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edemircistep

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Everything posted by edemircistep

  1. I always appreciate any and all help members give me when requesting help. I did read that wiki. However, it doesn't answer my questions. The page does state: The Merge button typically should be chosen when installing optional files that are add-ons to the mod. This simply adds the files to the existing mod, overwriting any existing files However, this particular scenario I asked about doesn't correlate to this. The optional file is NOT for the main mod, it is a patch for a different mod. Does that mean I should follow the same logic? I guess my two questions are: 1. If I download (Tobes Highres Textures 1_2 1024 main file and the Tobes Highres Textures 1_2b SMIM Patch) aligned with STEP core; when installing both (main and SMIM patch) they default to install with the same name. In this particular case: would I merge, or would i have the SMIM patch installed under a different name? Remember the main mod is Tobes Hires.... and the optional is a patch for a different mod, not the main mod. 2. Why would a main file and an optional file try to install with the same mod name? Is that because of a configuration from the mod author which caused the mod manager (MO) to interpret the mod name given? (because I like to understand how things work, not just know what to click and what to type and what to hide...)
  2. Thanks EssArrBee. May I ask. I will admit I didn't read anything about how I can help the STEP team, so.... how can I help contribute to this awesome community?
  3. I too was confused on options of mods. I was originally doing them as Merge because they did come up with the same name as the original main mod, so, logically I would think merge. I did read thoroughly (perhaps I did miss something) but I don't recall the MO guide discussing specifially 'optional' mods and how to handle if they are the same name (i believe it talked about if unsure just give it a unique name). So I guess my question, so I better understand the why is: Why would a main file and an optional file try to install with the same mod name? Is that because of a configuration from the mod author which caused the mod manager (MO) to interpret the mod name given? Another question. When you have a mod, say for example: Tobes Highres Textures 1_2 1024 main file and the Tobes Highres Textures 1_2b SMIM Patch optional file per STEP core. When installing the SIMM patch, it shows up with the same name. Do we 'merge' in this case scenario (case scenario being the patch is not for the main file, but for another mod), or do we give it a unique name (safe bet)? Is it always a safe bet to give it a new name so it's a new mod? That's how I understood the post above.
  4. Hello, I was going through the step core installation and I encountered either a typo, or a file that is mentioned in STEP to hide that's not actually part of the installation. It says to hide ..... textures/dlc02/landscape/volcanic_ash_rocks_01_d.dds textures/dlc02/landscape/volcanic_ash_rocks_01_d_n.dds ..... However, the second file doesn't actually exist.( textures/dlc02/landscape/volcanic_ash_rocks_01_d_n.dds ) The closest thing there is textures/dlc02/landscape/volcanic_ash_rocks_01_n.dds. Please reply. Thank you to all who have contributed to this awesome structured and well organized wiki!!!!!!!!!!!!
  5. I would like to say thank you to all who have contributed to this wiki. It is the most organized group of individuals I've ever seen! I would like to contribute somehow!. However, I'd like to start my first post by saying that this solution worked for me as well. I am a local administrator but still need to open IE using run as administrator. Thank you very much.
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