
edemircistep
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Everything posted by edemircistep
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Fresh Windows install and revive previous Mods and MO
edemircistep posted a question in Mod Organizer Support
Hi, I had to reinstall Windows 7. I saved my entire Users\username folder, and, the Program Files (x86) \ STEAM folder, and the LOOT folder. This was to help preserve any game saves, mods, and so on. I had Mod Organizer install mods deep in the Steam \ Skyrim folder. I've already installed Steam, downloaded/installed Skyrim, cleaned UPDATE.ESM. Now I want to know if I can install Mod Organizer, point it to where the mods are under Skyrim,and go back to the point where I was before I had to reinstall Windows. As if loading up Skyrim the day before all this mess happened. IS this possible, and if so, I apologize if it's written anywhere but I haven't been able to find it. Thanks in advance for your help. Cheers. -
Circling back to post 110 and 111 about the Shield of Ysgramor, and Tech saying it was in the Content Addon for AMidianBorn Book of Silence piece. That addon states it requires dragonborn. I don't have any SR DLC. It's really annoying having a nice hi-res weapon in your right hand, and a low res shield in your left. Is there a way to get this to match the quality of other textures?
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Hello, I searched torches disappear, torches, torch missing... I couldn't find anything so I post here. I've installed a STEP core + some extended and RLO (only non-step mod). I noticed that my torches seem to just disappear randomly. I can attest to this by reloading a save game, and the torch may go for 20 more minutes than it previously did, or, it may just disappear right then and there. I can't seem to pinpoint when it disappears, but it does seem to happen when my hand holding the torch comes close to an object (clipping?) BOOM, it goes out, and it's removed from my inventory. I don't know why or how, but the first time I made my bashed patch (pre RLO) the bashed patch made trapsmakenoise.esp unchecked in mod organizer (when firing it back up), so, I left it unchecked. After installing RLO, I did another bashed patch, and it appears to have rechecked, so, I left it rechecked. I'm stating this b/c i'm not sure if this mod is the cause. I can tell you that it doesn't happen around traps (I've only encountered 3 traps so far in the game). I don't want to believe that RLO is causing this (obviously) but there is no evidence RLo can interfere with equipped objects (not that I read). HEEEEEEEELLLLLLPPPP.
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Enter VRAM total in Megabytes. For 23bit VideoMemorySizeMb equals the amount of VRAM (2GB VRAM = 2048). For 64bit systems use the formula: (VRAM + RAM) - 2048. The example below is for a 64bit system with 2GB VRAM and 8GB system RAM. (Refer to one of the photos above) see error?
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ACCEPTED Better Weapon Swing Sounds (by Crystan)
edemircistep replied to stoppingby4now's topic in Skyrim LE Mods
Possible instructions are missing? This mod installs a BWS.esp plugin. However, if MO is managing BSA's (instructed to do so in the MO guide), the litle broom shows in the plugin list and states it should be unchecked and esp move to optional. Or, are instructions missing because the ESP is truly needed to work in tandem with AOS (conflict)? <--- I know, that didn't make sense. Please correct me if I'm wrong. Thanks. -
DROPPED Closer Quivers and Longer Arrows (by EvilDeadAsh34)
edemircistep replied to stoppingby4now's topic in Skyrim LE Mods
I tend to over analyze things hence I was confused on what to delete here. Perhaps an edit to the instructions at the bottom should be considered for more detail (to explain Only the root dlc01 folder directly under <data> needs to be deleted)? Original Instructions: Users: Both Fomod installers incorrectly add a bogus dlc01 directory which should be removed. -
DROPPED Closer Quivers and Longer Arrows (by EvilDeadAsh34)
edemircistep replied to stoppingby4now's topic in Skyrim LE Mods
Glad I checked, thanks. -
DROPPED Closer Quivers and Longer Arrows (by EvilDeadAsh34)
edemircistep replied to stoppingby4now's topic in Skyrim LE Mods
Instructions: Users: Both Fomod installers incorrectly add a bogus dlc01 directory which should be removed. I'm assuming the root DLC01 and the MESHESDLC01 get removed? -
DROPPED Better Males (by Chris57 and FavoredSoul)
edemircistep replied to z929669's topic in Skyrim LE Mods
I believe you're referring to the 'optional' downloads (you said linked on page). I'm not referring to optional files on the page, I'm referring to the optional FOLDER during installation of both mods. Earlier in this topic, others mentioned it, but wasn't sure if i should untick the optional folder or not. -
DROPPED Better Males (by Chris57 and FavoredSoul)
edemircistep replied to z929669's topic in Skyrim LE Mods
Hi, I read all six pages of this section, and neither STEP:core guide nore the posts in this form suggest what to install. There seem to be hints here that no optionals (from both faces and underwar) get installed, but nothing concrete. So..... to follow a core install, install no optionals from either download? Is that correct? -
I apologize for being a nuissance. I do use LOOT. LOOT doesn't appear to be sorting correctly based on mod author suggestions and STEP suggestions (where applicable), and I can provide some of this info if requested (where i got it and what it says to do). I read all mod author's pages load suggestions and STEP load suggestions where listed, and took some good notes. I'm trying to do the work in getting a correct STEP: core load order based on the info provided; IE trying to give back to the community. STEP does state to read all authors pages and information as it's there for a reason, right?? Although LOOT gets some setups 100%, it is not guaranteed; as in my case. Gopher states it in his LOOT video, even the Unofficial SKyrim Patch team hints at this "For getting load order set with other mods loaded, please use LOOT. It will provide you a solid starting point for everything that you can then tweak as needed." I asked how I could help. I thought this would be a good starting ground because a complete and correct load order using author suggestions and STEP suggestions while installing STEP: core is not available.
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Any recommendation on load order for Moss Rocks.esp? (STEP recommended SIMM version install) Mod Author's page doesn't state anything specific.
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DROPPED Skyrim Flora Overhaul (by vurt)
edemircistep replied to JudgmentJay's topic in Skyrim LE Mods
Hi vurt, or anyone else, not sure if this was mentioned in a previous page. On the description for Skyrim Flora Overall in STEP core AND on mod page from Nexus, there is no mention about load order. Does it matter when Skyrim Flora Overhaul.esp is loaded? Any recommendations? -
So I tested thoroughly last night with different combinationss I found a setting that seems to reduce the bottom end frame dip around 20% and keeps overall FPS at 60 MUCH longer. I tried all different combinations of ReservedMemorySizeMb where VideoMemorySizeMB was either 10240, or 8192 (using max or using formula 2). I have 16384MB System Memory and 2GB Vram. Playing with increments of 64 meg from 0 to 1024 on ReservedMemorySizeMB, I found that the system gave me very noticable improvement using VideoMemorySizeMB=10240 and VideoMemorySizeMB=512. I do understand Boris states that using afterburner is not supported when using ENboost (or is it ENB?? whatever) but I noticed my Vram usage never goes above about 1.5GB during opening sequence, it just stays flat. Not sure if this is normal. I'll have to get done with step and look at these numbers while playing.
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Techangel, please don't shoot me b/c I'm soooo annoying :D One can not learn without asking questions. It says in the guide: Anisotropic filtering mode Anisotropic filtering is a texture filtering technique that improves clarity of textures when those textures are viewed at an angle such as when walking down a path or viewing water from the shore. It is recommended to force AF through the drivers. When doing this, turn off anisotropic filtering on the Skyrim launcher. The recommended setting to force anisotropic filtering is User-defined / Off. My dumb question is: If setting this to user-defined /off in Nvida Inspector, how do you force it through the driver? I'm thinking this IS forcing it through the driver, just the verbiage is throwing me off, and if I'm wrong, please correct me. Thanks.
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I'd like to classify myself as a moderate player. I just found this whole WIKI and group of individuals so refreshing and really got me going which is why I just started blasting into the STEP guide and annoying everyone with all my questions :D I'm not familiar with how others fare on the benchmark section, so I wasn't sure about how I'm performing next to others with similar setups. About that plugin load order... I believe there's real value to having that posted for the STEP core community. Maybe that's something I can help with! I'm more than willing to help this community in any way I can.
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;( I don't get smooth 60fps on the intro sequence (what STEP asks to use as a benchmark) at the first turn, it'll dip down somewhere around 52 ~ 49 for a few seconds, then go back up to 60 for a couple seconds, then before the second turn it'll dip down to 47 then backup 50 then as soon as the guy starts talking to you its at 49 no matter what settings I put it at. Then all the way down that hill it stays around 50. Is this bad? I'm not sure if I need to install the rest of STEP (I am done with section 2G and at that benchmark). Don't think the rest of the mods will help, thinking if anything it'll hurt. I've read everything to the T, I've even gone back and re-read the details of every mod, ensured the priority is correct. The only thing I"m not sure about at this point is my load order (right pane). I have run loot and moved orcish weapons below main weapons mod and before clothing mod. As far as I know, there is no pictoral showing a complete 100% followed and 100% installed step core load order (right pane). That would be REALLY helpful. Here are my specs, you tell me if I'm experiencing crappy performance at this point in the STEP installation: Asus Gryphon Z87 Intel 4670K Nvidia GTX 770 PNY 2GB ram xlr8 edition Crucial ct480 M50 SSD 16GB ram (DDR3 12800) No overclock, no overheating staying cool DRivers and bios is all up to date (chipset, graphics card...) I have F-Secure set to turn off all security Nothing running in background. My system is running as lean as it could be (all services unnecessary turned off and disabled, no system restore, none of that junk) I would think my setup could handle more than this. Is anyone confident enough that their STEP core installation is 110% correct could post a pic of their load order? If someone could work with me over STEAM, you can PM me and I'll friend you on STEAM to work together. I'm always appreciative of anyone's help.
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CTD and Performance patch ENBoost (by Boris Vorontsov)
edemircistep replied to EssArrBee's topic in Skyrim LE Mods
The driver guide = https://wiki.step-project.com/Guide:NVIDIA_Inspector#tab=Advanced_Settings at the waaaaaaaaaay bottom just aboveAO PERFORMANCE DATA. excerpt: Vertical Sync Always enable v-sync, especially when using FPS limits and triple buffering. The only time this is not useful is when frame rates are consistently below the monitor refresh rate (i.e., older cards on newer games). The reason I ask is because, originally in the main STEP guide it says to let the driver handle image enhancements. So I thought the same would pose for ENBoost... -
DROPPED High Quality 3D Map (by Ethatron)
edemircistep replied to stoppingby4now's topic in Skyrim LE Mods
question: says STEP recommends the HQ3DMap - Meshes Hi-Res and HQ3DMap - Normals Original main files. Do not install any of the textures. Should I merge the two, or, install them separately. I know, i know.... Installing separately is the 'safe' bet, however, if I can merge safely, I shall do so. Thank you in advance all you STEPPers :D and thanks so much for putting this together!! -
CTD and Performance patch ENBoost (by Boris Vorontsov)
edemircistep replied to EssArrBee's topic in Skyrim LE Mods
Question: The STEP 2.2.9 guide for ENBoost says to set enablevsync=true. However, vsync is also turned on according to the driversetup of the guide. Is it counterproductive to have the driver and enboost trying to control vsync? -
Hi, Quick question, when it says to hide the following: Hide the following files: Texturesclutterbarset Texturesfurniture does that mean hide everything inside the folder and on down, then hide the folder itself? Or is hiding the folder itself essentially doing the same thing, so there would be no need to hid nested content?
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When the pines are in view, is that when fast turning drops to ridiculous FPS? If so, is that only when it happens? I noticed after I installed (and during benchmark after installation of 2G) that my FPS droped from a low of 57 (just spirts down to 57 then back to 60) to a low of 44 (sat at 44~49 for quite a few seconds) during opening sequence going down the hill from what appears to be a result of one or both: Recolored Pines and LODs for v181b optional file. (during the SMIM installation, this is an optional file) Trees HD. I did follow all of the detailed instructions for all mods. I am going to disable all of 2G and benchmark after enabling each mod in order one by one. I should then find what it is. This is what I did so I could follow my installation easier. STEP has a section (ie, 2C to 2N). For each mod I installed, I put the section and and section name, then the mod name I did this so I could ensure that my priority order is EXACTLY as step shows (order of installation). You can install out of order in MO (sometimes it happens) as each mod installs to its own folder. What you have to do is just ensure the priority numbers show just as the mods in step are listed. My naming convention helps me do that. For example: 2.G. L&E Real Wood Textures - Farmhouses means section 2G Landscape and Environment then original mod name I mention this because perhaps you could find exactly what's going on if you disable mods up to a certain section and benchmark. Then when you enable a new section at a time, benchmark (just like in the STEP guide). You should then be able to pinpoint down to the mod what is causing it.
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DROPPED Skill Interface (by Tko007)
edemircistep replied to stoppingby4now's topic in Skyrim LE Mods
I have a questiona bout this particular listing (STEP 2.2.9, 2E Interface: Skill Interface) It does say in the detailed instructions that the mod is not available on nexus. However, I did find this, is it the same thing? https://www.nexusmods.com/skyrim/mods/24365/? It does say 'This is now hosted by the STEP community". If so, is this version correct to use in STEP 2.2.9?- 118 replies
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- SKYRIMLE
- 16-interface
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Installing mods with MO, merge, replace or rename?
edemircistep replied to DICEROLL's question in Mod Organizer Support
Thanks Double You. I think I'm clear. So what about this: STEP 2.2.9: 2D Fixes: Improved Closedfaced Helmets. Instructions say: Improved Closefaced Helmets --FULL SET-- V0_9" "Improved Dawnguard helmets""Improved Closefaced Helmets -- Dragonborn Addon -- 0_9""improved imperial full face helmet - no cloth around the neck-"Only the "meshes" folder from each of these files are needed, so none of the plugins from this mod should be loaded (thus, they do not have to be installed). The plugin from Weapons and Armor Fixes will be used. So I'm going to install in this order, and 'MERGE' each as I install? -
Vivid Landscapes - Tundra Moss Revised (by Aron)
edemircistep replied to TechAngel85's topic in Skyrim LE Mods
You can check that you installed it correctly. Assuming you have one mod installed (and not two) for the SMIM patch; if you right click the mod, go to information, filetree tab, you should see two different trees that result to a single NIF file. IF this isn't the case. Uncheck mod, Remove mod, Reinstall mod, and when manual comes up, drag "HIGH POLY MESH(FOR THE SAME OBJECT) into Data just above it (not the top level data). Then right click Data (not <data>) and choose set working directory. This will install correctly.- 17 replies
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- SKYRIMLE
- 06-models and textures
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