stoppingby4now Posted February 7, 2013 Posted February 7, 2013 Discussion thread: Better Bards by FuzzySockSucker Wiki Link Dropped in 2.2.8 because it causes a dialogue glitch.
PlanetExp Posted January 25, 2014 Posted January 25, 2014 I couldn't stand that it affected ALL DIALOGUE in the game so I had to remove the mod. The problem is a known issue as it is posted everywhere but I'm repeating it here anyway. - It causes all dialog from ALL NPCs to be quicker with less pause in-between. Sometimes starting to say the next line without finishing the last one. Am I the only one with this issue on this forum?
torminater Posted January 25, 2014 Posted January 25, 2014 I have never noticed that?! Gesendet von meinem iPad mit Tapatalk
Galrick Posted January 25, 2014 Posted January 25, 2014 Am I the only one with this issue on this forum?No, I've had the same issue - with NPCs stepping over each others lines. Very annoying. Personally, I removed the ESP but kept the sound files. As a simple sound replacer, it's still not a bad mod.
DoubleYou Posted January 25, 2014 Posted January 25, 2014 Hmmm... I guess I'll have to pay closer attention to see if this happens.
jakeslim Posted January 25, 2014 Posted January 25, 2014 Yes it has this effect in my game also. I believe it affects a global dialogue setting and so applies not just to songs but so spoken dialogue too. Can get very annoying... Sent from my Nexus 5 using Tapatalk
Solmyr Posted January 25, 2014 Posted January 25, 2014 IMO it's actually more realistic that NPCs stumble over their words and talk ahead of themselves... real people don't talk like in the movies. ;)
CJ2311 Posted January 25, 2014 Posted January 25, 2014 Well the problem is that they actually talk over each other. For example, when you first meet with Baalgruf, his housecarl and Provenicci will both be talking before they're supposed to, as if they were reading each other's minds.
phazer11 Posted January 26, 2014 Posted January 26, 2014 I wonder if this is one of the reasons for the lip sync issue.
torminater Posted January 26, 2014 Posted January 26, 2014 No, it isn't. Gesendet von meinem iPad mit Tapatalk
PlanetExp Posted January 26, 2014 Posted January 26, 2014 @Solmyr: well, when the same character speaks over his/her own lines with the same voice doubled you know something's amiss. @phazer11: it's unfortunately a vanilla bug that seems the have been introduced with an update from Bethesda way back. That none have attempted to fix it must mean its either too difficult or everyone's hoping Beth will do it themselves someday. Thanks Fred
DoubleYou Posted January 26, 2014 Posted January 26, 2014 Testing this, I agree that the characters jumping over their own voices is most annoying. I suppose I'll test the other options.
TechAngel85 Posted January 28, 2014 Posted January 28, 2014 "Slight pause between lines" version might fix this rather than the "no pause" version.
CJ2311 Posted January 28, 2014 Posted January 28, 2014 I had been using the "Slight pause between lines" version (since that's the one that was suggested in STEP when I first got the mod), and still had an issue with NPCs talking over each other. Guess I should have mentioned the version I was using in my previous post.
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