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frihyland

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Everything posted by frihyland

  1. No problem Staind, thanks for keeping us updated.
  2. ENB is just in the lead right now, every Post Processor has been on top at least once now. Â Next time around we will present them all for you to choose from yourself. As far as being too bright have you used the mods suggested in the ENB Guide?
  3. Ok I found it now, I'll have to look into that. It doesn't really make sense to me.
  4. Where does STEP recommend 50% distance? Â You should only be moving it down from max if your performance is too low.
  5. Alright I've made my plea on the boards, we shall see.
  6. Well I'll admit its lore unfriendly on the basis of their not being a single bathroom in all of Skyrim, so one showing up is pretty conspicuous. The design of that sink is much closer to a fallout 3 or especially a dishonored look, but again its mostly because there are no bathrooms in Elder Scrolls more than anything else. For me it doesn't really seem like much of a stretch from the morrowind style dwemer architecture. If the fawcets were wheels or levers I would have not objections at all.
  7. I don't think you've read the article at all...
  8. If he leaves an uncompiled version of scripts and an open invitation to continue I don't see any issues, we'll have several versions to choose from shortly
  9. looks like the final version was around 8/1, I always use his latest beta so I recommend .119 in any case
  10. Doesn't change anything for me, I would've signed up as a premium user ages ago but my incompetent ISP (AT&T) caps me at 100k no matter how much I spend so I just spend minimum ($15) now.
  11. Really? Â Since when did the dwemer have issues with plumbing, you think its too pretty? Â Please post on the Bethesda thread your well reasoned objections if you have them.
  12. Tab out and back in to the game, that forces a hard memory reset. You may have to do it every 10 minutes to prevent the freezing... If you have any non STEP mods time to dump them and see if it helps any, if not dump all the non core STEP mods as well (especially graphics) and make sure you only have the lightest versions of every mod installed.
  13. I wonder if you guys are using an updated .113 dll, he released dozens of updates without changing the release number
  14. Most of those issues will go away as soon as the next version of SKSE is released, he is at the absolute limit of what can be done currently. Â The next release will change the whole game with real event driven programming finally available.
  15. This is looking like it will be the first and only house mod added to STEP, the competition has been crushed.
  16. You can't rename an active mod without totally breaking plugins.txt (your load order) and seriously compromising BOSS. Disable the mod, rename it, enable it, run boss, run boss userlist manager, play
  17. Meh. In another month you'll be able to use TESGecko to combine them as you like.
  18. SK-TamrielWordspaceModdersMaps This one is for our testers, but you may like to use it now and again to report bugs to us or to the USKP team.  It's basically gps for Skyrim, with full grid coordinates.
  19. Yes, you need to use Darker Dungeons or an ENB config that supports .119
  20. USKP has already included all these fixes (except the sweetroll comment, that they decided didn't need to be fixed :P)
  21. Make sure you use the latest DDSopt available here along with some good directions.
  22. I mention those mods because they are great examples of the style and quality we are looking for, he can learn a lot from them.
  23. Never seen the issue in 200+ hours of play.
  24. Don't be discouraged by the passionate critique klotin, you will find many people that will support your efforts here, although I'm not sure we have any artists that could really help you directly. Â You clearly have a good eye and a lot of passion, you just need to learn a few graphic skills to really make your mod great. We have very high standards here and we encourage you to attempt to live up to them, we will help in any way we can. Â Cheers.
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