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redirishlord

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Everything posted by redirishlord

  1. Gotcha, all the mods listed above unchecked in test profile. I still have brows/eyes/hair/smile mods in play but none report conflicts (More fierce Orc face does conflict but I'm disabling that as well).
  2. I've been running the above & I've downloaded your file & was about to take a look in game. It looks like XCEScarface is entirely overwritten by your compilation (MO's grey lightning bolt and conflicts tab seem to confirm). A FOMOD installer would be great, thanks for offering.
  3. The community would benefit greatly from both the adoption of MO & STEP. So many modders still struggle with problems that have been mitigated or resolved already, avoiding duplication of effort could allow more time for creating and lees time devoted to fixing (assuming people will read the forums and find their answers). Like any product you need name recognition, if Gopher is priming the pump by name dropping then when we suggest MO or STEP as a solution it will carry more weight.
  4. It's masterlist is out of date I believe. You could use BOSS Userlist Manager (BUM) to set your own userlist rules and manager your load order that way (I do it for FNV).
  5. Re- load order: run LOOT, copy & paste report into spoiler tag on this forum. Re- TES5Edit: what Nozzer said, but if that doesn't stop and report an error then it's probably down to trial & error. Pull mods one at a time from your load order and try to launch, if you get the start menu you've probably found the culprit. STEP Core / Extended mods should be safe, anything you've tweaked in the CK would be the best place to start, then merged plugins, then patch mods, etc. Skyrim is "choking" on one of your mods, nothing to do but suss out which one.
  6. Which few? There's both STEP Core & STEP Extended patches, and a "read me" file detailing what EssArrBee included and change log for 2.2.9
  7. Good advice, I should be more diligent in checking them. I noticed this when attempting to merge various RS related plugins and then saw the reference to it in the forum postings. Tweaking the factions for those two kids "fixed" it enough that I could complete my merge, so I figured I'd post my results for the possible benefit to the patch author and other users. [spoiler=RS BoS New Lands Merged]Patch Falskaar RS kidsPatch Wyrm RS kidsRS Children CompleteRS Children Patch USKPBooks of SkyrimRS Children Patch BoS I was successful in merging the RS plugins, New Lands patches as well as Books of Skyrim & its RS patch (although the BoS assets did create meshes & textures folders which I placed in a mod with the merged plugin). ETaC, Inconsequential NPCs and Prince and Pauper weren't playing nice in the merge so I still have those standalone.
  8. Regarding RS Children Patches by Thordir; Erenar posts the following:Getting the following in the Wyrmstooth patch: [024E7FF8] <Error: Could not be resolved> for Signy and Jonsi's faction. Anything to be worried about? posted @ 13:19, 21 Jul 2014 I replied as EProctor: Found the same when trying to merge various RS patches/plugins. Unable to incorporate the Wyrmstooth patch due to that error. I had a look in the CK and it seems the TES5Edit crime faction error in Signy & Jonsi is related to WTTheHermitFaction. I copied Joric's Government & Hjaalmarch factions to the Wyrmstooth kids in place of the WTTheHermitFaction and left Signy's other WT faction in place. A crude "fix", but it did correct the error to TES5Edit's satisfaction, perhaps it will work until the patch receives an update.
  9. Vividian Vanilla would be a great choice, I believe SR:LE pack uses Vividian so if you go the VV route you might check the SR:LE guide for settings and other best practices for use with STEP Core/Extended.
  10. Vividian is very nice, you'll be well set either way.
  11. Serenity. Lighting is more natural, bloom is awesome, I use the default look but there are lots of presets to suit your personal taste.
  12. RSkyrimChildren.esm is now sorting correctly for me, thinking the masterlist has been updated with the requested correction?
  13. Take a look at TES5Edit merge script 1.65 on Nexus, there's instructions and its automated. I'm not comfortable making a proper TES5Edit compatibility patch for myself yet, but I'll get there with a STEP tutorial, the merge script let's me get away with the "... for dummies" version. I posted the contents of the patch I made as a jumping off point for others. Pro Tip from Double You: exit the TES5Edit program after making you patch, then relaunch TES5Edit to do the error check, otherwise it work properly. * you might compare Serenity to Realvision for NLA, both ewi65 & prod80 do good work.
  14. Excellent work, thanks very much. I did see references to starting a new game in reference to the naked issue in the IA forum and was about to do so, now I can add the Delev and Relev tags to aMB Content Addon (if I understand you correctly) and my issue should be resolved. I'll use AS-LAL to start as a Companion and get some empirical evidence as to whether its cured Jon Battle-born's exhibitionism.
  15. Serenity with the ELE suite makes vanilla weathers outstanding, add NLA esp to bring the sky to the water. I cut ELFX in favor of Relighting Skyrim (supplemented by ELE) and have been very happy. I even merged all that with the TES5Edit 1.65 script; [spoiler=ELE EDWS RS Merged]ELE-Spell and Torch Lighting.espRelighting Skyrim - Update.espRelightingSkyrim.espRelighting Skyrim - Dawnguard.espRelighting Skyrim - HearthFire.espRelighting Skyrim - Dragonborn.espELE-FX Emittance.espELE HF-Interior Lighting.espELE-Interior Lighting.espELE DG-Interior Lighting.espELE DB-Interior Lighting.espELE-Weathers.espELE Dragonborn-Weathers.espenhanceddynamicweathersystem.espELE-Imagespaces.esp I still relatively new to all this, so if I've missed something by all means let me know, but it passed the error check and so far seems fine in game.
  16. Vividian is very nice, I just don't use CoT anymore, and its recommended in popular STEP packs. Serenity is a bit of a performance hog, but features some great effects and feels very natural (to me anyway), Prod80 did some great work there. Ewi65 has made a version of Realvision for NLA, I haven't tried it but I bet it's good.
  17. I use the NLA with the full ELE (by Jawz on the ENB forum) and Relighting Skyrim. Instead of this ENB preset I use Serenity, the combination looks fantastic, NLA really connects the sky with the water, overcast weather gives very dark lakes and rivers, a clear and sunny day gives amazing blue water.
  18. I have a ridiculous number of mods installed, SRLE + REGS + ridiculous. I'm running WB 304.4 through MO 1.2.9 Looking at alternate profiles 218kb, 194kb, 176kb all having been recently smashed with IA in the mix.
  19. Playing comment catch up; I use both CCOR & Clothing & Clutter Fixes as well as just recently adding AMB Content Addon & Immersive Armors. My bashed patch is 219kb. My DSR patch is using the default slot 60.
  20. Have you set up Dual Sheath Redux to work from within Mod Organizer (via the executables button, top left looks like 2 gears)?
  21. Hot keys would be very helpful. I'm thinking the Project Nevada bullet time (which is fueled by AP iirc?) would allow for some in combat inventory use (which reminds me of the old Space Hulk space marine game that gave you a metered amount of time to queue squad orders). I'm more interested in immersive 1st person shooter type play with RPG & open world elements (not a VATS fan) which also has me enthusiastic about TTW since it will allow FO3 to use the FNV engine. tl;dr Great find, can't wait to try it.
  22. That looks outstanding, I love the regime aspect, no spamming stimpacks while paused. I guess bullet time isn't just for shooting anymore, I'll be needing it to "shoot-up" in combat, or proactively use med-x before chad gong a super mutant to a wrestling match.
  23. I'll check again when I'm at home, but had MO's red triangle staring at me from the right pane for some reason :-) things definitely didn't work out well in Dragonbridge South or Rorikstead for that matter. I'll report back later when I get it sorted. EDIT: My bad, I changed the required FAtT IV to ETaC DBS to load the patch into TES5Edit as discussed above, I need to change that back (oops). So, ETaC sans DBS and FAtT I,III & IV ... bob's my uncle ... patch should work as intended.
  24. Interesting, I do not install NEC, and I haven't noticed the random nakedness. You might be on to something if you all have that mod in common. Edit: Well, I went from problem free to naked Jon Battle-born acosting Bannered Mare patrons after installing Immersive Armors, so I'm thinking IA's definitely a contributing factor (or Hulda's making the drinks to strong).
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