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Everything posted by redirishlord
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The best game in Fallout series?
redirishlord replied to rootsrat's topic in General Fallout 3 Discussion & Support
Haven't seen a bow mod, but something like Sniper Bows from Skyrim would be outstanding. The contemporary firearm retextures by Millienia are so incredibly gorgeous, I can't find any interest for other weapons. -
Memory patch has been ported to NVSE
redirishlord replied to EssArrBee's topic in General Fallout 3 Discussion & Support
I am also experiencing increased stability with the new NVSE 4.2 beta 3. I've gone beyond the stable foundation given ion the STEP FNV guide (which is excellent) and pushed my esp file load to 132 plugins, game still seems stable in the Goodsprings area. I will continue to stress test with various mod combinations. Edit: I too am falling behind in my Skyrim game play, but FNV is a nice change of pace that pairs nicely with Skyrim and retains the same level of excellent story telling. Oh, the radio mods have caused me to (re)discover classic hits of the 40s-60s (how cool is the Rat Pack? just caught the original Ocean's Eleven from back in the day, great stuff!). -
ACCEPTED Gemling Queen Dragon Claws (by Saerileth)
redirishlord replied to Noobsayer's topic in Skyrim LE Mods
These are beautiful, compatible with both Ruins Clutter Improved and ENBs, and performance friendly. A lore friendly improvement that gives a visual cue to the dragon claws, a must have. Thanks for the tip Noobsayer, that's why I come here. -
CTD and Performance patch ENBoost (by Boris Vorontsov)
redirishlord replied to EssArrBee's topic in Skyrim LE Mods
KeithInHanoi: thank you very much for making the pilgrimage to the Boracle of Delphi and bringing more clarity to the ongoing discussion. I feel much more informed regarding editing my enblocal file with regard to performance management. -
GUIDE FNV Guide - Info and Feedback
redirishlord replied to EssArrBee's topic in Fear & Loathing in New Vegas
Have you seen my house? There's been a nuclear holocaust for Pete's sake, and I haven't started a save-worthy play through yet. I appreciate you offering a patch, many thanks, I'll install it directly. Edit: looks good in Wrye, will play with it soon. I took the liberty of advertising your guide and discussion thread in the new 4gb loader & E ENB Nexus posts and the Equipping Overhaul (Skyrim) posts as its author has expressed interest in doing an Inventory Overhaul for FNV once his Skyrim projects are sorted. Edit: 4.2 beta 3, 4gb loader & enb all playing well and stable together. No mod conflicts or physics issues found so far. I've put in a few hours exploring Goodsprings & rebuilding the Schoolhouse with Mike Hancho's Afterschool Special mod. -
GUIDE FNV Guide - Info and Feedback
redirishlord replied to EssArrBee's topic in Fear & Loathing in New Vegas
No worries mate. Oh, thanks for the Super Mutant link, I followed the wrong one previously and hit a Nexus error. I just installed the file from your Copy. I still have nightmares from your Tarantula Hawk fun facts btw. -
GUIDE FNV Guide - Info and Feedback
redirishlord replied to EssArrBee's topic in Fear & Loathing in New Vegas
Thanks for the merged ADAM, I notice that the ADAM PN patch (included) is missing the master ADAMUE. Is it looking for the ADAM complete plugin? -
GUIDE FNV Guide - Info and Feedback
redirishlord replied to EssArrBee's topic in Fear & Loathing in New Vegas
New finds for possible guide inclusion submitted for your review; A lore & period friendly, non-nude, pinup & advertisement poster mod: Yam's Pinup Parade by Yamcakes. A TES5-style comic book system from public domain/expired copyright works: Comic Book System Mod & Resource by Razorwire. Skyrim style collision for clutter objects ported from FO3, update to correct reported issues is overdue: Precision Collision - Clutter NV by Ste41k. -
GUIDE FNV Guide - Info and Feedback
redirishlord replied to EssArrBee's topic in Fear & Loathing in New Vegas
Great news, happily downloaded, thanks for the link! -
GUIDE FNV Guide - Info and Feedback
redirishlord replied to EssArrBee's topic in Fear & Loathing in New Vegas
It doesn't conflict with the wrapper version either, as long as you follow the simple (to use, not to find) instructions I gave above :-) Moving the d3d9.dll to the exes folder was the tricky bit, only cause it wasn't made clear in most of the documentation and forum posts I read. Everything is working in harmony for me now, looking forward to actually playing. -
GUIDE FNV Guide - Info and Feedback
redirishlord replied to EssArrBee's topic in Fear & Loathing in New Vegas
Re- injector, why the recommendation? As for uHUD, well I won't be writing any installers as that is outside my skill set. I can fire up NMM for that single mod I suppose. -
GUIDE FNV Guide - Info and Feedback
redirishlord replied to EssArrBee's topic in Fear & Loathing in New Vegas
I had quite a bit of difficulty getting NVSE, 4gb Patch & ENB launching correctly. Placing NVSE 4.2beta2 loader & dlls as well as FNV4gb & its dll into my Fallout NV directory then moving the d3d9.dll from enb wrapper to Fallout NVexes folder; then sending FNV4gb to the desktop as a shortcut worked after appending the command line with " -SteamAppID 22380" for my Ultimate Edition purchased through Steam. I had to wade through several forum posts to hit on the correct combination, might be helpful to add instructions to the guide to make it easier for others. I'm attempting to find a simple solution to the DUI/PN/oHUD/uHUD installation using Wrye BAIN (as I don't care to use MO), but the uHUD installer is still confounding me (separating the DUI optional menus from PN and adding them as a separate BAIN package after the other items was straight forward enough). -
GUIDE FNV Guide - Info and Feedback
redirishlord replied to EssArrBee's topic in Fear & Loathing in New Vegas
I'll check out Trooper Overhaul and report back. I use the esp-less WFO you recommended, I'll keep my eyes peeled for weirdness. I use a Razer Nostromo gamepad with a Logitech trackball mouse, but functionality is essentially mouse & keyboard (Razer = 16 primary keys + thumbstick for movement & scroll wheel for additional keybind maps). Memory seems fine, I get enboost feature from E ENB. I do have the ILS at start, but I think we have determined that is due to the 140 plugin ceiling. Instead of CaliberX I am using Modfusion to install/manage Craft Pack, CASE, Improved LODs. I have high hopes for Mike Hancho's Afterschool Special & New Bison Steve Hotel, also New Vegas Interiors. I also look forward to the cut content from your short list. -
GUIDE FNV Guide - Info and Feedback
redirishlord replied to EssArrBee's topic in Fear & Loathing in New Vegas
Re- ADAM: outstanding! Re- WME/WMX: I've got wme installed, but don't fully understand the differences, except I assume greater compatibility with EVE via WMEVE. Re- Weather/Lighting: I went with Nevada Skies & Interior Lighting Overhaul. Any thoughts on Project Nevada? I don't use its Rebalance, but I love the Cyberware and the Core additions like grenade hotkey, dynamic crosshair, etc. There's also a set of cut content mods; Rotface to riches, Koch & Bohr story, A Van Graff scorned, A throny Situation, A wilder wasteland, If it wasn't for Betsy, Pacer's gambit, Outside bets. Any thoughts on those? Finally if there is anything I can help with (limited skill set, may need instructions), let me know. As it may be a while before we get a FO4, I'm interested in helping to make FNV better. -
GUIDE FNV Guide - Info and Feedback
redirishlord replied to EssArrBee's topic in Fear & Loathing in New Vegas
Regarding the "140 plugin limit", I get Infinite Loading Screen before the main menu (no cursor or list of options including new/load/etc) should appear. Trimming my list solves the issue, which meant cutting WMX and its various patches (I retained EVE, WME). Making merged patches available sounds exciting, thanks in advance. I looked over the STEP advanced guides on TES5Edit and making merged patches, I found it a bit intimidating as I'm not so programming/modding savvy (I'm really just an end-user). -
GUIDE FNV Guide - Info and Feedback
redirishlord replied to EssArrBee's topic in Fear & Loathing in New Vegas
"The STEPpers Wasteland Survival Guide" (consider this an ante, who's got next?) I can't recommend an up to date ENB preset enough, both for graphics and more importantly memory management. I find E ENB to be superior in this regard, its uses the 0.249 binary and its author ewi65 is actively updating. Regarding the number of plugins, I have 132 after "Flashing" a patch and any more puts me up against the FNV software infrastructure "wall". Is that driven by number of plugins, or memory required to load, or some combination? I am a compulsive modder, and this limit is forcing me to make significant decisions (significant to me anyway) on which mods to install & which to cut. A better understanding would be most appreciated. As I am just returning to play (no investment in current character, yet) I am available for testing/troubleshooting if that would help. -
STEP type guide for Fallout New Vegas
redirishlord replied to Synixtrix's topic in General Fallout 3 Discussion & Support
Gotcha. Did a little reading and realized One HUD replaces aHUD/iHUD/Needs HUD, so moved to that. I need to take another look at uHUD and install it correctly. I also need to sort the male body, I just wanted Slice of Life compatibility, I have some kind of texture issue causing black patches on my avatar (and wearable schlongs I could do without). I like how many esp's can be merged by Wrye, but I find myself exceeding some game limit (I assume memory, but I'm not sure) and getting ILS on game start. I've found a "sweet spot" that allows an impressive number of mods (altered from but still similar to the one posted above). -
The linked article details important development/mod merger better than I can https://www.nexusmods.com/skyrim/articles/49653/?
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SKYRIMLE Equipping Overhaul by Dragondude 1029
redirishlord replied to mightyusaid's topic in Skyrim LE Mods
The linked article details important development/mod merger better than I can https://www.nexusmods.com/skyrim/articles/49653/? -
STEP type guide for Fallout New Vegas
redirishlord replied to Synixtrix's topic in General Fallout 3 Discussion & Support
I just dropped it into Wrye and assumed all went to plan. It shows configured in the window. Conflicts; B02a-The Mod Configuration Menu-42507-1-5.7z menus\options\start_menu.xml menus\prefabs\includes_StartMenu.xml B03a-DUINVv04.7z menus\tutorial_menu.xml menus\main\hud_main_menu.xml menus\main\stats_menu.xml menus\options\start_menu.xml B03c-aHUD v 1_3-40858-1-3.7z menus\main\hud_main_menu.xml B03d-iHUD v 3_4-40340-3-4.7z menus\main\hud_main_menu.xml B04-Unified HUD Project v 3_7-38961-3-7.z but I assumed those were expected overwrites. Not knowing what to expect in game I thought all was cope-a-shee-shee. -
STEP type guide for Fallout New Vegas
redirishlord replied to Synixtrix's topic in General Fallout 3 Discussion & Support
How do you mean? I installed Unified HUD (and Darnified & aHUD, iHUD), what issue am I not realizing? -
STEP type guide for Fallout New Vegas
redirishlord replied to Synixtrix's topic in General Fallout 3 Discussion & Support
I had a busted Skyrim plugin make me chase a launch CTD for the last 24 hours, so I feel your pain. I use Wrye Flash as my FNV installer, much better than NMM, you should use that. I mean, you really should use that. Considering you are creating a guide and are going to be installing/uninstalling, its Wrye time. Trust me :-) just not in any other regard, but about switching to Wrye, trust me. & run a later ENB for the memory management, you can always shut down fx features for performance. E ENB is based of the latest binary, I run that. Its no memory patch 3.0 (Skyrim) but it makes a noticeable difference. -
STEP type guide for Fallout New Vegas
redirishlord replied to Synixtrix's topic in General Fallout 3 Discussion & Support
Another hot file from the Nexus https://www.nexusmods.com/newvegas/mods/55075/? Ragdoll overhaul, check it out.