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Xaviien

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Everything posted by Xaviien

  1. Instructions no longer match. There are 2 main files, and no Update file. I'm assuming FNV Clean Animations - Anniversary Edition is correct: Instructions should be updated to: Download and install the FNV Clean Animations - Anniversary Edition file and the optional FO3 Weapons Patch. Choose [Merge] when Prompted.
  2. Instructions should probably state. Select manual during install. Right click "Data" and select "Set data directory", then click [OK]. This is mostly an FYI for me when I can be bothered updating it.
  3. As discussed a few posts back (but sadly almost a year ago) this guide is now quite dated. I added the missing lines in. I was unable to find any reference to those fixes though. Now that you mention it, I'm guessing those might be fixed elsewhere, and removed from that mod now. I was hoping to run through the guide, then just play Looks like I need to either use VNV or similar, or update STEP FNV
  4. Instead of making your own mod, you could mod CaCF to set the weights to vanilla. If you aren't comfortable doing that, you've already achieved your desired outcome, so no point fixing what's no longer broken...
  5. I just reverted some of the changes I made in regards to LOOT rules being added to the masterlist. Seems that the rule for FarmhouseChimneys.esp was added, but STEP is recommending an older version of that mod which uses HearthfireChimneys.esp. EDIT: I'm not even going to attempt cleaning up the changelog atm, as we have no power and I'm working from my phone. I'll fix it up in 21-28 hours from now when I'm at work.
  6. It was deleted intentionally. I was very methodical in ensuring each LOOT rule that I was deleting had been added to the masterlist, however mistakes do happen. I don't have the ability to check the masterlist atm due to us having no power here, but I'll see what I can find out. EDIT: It was a mistake, though done intentionally. The masterlist has been updated to add the rule, however the rule that was added is for the newest version of the mod, but STEP recommends an old version. The details of what occurred can be seen in the first few posts of this thread. I'll see if I can fix it up from my phone without breaking anything else. EDIT 2: It should all be fixed up now. Thanks very much stickyhippo for pointing this out!
  7. Which version of MO do you use? Have you tried following the MO Troubleshooting Guide? This happens for me (or my wife, I can't remember) as well, but clicking "Download with manager" still works, so I never really bothered trying to fix it. Fairly sure we are using the latest non beta version, 1.2.18 I think.
  8. Do you have Immersive Jewelry?
  9. I've corrected the link label in my post above. It is only the MO mod page which suggests to turn this feature off, PMOP is not mentioned, at all, in any of the official MO Wiki pages.
  10. Don't worry about removing the testing tag. An admin woukd normally see that and convert it to a testing prefix, to mark it for actual testing, so I'm fairly sure they'll remove your testing tag when they would normally do that. Sorry if that doesn't make much sense. It's 1am and I haven't slept in around 24 hours due to pre ordering GTA V on PC. It's awesome btw.
  11. Check out this page, and the pages linked from there. That's an understatement!They are very... different. The shield looks good though. Unless the mod has changed a lot since that video was made, and the screenshots taken, to make the armours anything like vanilla, I'd have to vote no.
  12. Yes, you need to ignore it within yourself. You'll either need to follow what it says there, by applying the "fix" (which will mean you're no longer following the STEP guide) or you'll need to do a little work yourself, such as researching mod order via mod pages etc or following a detailed guide, like STEP. The advice you'll get from everyone on this forum, besides Tannin (the author of MO) is switch the warning off.
  13. Ignore the warning. The option to switch off the warning is described on the MO mod page:
  14. Are you going to do some comparison screens Han?
  15. It's fairly easy once you know what you're doing. Just install it, check for conflicts and move mods/files as necessary to get the effect required. I posted a hack version to get people going right near the beginning of this thread, and Tech has provided the official instructions either in this thread or maybe EDT2 or something, or you could always follow the 2.2.9.1 guide. Some mods have been moved around a little bit to ensure the correct overrides occur.
  16. No inconvenience and no problem. Glad I could help.
  17. Do you have 32 bit java installed? Did you follow ALL the instructions here?
  18. I apologise, that's my mistake. I failed epically in my google-fu when trying to find that. That will teach me for trying to help with things I know nothing about.
  19. Requiem or REGS? The REGS thread is: https://forum.step-project.com/topic/4152-a-real-explorers-guide-to-skyrim/ you may get more assistance there, either by reading the thread or posting your issue there. If the problem is Requiem, you may need to post on the Nexus, as Requiem doesn't appear to be affiliated with STEP. Have you followed the guides to the letter? I would suggest removing mods until you have just STEP, or load up the STEP Extended profile you should have created before moving on, and try to narrow down exactly which mod/pack is causing the problem.
  20. I can't really help with your main issue, but spoilers are posted as follows: [spoiler]Text goes here.[/spoiler]Usual troubleshooting is, Does Vanilla Skyrim run fine?To assist anyone else that may actually be able to help, can you also post your inis, from the MO Profile you're trying to use, in spoiler tags?
  21. Have you tried changing your ENBOOST settings? I made my wife turn down some of the quality settings so she could get decent FPS, mainly because she didn't want to play around with the ENBOOST to see if she could get gains there.
  22. Indeed it is. I have highlighted my main point in my OP. When people are trying to post spoilers, they are looking for a button labelled "Spoiler" not a button labelled "Special BBCode". I think it would be worthwhile making it into it's own button, like "Image", "Code", "Quote", "Twitter" etc, as spoiler is just as widely used, if not more so, especially for the newest members when posting mod lists to get personalised assistance.
  23. No problem. I realised a long time ago that reading and clicking things is the best way to learn, with some things at least. Feel free to cosign my suggestion to add a standalone spoiler button. the question of how to use spoilers comes up far too often, imho.
  24. Would there be any chance of adding a spoiler button near the quote button, rather than having it hidden in the Special BBCode menu? I've noticed quite a few people that aren't even aware there is a spoiler option, and that it needs to be typed out manually each time, including GrantSP: Since spoilers are so useful and popular, I think this addition would greatly increase the usability of the forum.
  25. There is a button to post spoilers, though it is a little confusing and not easy to find. I'll post a suggestion now to see if it can be made into its own button, as it's incredibly useful and often needed. EDIT: The button is labelled Special BBCode, and is to the left of the font selection box, in the toolbar. Once you click that button you get a few options to choose from, one of which is spoiler.
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