z929669 Posted December 28, 2021 Posted December 28, 2021 Thirded. I feel like this mod or some other will perform this function with compatibility for 1.6.xxx at some point, but not in the foreseeable future.
Mercury71 Posted December 28, 2021 Posted December 28, 2021 I am with you here to. I belive many mod authors now saying they will not update to 1.6... will change their minds, or their mods will "die". People are having trouble with downgrading and it creates a mess for the average gamer. Demanding new players to downgrade a game they just bought seem a bit odd. If i had a mod on Nexus i would like it to work with the current game version. So this mod should be dropped until updated i think.
alphaniner Posted March 29, 2022 Posted March 29, 2022 On 12/28/2021 at 7:22 AM, ButchDiavolo said: I am guessing this mod is no longer relevant when moving forward to an Skyrim AE setup? The mod author specifically bans conversions to AE and apparently won't be updating his/ her mods to AE. [source: Nexus Profile] FWIW the author has removed the ridiculous and childish conversion ban, though there is no explicit conversion blessing. But the source was released with MIT license so any ban wouldn't have really had bearing outside of Nexus (if even there) anyway.
TechAngel85 Posted March 29, 2022 Author Posted March 29, 2022 I'm actually missing this mod a bit from playing. The days for NPCs stacking up at the doors are back.
z929669 Posted March 29, 2022 Posted March 29, 2022 18 minutes ago, TechAngel85 said: I'm actually missing this mod a bit from playing. The days for NPCs stacking up at the doors are back. Yeah, it's a bit silly to see that in-game
Mousetick Posted June 8, 2022 Posted June 8, 2022 1.6-compatible version here: https://www.nexusmods.com/skyrimspecialedition/mods/69326 This is not an update to this mod, it's a new mod, using the same code, rebuilt for "AE". 1
z929669 Posted June 9, 2022 Posted June 9, 2022 Since it's the same code updated to the latest runtime, I vote to accept for 2.1.0. Marked for testing (just as a formality).
DoubleYou Posted June 9, 2022 Posted June 9, 2022 1 hour ago, z929669 said: Since it's the same code updated to the latest runtime, I vote to accept for 2.1.0. Marked for testing (just as a formality). We should probably make a new mod topic.
z929669 Posted June 9, 2022 Posted June 9, 2022 1 hour ago, DoubleYou said: We should probably make a new mod topic. Indeed. Topic created. Un-tagged this for testing, re-tagged as dropped.
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