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Posted
  On 2/12/2015 at 6:06 PM, MosAnted said:

What if I want to use the "complete" version of this mod with a STEP installation? Would I have any issues with the STEP patches?

It's fine to do so.
Posted
  On 2/8/2015 at 8:38 PM, EssArrBee said:

I didn't see anything in the changelog for the keyword SPIKEWeapFancySwordBlack being added to the daedric swords. Is that new? Should it be applied to the True Orcish/Daedric Weapons plugin?

 

EDIT: Appears that Elven blades had SPIKEWeapElvenBlade added too, but they aren't in the True Orcish/Daedric Weapons plugin either.

 

EDIT2: Other than those two things, I can give you the updated plugin.

Hmm, I guess it may be new.  I haven't compared to the current released version.  I thought that change was made in the last update, but as much as I do try to keep good records, my changelogs obviously aren't perfect.

 

I think I now have all of the optional files updated.  I just checked, and the SPIKE keywords appear to already be in my updated True Weapons plugins.  I'll try to get everything packaged up and upload a preview of the full set in the next day or so.  I still need to update the installer.  Also, there are a few changes to some of the optional files, and a new "leveled list helper" for the True Weapons versions (which is basically just a copy of the leveled list changes made by WAF, and is meant to be loaded last as a way to help make certain the bash patch retains the correct True Weapons progression).  If the leveled list changes are copied into the STEP patch, then this file shouldn't be needed for STEP, but even so it may need to be mentioned in the STEP instructions so users are aware of whether or not to install or ignore it.

 

I'm about 90% done with the CCO update and 80% finished with the AMB Content Addon update.  Ugh, I hate these update cycles; I'm looking forward to getting it finished. 

Posted
  On 2/19/2015 at 4:41 AM, kryptopyr said:

Hmm, I guess it may be new.  I haven't compared to the current released version.  I thought that change was made in the last update, but as much as I do try to keep good records, my changelogs obviously aren't perfect.

 

I think I now have all of the optional files updated.  I just checked, and the SPIKE keywords appear to already be in my updated True Weapons plugins.  I'll try to get everything packaged up and upload a preview of the full set in the next day or so.  I still need to update the installer.  Also, there are a few changes to some of the optional files, and a new "leveled list helper" for the True Weapons versions (which is basically just a copy of the leveled list changes made by WAF, and is meant to be loaded last as a way to help make certain the bash patch retains the correct True Weapons progression).  If the leveled list changes are copied into the STEP patch, then this file shouldn't be needed for STEP, but even so it may need to be mentioned in the STEP instructions so users are aware of whether or not to install or ignore it.

 

I'm about 90% done with the CCO update and 80% finished with the AMB Content Addon update.  Ugh, I hate these update cycles; I'm looking forward to getting it finished. 

Mostly I was just asking so I could update the plugin, but since you did it on your own, then forget about my questions. If you need help with any specific thing then just let us know when you post the preview. I will definitely merge any patches to the STEP Patches and I've written a page for the Patches that say what the required mods are or what you need to download if you don't use them.

 

But we love them...  :devil: 

  • 3 weeks later...
Posted

I have Impr. Closefaced Helmets 1.11 installed and am pretty clueless which esp to use. Since the last version comes with merged esp, I think the WAF version is no longer needed, but I really am not sure.

Posted
  On 3/6/2015 at 11:34 AM, Octopuss said:

I have Impr. Closefaced Helmets 1.11 installed and am pretty clueless which esp to use. Since the last version comes with merged esp, I think the WAF version is no longer needed, but I really am not sure.

The WAF version comes with the WAF fixes, so use that one to replace the default one. You'll need to hide the one from Improved Closedfaced Helmets.

Posted

I thought so, but WAF hasn't been updated for a long time, but ICH got the long awaited update "recently", so I'm afraid this would bring some significant (but harmless) incompatibilities.

Posted

Nothing was really updated with ICH, it just got a merged plugin. Kryptopyr is about to do an update cycle for the WAF/CCF/CCOR/AMB content addon stuff soon. 

Posted

The updated ICH files are already available on the WAF page.  They just aren't included in the installer yet, so you need to download them separately.  Everything else will be very soon.  CCO's current the hold-up.  There's one or two things I need to finish up still. 

Posted

I noticed that Otar had a greater armor value than I expected for a light helmet.. would adding a Stats bash tag to imp_helm_legend.esp fix this?

Posted

Yea! It's finally here.

 

 

  Reveal hidden contents

 

 

Right on time for the next STEP to drop.

Posted

I've updated to the newer FOMOD Template, but I feel like maybe the options should have changed?

 

The Detailed Instructions page states:

  Quote

 

After the main file is installed, install the optional Improved Closefaced Helmets _ WAF compatible version file.

But there is no longer any optional file. Do we not need it any longer, or do the FOMOD instructions need to be updated?

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