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Posted
10 hours ago, TechAngel85 said:

It's probably worth adding to testing and removing Oakwood. No one seemed to like Oakwood since it's basically just a visual place and add no real value.

Yes!

Posted
18 hours ago, TechAngel85 said:

I've added this one to official testing since it seems to have some interest. The idea will be to replace Oakwood with it.

If testing, anything special i should think about besides unticking Oakwood, oakwood patches and rerun the LODs?

Posted
3 hours ago, Mercury71 said:

If testing, anything special i should think about besides unticking Oakwood, oakwood patches and rerun the LODs?

Just grab the other two mods for it that are in the forum marked for testing too. Any patching will be handled by the Step Patches, eventually and if accepted. I haven't looked at the plugins so I can not comment on anything that may need to be patched out.

Posted
19 minutes ago, TechAngel85 said:

Just grab the other two mods for it that are in the forum marked for testing too. Any patching will be handled by the Step Patches, eventually and if accepted. I haven't looked at the plugins so I can not comment on anything that may need to be patched out.

Okay, ty. I belive Oakwood is master for the current Step Conflict Resolution Patch. 

Posted

If Oakwood is a master for the Step Conflict Resolution Patch, I'd load the patch into xEdi and remove all of Oakwood's overrides from the patch. Once this is done, clean masters should remove Oakwood from the patch. If it doesn't, right click the plugin , click Apply Script, select the Report Masters script and OK. You should then get a dialog asking which master. Select Oakwood and OK. This generates a list of records in the message tab and you can double click the FormId to go straight to that record.

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