TechAngel85 Posted November 22, 2015 Posted November 22, 2015 I'm for dropping it and dropped it from my personal setup a long time ago.
EssArrBee Posted November 22, 2015 Posted November 22, 2015 So does that mean that the XP32 Extended Skeleton should replace the XP32 Skeleton? I thought that is what made the new meshes in BSW work without this mod.
TechAngel85 Posted November 22, 2015 Posted November 22, 2015 No, I think it's only needed if you want more positions to move the quivers around instead of using the default position. It's been a hot minute since I did all this and would need to double check that, though. Right now, I'm needing to go to bed before this medicine has me sleeping on the keyboard (bug being passed around at work ).
DoubleYou Posted November 22, 2015 Posted November 22, 2015 I haven't used the Extended skeleton and I didn't notice any issues. We should test that skeleton sometime, however, as it probably is better.
user12980 Posted December 18, 2017 Posted December 18, 2017 Hi, should this thread be marked as [Dropped]? Also, could Proper Length Arrows be considered an alternative or is there another mod that fixes this?
TorNyan Posted March 3, 2019 Posted March 3, 2019 (edited) Hi, should this thread be marked as [Dropped]? Also, could Proper Length Arrows be considered an alternative or is there another mod that fixes this?Bump. This has been dropped. Edited March 3, 2019 by TorNyan
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