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Everything posted by z929669
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ACCEPTED Mesh Patch for Various Mods (by ShatterRock)
z929669 replied to DoubleYou's topic in Skyrim SE Mods
As mentioned previously, I understand these meshes perfectly and grasp their classification as 'patches'. The term 'forwarded' is a stretch though. It's confusing to some I would think. These are assets that override other assets, and are effectively replacers. If you are saying that these should be used where they conflict, then I will happily take your word for it.- 23 replies
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- SKYRIMSE
- 04-foundation
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ACCEPTED CoMAP - Common Marker Addon Project (by Jelidity and Parapets)
z929669 replied to DoubleYou's topic in Skyrim SE Mods
I'm voting to include this one.- 38 replies
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- SKYRIMSE
- 16-interface
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ACCEPTED Mesh Patch for Various Mods (by ShatterRock)
z929669 replied to DoubleYou's topic in Skyrim SE Mods
This mod is just meshes though, so 'patches' and the terms you are using ('forwarded' rather than 'overridden') make it sound as if a plugin is driving. I would want all of the mesh mods installed to evaluate ... unless you are just making informed assumptions, which is fine. I would still want to look at the conflicts though. You will need to post on those you think should be dropped. They are all still in testing and probably need some info. I haven't had time to look through all these meshes yet.- 23 replies
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- SKYRIMSE
- 04-foundation
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ACCEPTED Convenient Reading UI (by uranreactor)
z929669 replied to Mousetick's topic in Skyrim SE Mods
What settings are you guys landing on for the config? Assuming the BethINI edit to fBookOpenTime=500 is nullified.- 54 replies
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- SKYRIMSE
- 16-interface
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Suggested "Best Practice" for Mod Configuration Files
z929669 replied to Mousetick's topic in Step Skyrim SE Guide
I alluded to a similar possibility, but it has it's drawbacks in that many people wont want some of that imposed upon them. Similarly, I myself tend to create a mod named after the mod in question, prefixed with "(Custom INI)", so mod updates don't overwrite my changes. Rarely do I need to add a new or remove an old setting from my custom INI. This is prioritized just ahead of the parent mod: Your idea is a good one though, and it's essentially planned for a future Collection install. But with that, it can be done at mod or mod-list levels as well. -
ACCEPTED Mesh Patch for Various Mods (by ShatterRock)
z929669 replied to DoubleYou's topic in Skyrim SE Mods
How is it essential for compatibility? What are your install recommendations for testing? We have a lot of mesh mods right now, so sorting out overrides seems tricky. Probably better install them all, too. There are like 10 of them now, excluding those we already had in 1.0.0. This is what I have for Foundation. Some mesh stuff is also in 06 ModGroup: I must assume that these meshes should override all others ... theoretically.- 23 replies
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- SKYRIMSE
- 04-foundation
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ACCEPTED Convenient Reading UI (by uranreactor)
z929669 replied to Mousetick's topic in Skyrim SE Mods
I definitely like this one. Installed for testing.- 54 replies
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- SKYRIMSE
- 16-interface
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ACCEPTED Majestic Mountains (by T4gtr34um3r)
z929669 replied to TechAngel85's topic in Skyrim SE Mods
ahh, ok. Carry on!- 90 replies
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- 04-foundation
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ACCEPTED Majestic Mountains (by T4gtr34um3r)
z929669 replied to TechAngel85's topic in Skyrim SE Mods
Yes, two of them on this mod instruction as shown in my last post.- 90 replies
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- 04-foundation
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ACCEPTED Majestic Mountains (by T4gtr34um3r)
z929669 replied to TechAngel85's topic in Skyrim SE Mods
Remember, we need to keep all template calls out of mod pages wherever possible. This: {{ui|Merge}} Can be done instead like this: <span class=hltx>[Merge]</span> I took care of it here, but need to replicate elsewhere using the color classes.- 90 replies
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- SKYRIMSE
- 04-foundation
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ACCEPTED Landscapes - Cathedral Concept (by The Community)
z929669 replied to TechAngel85's topic in Skyrim SE Mods
I entirely agree.- 35 replies
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- 04-foundation
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ACCEPTED Majestic Mountains (by T4gtr34um3r)
z929669 replied to TechAngel85's topic in Skyrim SE Mods
SRO normals are definitely best- 90 replies
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- SKYRIMSE
- 04-foundation
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ACCEPTED Ruins Clutter Improved (by raiserfx)
z929669 replied to TechAngel85's topic in Skyrim SE Mods
Same, but I have one huge monitor- 12 replies
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- SKYRIMSE
- 06-models and textures
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It can't be our ENB. We are not sharing it yet in any obvious way. Besides, the latest version of our ENB now has the clear weather propagated to all weathers but the ones you previously edited. This made all other weathers tolerable indoors and out. Some of what was in there for other weathers was way off. See our ENB preset topic for details. You should download that. I will be working on it over the next few days from the latest version.
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and I third it. OP updated, mod page created
- 5 replies
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- SKYRIMSE
- 04-foundation
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ACCEPTED Majestic Mountains (by T4gtr34um3r)
z929669 replied to TechAngel85's topic in Skyrim SE Mods
The consensus was to use the hotfix file and add that mod- 90 replies
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- 04-foundation
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Compare the bcc_config_example.txt and or bcc_config.txt files in each mod version and see if one of these changes something with this behavior. Also from the mod author: in short, always read the mods description and relevant posts. I don't think this is guide related.
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ACCEPTED Static Mesh Improvement Mod (by Brumbek)
z929669 replied to TechAngel85's topic in Skyrim SE Mods
I thought I did this already, but I had changed the SLE version by mistake :/ Oh well, it applies to both anyway.- 6 replies
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- SKYRIMSE
- 04-foundation
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OK, so there is logic in the FOMOD. You must have a plugin installed (or not) that is flagged. Let's ask @DoubleYou, since he recently updated the patch to use this FOMOD. I am unable to check it right now.
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MO error message? You mean won't enable in MO? Never heard of this issue. Anything should download and install from right pane unless the file is corrupted. Re-download if it won't install. Anything can be enabled in MO left pane, regardless of compatibility. MO issues a log warning and LOOT issues a message, but nothing blocks doing it. I will let DY address this if it is a compatibility issue (although MO has never blocked incompatible plugins for me).
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Nice compares. Love what this mod is doing in those shots.
- 32 replies
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- SKYRIMSE
- 06-models and textures
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ACCEPTED Guard Dialogue Overhaul - UHDAP Patch (by mnikjom Eckss sharrken)
z929669 replied to Mousetick's topic in Skyrim SE Mods
Agree. Thanks- 12 replies
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- SKYRIMSE
- 07-sounds and music
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ACCEPTED Convenient Reading UI (by uranreactor)
z929669 replied to Mousetick's topic in Skyrim SE Mods
Marked for Testing.- 54 replies
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- SKYRIMSE
- 16-interface
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ACCEPTED Convenient Reading UI (by uranreactor)
z929669 replied to Mousetick's topic in Skyrim SE Mods
This sounds pretty nice. What's meant by laser-printed? Does the font on the pages look more like handwritten ink or something? Even better if so.- 54 replies
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- SKYRIMSE
- 16-interface
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