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oqhansoloqo

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Everything posted by oqhansoloqo

  1. SRB has a lot to catch up on with this guide... I'm guessing he's not going to get much into it until STEP 2.2.9.1 comes out, which is taking its time.
  2. check it, yo: https://forum.step-project.com/topic/7789-upgrade-and-fix-for-treeshd-skyrim-variation-by-namotep-by-pfuscher-aka-zerwas1/
  3. Correct me if I am wrong, but this is not an issue with STEP's instructed installations of SFO and TreesHD, right? Because STEP instructs installation of SFO v1.87.
  4. Yeah, I don't get it... Why would a helmet not protect the ears? EDIT: and I see that the whiskers clip through too... LOL
  5. Yes - I believe that is a true statement. I removed them from mine. I don't think BSAs work like they used to with MO. I think stuff gets loaded in order of "Priority" designation (where it is in your list) regardless of whether or not it is archived in a BSA.
  6. Let me add a suggestion - maybe use symbols in the guide to show which mods in the list contain certain categories of information: LOOT metadata (obviously...), MCM Menu instructions (main thing I wanted to point out), etc.
  7. I, for one perhaps, am somewhat glad for all the crazy people who went mad over the whole ordeal, even though I was not one of them and I cringed at reading some of the comments myself. If people had been more reasonable and mellow about paywall situation, we'd still have the paywall situation and it would have really f'd up the effective support ability of Skyrim modding (not going to go into details, as they have been already talked about here ad nauseum). I got a good laugh at seeing those ansii posts, and did actually feel a sense of "fighting-the-man" when I saw them. I usually am for "the man", but in this case I was not. While I think that Isoku and Chesko didn't think enough about the social ramifications in their decisions to support the program (Chesko publicly communicated well afterwards, while Isoku's response was poorly done), I also feel somewhat bad for them. I say "somewhat" because I think they stupidly put themselves in the "firing range" and I disagree with their decisions regarding being part of the paywall situation prior to the day it was put up. After that, I admire the way that Chesko handled himself. And while I appreciate that Isoku did respond publicly after the paywall went up, I did not care much for the content of Isoku's initial public response - it seemed kind of weak. On the other hand, after reading about his personal response to the person that donated, I admire that. Anyway, no vandalism occurred and no one physically got hurt (as far as I know)... So it was just nasty words and feelings hurt (but I guess money expected by the mod authors was not collected either - well, "boo hoo" to that...). I'm glad it all happened mainly because of the effect it had on the companies (Valve/Bethesda/etc) involved. They got HAMMERED with RAGING protest and discontent. LOL I say good for that. They missed out the most on the money, seeing that they would have gotten 75% (collectively) for doing hardly anything...
  8. It may come off a little rude, but I have to say this: "It's about time, dude.". :) Thank you for spending the time though to update your mod, and your work is much appreciated.
  9. I disagree with that last diagram. There should only be 1 "$" going to "Modders". ;)
  10. I believe this was Kelmych's line, actually. (lol) Using Steam for modding just SUCKS, whether the mods are free or not. I refuse to do it. I refuse to use that system and would rather not deal with mods than use it (or find copies "elsewhere" which allow me to just not deal with Steam at all, because Steam modding is a joke). I have never paid for DLC either on it's own - I have always waited to purchase games until all DLC got included in some kind of Ultimate game package with a reasonable price tag. The only mod-user that would actually effectively be able to use Steam for modding would likely only be able to install a handful of mods before having compatibility issues that can't be resolved, since it oversimplifies a complex process to the point of being largely ineffective for any kind of moderate mod installation. Knowing the actually complexity of proper modding and the communication involved (between mod author/users/other mod authors of conflicting mods) regarding quality assurance for mods, paid mods becoming "a thing" through Steam is just going to destroy the whole scene. Mods behind a pay-wall are going to be a MAJOR pain in the ass to "manage" for the modding community. No one is going to be able to offer proper support either - iow, patches for conflicting mods. BAHAHAHA!
  11. Exactly my thoughts right there.
  12. Scratch that - found it. lol I was searching for the wrong words.
  13. I must be retarded then... I actually tried a couple times to find these said pirated copies just to see what people are talking about with them being available around the internet. I haven't seen one anywhere. I obviously don't know how to search for warez I guess...
  14. I notice that a lot of people here are trying to say how people should react, but this is coming from a balanced and rational stance - that is not the norm. That's just not the way people, in general, think... unfortunately. The reality of the way things are is that a lot of people tend to react emotionally to things they feel are "unjust"/"unfair" in a knee-jerk way, especially when it's on the internet and they are not held accountable to their emotional expressions/outbursts (like they might be at work, in a professional environment). And some of the things people feel are "unjust" are highly subjective and self-centered, when you analyze people and the situations they are reacting to. Just look at the comments of any online news article (in a U.S. news source, anyway...). Do you actually expect a bunch of random PC gamers to act any better? At least I have yet to hear about how Obama has destroyed the world of Skyrim by allowing non-Nords to immigrate in, or how gun-nuts have made swordplay obsolete (or whatever non-relevant political BS). Thank god that BS hasn't invaded the modding forums. I say, thank god people at least tend to keep the discussions relevant on the gaming forums.
  15. And now that Chesko has publicly backed out, stated how Valve legal team screwed him, and then stated that he is leaving the scene for a while altogether - people are going to be even more pissed at the Steam Workshop. Honestly, I find it all kind of amusing. Mainly because I know how badly the backlash is going to hit the company who tried to **** everyone (including the mod authors with the SW's poor pay plan) with this move to monetize modding.
  16. I wonder if Steam is getting a lot of hack attacks too since yesterday? I wouldn't doubt it. I'd think that modding might be a past time for a lot of internet hackers... Don't want to get that crowd infuriated at your online business all at once. lol
  17. I just checked the Steam site - Chesko's mods are gone too (in addition to the situation with all the other mods giving the "sorry, unavailable unless you already purchased it" message).
  18. I'm wondering - what if Chesko decides that he wants to make an "update" to the mod? Then uploads a bogus file that just includes a txt file with a copy of that acsii text that's been nauseatingly posted everywhere recently. Then his mod won't actually be there anymore. lol
  19. Did you see this part of it, tacked on at the end? : "Real-time update - I was just contacted by Valve's lawyer. He stated that they will not remove the content unless "legally compelled to do so", and that they will make the file visible only to currently paid users. I am beside myself with anger right now as they try to tell me what I can do with my own content. The copyright situation with Art of the Catch is shades of grey, but in Arissa 2.0's case, it's black and white; that's 100% mine and Griefmyst's work, and I should be able to dictate its distribution if I so choose. Unbelievable."
  20. Valve really screwed the mod authors for doing the non-disclosure agreements with them over the pre-existing Nexus mods (many of which were already announced and in the works before being refocused towards being put on the Steam Workshop and also already designed without profit in mind). We are talking about public relations with an internet community, modders who are about free-sharing, suspicious bunch of people towards "the-man"/etc. Then you get two of the top modders in on this and have them monetize pre-existing HIGHLY popular mods and prevent them from being open with the community about the new plans... Wow - what a great way to infuriate everyone and bastardize the mod artists in the view of many modders. On top of that, do a 25%/75% BS system to pay the mod artists. I can say more, but I'll stop there. Piss poor way to handle things and I bet someone in Valve thought they were a genius when they came up with the whole scheme.
  21. Agreed ^ (with TehKaoZ, and honestly... Jolly Roger flag waving doesn't sound like such a bad idea right now - I'm feeling that Octopuss... lol)
  22. In the situation where a mod gets kicked out of the Steam Workshop - I wonder if the money that was paid by customers for the mod is returned to the customers or if all of the money is then kept by "Valve". I'm guessing "Valve" pockets it and doesn't return it.
  23. Some said they saw it go as low as $0.30 for a minimum payment for a mod, but then I also saw someone say that it won't actually let you pay less than $1. I don't know how true that all is, but that's what I remember reading.
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