonoAccipiter Posted August 26, 2018 Share Posted August 26, 2018 I've added some new stuff to the guide. Will probably take a look at that LOD mod as well, later on. I'm just doing things here and there at the moment. Link to comment Share on other sites More sharing options...
Majorman Posted August 31, 2018 Share Posted August 31, 2018 Hi Mono, if you are still taking care of the guide, please note the instructions on Unofficial Patch Plus have to be edited. Any version newer than 2.0 is split into 2 plugins - one for bugfixes only, and another for modifying gameplay aspects. Link to comment Share on other sites More sharing options...
MonoAccipiter Posted September 3, 2018 Share Posted September 3, 2018 I was planning on giving it a proper update, but the STEP 3.0 has given me some doubts. I'm not sure I want to dedicate time to something that will just be removed, and I'm not sure I have the ability to find a new place to host either. Best I can do is probably try to keep my weapons pack alive on the Nexus. Link to comment Share on other sites More sharing options...
Hackerpcs Posted October 9, 2018 Share Posted October 9, 2018 (edited) In merging Adv Recon plugins section https://wiki.step-project.com/User:Essarrbee/FalloutNewVegas#Gopher.27s_Advanced_Recon How are bsas meant to be read from the game? If I don't extract them to loose files the game doesn't see them and I get question marks Edited October 9, 2018 by Hackerpcs Link to comment Share on other sites More sharing options...
Greg Posted October 9, 2018 Share Posted October 9, 2018 If you are using Mod Organizer 1.3, you can use the Manage Archives feature to load assets in BSAs even if they don't have an associated plugin or master. If you are using Mod Organizer 2, you may need to extract the files from BSAs that don't have an associated plugin or master. Link to comment Share on other sites More sharing options...
Hackerpcs Posted October 10, 2018 Share Posted October 10, 2018 If you are using Mod Organizer 1.3, you can use the Manage Archives feature to load assets in BSAs even if they don't have an associated plugin or master. If you are using Mod Organizer 2, you may need to extract the files from BSAs that don't have an associated plugin or master.Thanks, I do use MO2, figured it out later. Link to comment Share on other sites More sharing options...
ShadowFyre Posted October 22, 2018 Share Posted October 22, 2018 Hoping someone can give me some advice, I just finished the Fixes section of the FNV Fear and Loathing STEP guide. I tried running the game using nvse through MO but it won't even start.It just has a black screen. I'm on Windows 10 so I made sure to disable the 2 functions in NVSR so I don't think it's that. The first time I tried to run it was just after installing New Vegas Stutter Remover and it won't go past the nvse command prompt screen with the black background. I thought maybe I should install the rest of the Fixes section mods but it still won't start correctly.If anyone can throw me some advice I'd be really greatful. I'm trying to get it ready for the release of Fallout New California that releases tomorrow so any help would be amazing.Here's some screenshots:https://imgur.com/9KV2Tqqhttps://imgur.com/Exh1K91https://imgur.com/HaBX7SD Link to comment Share on other sites More sharing options...
Jax765 Posted November 6, 2018 Share Posted November 6, 2018 (edited) Someone created an update to NVR3 that cleans up a lot of compatibility issues, by eliminating a ton of redundant content and a bunch of other stuff. Makes creating merged patches a lot less tedious. Edited November 6, 2018 by Jax765 Link to comment Share on other sites More sharing options...
ZidanReign Posted November 6, 2018 Share Posted November 6, 2018 whoa, not having to set bLoadFaceGenHeadEGTFiles to 1?I never knew that setting was a resource hog all this time Link to comment Share on other sites More sharing options...
Jax765 Posted November 6, 2018 Share Posted November 6, 2018 Yup. Also, the Fire Axe Retextured mod is no longer on the Nexus. Link to comment Share on other sites More sharing options...
Jax765 Posted November 24, 2018 Share Posted November 24, 2018 (edited) The Ogg Vorbis Libraries mod seems like a good candidate to be added to the guide. Dramatically decreases CPU usage due to improved audio decoding. I'm seeing halved CPU usage on my 6700K. The Mojave Outpost bar has less severe framerate drops as a result. Edited November 24, 2018 by Jax765 Link to comment Share on other sites More sharing options...
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