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Vivid Landscapes - Tundra Moss Revised (by Aron)


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  • 4 months later...
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You scared me with the "package must be restructured" instruction.


Turns out it's just a matter of right-clicking > Set data directory until "Looks Good" appears. whew

You can check that you installed it correctly.  Assuming you have one mod installed (and not two) for the SMIM patch;  if you right click the mod, go to information, filetree tab, you should see two different trees that result to a single NIF file.


IF this isn't the case.  Uncheck mod, Remove mod, Reinstall mod, and when manual comes up, drag "HIGH POLY MESH(FOR THE SAME OBJECT) into Data just above it (not the top level data).  Then right click Data (not <data>) and choose set working directory.  This will install correctly.

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This mod just got some update files for LODs and noise textures. Gonna have to take a look.

That's the new mod. People might not have noticed, but he released new mod with almost the same name, which makes use of the new ENB hack (or whatever that is) for terrain parallax. I don't like it, looks like plastic, but some people do.


Anyway, the mod in this thread is Vivid Landscapes - Tundra Moss Revised, and the one you're talking about is Vivid Landscapes - Tundra Region. It's fairly confusing.

Edited by Octopuss
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